Player Matchup

Guan Yu
Guan Yu
Benjani00
Guan Yu
Level 11
God Stats
5W - 9L
1,187 SR
Queue Stats
140W - 115L
1,552 Elo+
Party 1
Rama
Rama
Empy9189
Rama
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
187W - 145L
1,563 Elo+
Party 1
Nu Wa
Nu Wa
Stun4Fun20
Nu Wa
Level 29
God Stats
24W - 22L
1,561 SR
Queue Stats
154W - 158L
1,431 Elo+
Solo
Janus
Janus
The Pigeon4620
Janus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 63L
1,555 Elo+
Solo
Nemesis
Nemesis
Towny197
Nemesis
Level 29
God Stats
1W - 2L
1,495 SR
Queue Stats
144W - 126L
1,564 Elo+
Solo
Team Averages
Level 28
1,449 SR
1,533 Elo+

VS

Team Averages
Level 12
1,619 SR
1,534 Elo+
Morgan Le Fay
Morgan Le Fay
NotMat94
Morgan Le Fay
Level 18
God Stats
19W - 13L
1,601 SR
Queue Stats
111W - 122L
1,549 Elo+
Solo
Erlang Shen
Erlang Shen
SMURF_Jungler3
Erlang Shen
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 12L
1,517 Elo+
Party 2
Vamana
Vamana
SMURF_Solo3
Vamana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,517 Elo+
Party 2
Charybdis
Charybdis
XDivine-GodZ
Charybdis
Level 23
God Stats
35W - 20L
1,693 SR
Queue Stats
163W - 138L
1,556 Elo+
Solo
Izanami
Izanami
komplex_Akku
Izanami
Level 12
God Stats
16W - 5L
1,802 SR
Queue Stats
41W - 24L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Benjani00
Guan Yu
12
1 / 7 / 6
7,980
420
4,312
15,998
13,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Rama
12
4 / 7 / 6
8,242
434
10,387
14,320
3,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
14
1 / 8 / 5
8,326
438
9,560
10,229
3,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 6 / 8
8,822
464
9,098
10,113
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Towny197
Nemesis
18
13 / 7 / 2
11,372
599
12,711
16,787
10,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NotMat94
Morgan Le Fay
15
10 / 6 / 8
10,974
578
13,137
14,386
5,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
SMURF_Jungler3
Erlang Shen
18
7 / 5 / 10
11,452
603
9,530
12,857
7,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
16
3 / 5 / 9
10,751
566
9,729
14,813
7,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
XDivine-GodZ
Charybdis
15
8 / 5 / 10
10,408
548
13,089
15,690
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
komplex_Akku
Izanami
19
7 / 1 / 1
12,037
634
9,217
15,023
6,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
73
22
Kills
35
35
Deaths
22
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Benjani00
Guan Yu
1
7
6
0.57
L
Rama
4
7
6
1
W
Morgan Le Fay
NotMat94
Morgan Le Fay
10
6
8
2.33
W
Erlang Shen
SMURF_Jungler3
Erlang Shen
7
5
10
2.4
W
Vamana
3
5
9
1.5
L
Nu Wa
1
8
5
0.44
L
3
6
8
1.17
L
Nemesis
Towny197
Nemesis
13
7
2
2
W
Charybdis
XDivine-GodZ
Charybdis
8
5
10
2.6
W
Izanami
komplex_Akku
Izanami
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,068
Damage
54,702
67,447
Taken
72,769
33,452
Mitigated
32,360
16,384
Healing
23,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Benjani00
Guan Yu
4,312
978
2,132
4,242
15,998
13,365
0
3,965
12,033
0
21,775
L
Rama
10,387
8,708
0
2,300
14,320
3,999
0
2,455
11,865
0
48,118
W
Morgan Le Fay
NotMat94
Morgan Le Fay
13,137
2,597
229
3,052
14,386
5,384
960
5,962
8,424
44,664
0
W
Erlang Shen
SMURF_Jungler3
Erlang Shen
9,530
4,169
0
4,215
12,857
7,578
120
1,587
11,270
0
76,379
W
Vamana
9,729
4,308
0
2,975
14,813
7,899
0
2,132
12,681
0
54,717
L
Nu Wa
9,560
1,959
0
1,114
10,229
3,053
0
535
9,694
47,875
0
L
9,098
175
0
1,395
10,113
2,772
0
3,540
6,573
45,861
0
L
Nemesis
Towny197
Nemesis
12,711
4,320
0
5,201
16,787
10,263
0
2,642
14,145
0
62,217
W
Charybdis
XDivine-GodZ
Charybdis
13,089
7,239
0
5,498
15,690
5,123
178
2,925
12,765
0
48,562
W
Izanami
komplex_Akku
Izanami
9,217
5,309
0
7,898
15,023
6,376
8,086
6,052
8,971
0
117,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,742
Gold Earned
55,622
355
Minions Killed
557
0
Camps Cleared
0
1,709,214
Distance Traveled
1,785,532
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,980
420
23
1
0
369,242
1
L
Rama
8,242
434
78
4
0
334,351
1
W
Morgan Le Fay
10,974
578
69
4
0
340,437
3
W
Erlang Shen
11,452
603
135
7
0
390,866
4
W
Vamana
10,751
566
80
4
0
405,688
6
L
Nu Wa
8,326
438
73
4
0
271,994
4
L
Janus
8,822
464
85
4
0
337,140
4
L
Nemesis
11,372
599
96
5
0
396,487
2
W
Charybdis
10,408
548
70
4
0
327,358
3
W
Izanami
12,037
634
203
11
0
321,183
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role