Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Historian13
Ravana
Level 149
God Stats
1W - 2L
1,508 SR
Queue Stats
427W - 438L
1,547 Elo+
Solo
Cu Chulainn
Cu Chulainn
KMarkos
Cu Chulainn
Level 126
God Stats
9W - 11L
1,513 SR
Queue Stats
817W - 850L
1,525 Elo+
Party 1
Neith
Neith
TioHawKerSx
Neith
Level 158
God Stats
0W - 1L
1,646 SR
Queue Stats
6W - 11L
1,476 Elo+
Solo
Team Averages
Level 150
1,533 SR
1,510 Elo+

VS

Team Averages
Level 137
1,479 SR
1,540 Elo+
Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BadSmoothHD
Jing Wei
Level 129
God Stats
2W - 4L
1,178 SR
Queue Stats
266W - 273L
1,505 Elo+
Solo
Artio
Artio
IAlestI
Artio
Level 145
God Stats
17W - 10L
1,563 SR
Queue Stats
266W - 292L
1,498 Elo+
Party 2
Bellona
Bellona
Matutë
Bellona
Level 125
God Stats
37W - 18L
1,653 SR
Queue Stats
665W - 379L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 3 / 0
5,064
506
3,709
6,241
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
 
Cerberus
7
0 / 1 / 0
4,749
475
2,417
7,408
3,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
9
0 / 4 / 1
5,208
521
1,638
6,580
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
KMarkos
Cu Chulainn
9
1 / 1 / 0
5,378
538
1,563
6,043
2,625
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 1 / 1
5,840
584
3,678
4,910
1,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
5 / 0 / 1
6,675
668
5,497
5,430
2,000
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
 
Nu Wa
11
1 / 1 / 5
6,184
618
4,158
3,099
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
BadSmoothHD
Jing Wei
10
0 / 1 / 0
5,335
534
2,274
4,709
1,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
IAlestI
Artio
9
0 / 0 / 3
5,405
541
2,261
5,627
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Matutë
Bellona
11
4 / 0 / 5
6,576
658
5,682
6,206
3,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
10
10
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
0
0
L
Cerberus
 
Cerberus
0
1
0
0
W
Eset
 
Eset
5
0
1
5.5
W
Nu Wa
 
Nu Wa
1
1
5
3.5
W
Jing Wei
BadSmoothHD
Jing Wei
0
1
0
0
L
Ravana
0
4
1
0.13
W
Artio
IAlestI
Artio
0
0
3
1.5
L
Cu Chulainn
KMarkos
Cu Chulainn
1
1
0
1
W
Bellona
Matutë
Bellona
4
0
5
6.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,005
Damage
19,872
31,182
Taken
25,071
11,088
Mitigated
11,372
12,063
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,709
87
558
2,611
6,241
1,720
0
3,584
2,593
32,512
0
L
Cerberus
 
Cerberus
2,417
58
0
2,542
7,408
3,347
0
3,445
3,893
14,715
0
W
Eset
 
Eset
5,497
702
91
2,118
5,430
2,000
0
3,409
2,021
44,680
0
W
Nu Wa
 
Nu Wa
4,158
585
0
1,035
3,099
694
344
0
3,055
32,928
0
W
Jing Wei
BadSmoothHD
Jing Wei
2,274
1,747
0
1,256
4,709
1,229
0
213
4,496
0
31,494
L
Ravana
1,638
482
0
2,046
6,580
2,045
0
1,955
4,505
0
28,369
W
Artio
IAlestI
Artio
2,261
533
380
2,466
5,627
3,506
0
1,854
3,773
12,435
0
L
Cu Chulainn
KMarkos
Cu Chulainn
1,563
289
0
2,117
6,043
2,625
0
1,603
4,300
0
29,365
W
Bellona
Matutë
Bellona
5,682
2,692
0
1,992
6,206
3,943
0
650
5,512
0
42,975
L
3,678
1,808
0
2,189
4,910
1,351
48
865
3,975
0
37,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,239
Gold Earned
30,175
329
Minions Killed
317
0
Camps Cleared
0
952,766
Distance Traveled
1,073,593
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,064
506
67
7
0
198,463
3
L
Cerberus
4,749
475
35
4
0
192,360
4
W
Eset
6,675
668
98
10
0
211,040
5
W
Nu Wa
6,184
618
66
7
0
191,888
4
W
Jing Wei
5,335
534
64
6
0
190,611
3
L
Ravana
5,208
521
70
7
0
180,406
3
W
Artio
5,405
541
14
1
0
224,373
6
L
Cu Chulainn
5,378
538
60
6
0
203,082
3
W
Bellona
6,576
658
75
8
0
255,681
4
L
Neith
5,840
584
97
10
0
178,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role