Player Matchup

Geb
Geb
CRUELCOMMEBRUEL
Geb
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,180 Elo+
Party 1
Chiron
Chiron
jeroums
Chiron
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,203 Elo+
Party 1
Ra
Ra
lyzka98
Ra
Level 18
God Stats
6W - 5L
1,500 SR
Queue Stats
12W - 28L
1,249 Elo+
Solo
Team Averages
Level 10
1,500 SR
1,210 Elo+

VS

Team Averages
Level 43
1,347 SR
1,282 Elo+
Guan Yu
Guan Yu
DanyalLion
Guan Yu
Level 28
God Stats
9W - 14L
1,450 SR
Queue Stats
12W - 21L
1,146 Elo+
Solo
Ganesha
Ganesha
K3ks0k3ks
Ganesha
Level 7
God Stats
0W - 3L
1,091 SR
Queue Stats
0W - 3L
1,294 Elo+
Party 2
Hades
Hades
TheOriginalProZ-
Hades
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 34L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 15
9,095
700
10,292
15,727
15,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
jeroums
Chiron
15
11 / 2 / 7
11,095
853
21,300
11,312
3,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 4 / 10
10,091
776
15,342
11,802
4,322
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DanyalLion
Guan Yu
11
1 / 8 / 3
8,172
629
4,365
17,208
11,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
K3ks0k3ks
Ganesha
12
0 / 4 / 8
9,251
712
7,955
22,547
17,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
7 / 6 / 0
10,072
775
16,147
16,459
9,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
18
Kills
8
8
Deaths
18
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
15
4.25
L
Guan Yu
DanyalLion
Guan Yu
1
8
3
0.31
L
Ganesha
K3ks0k3ks
Ganesha
0
4
8
1
L
7
6
0
1.17
W
Chiron
jeroums
Chiron
11
2
7
7.25
W
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,934
Damage
28,467
38,841
Taken
56,214
23,889
Mitigated
37,857
12,367
Healing
18,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,292
2,165
1,109
970
15,727
15,663
46
7,643
8,084
20,377
0
L
Guan Yu
DanyalLion
Guan Yu
4,365
1,230
2,698
4,196
17,208
11,283
0
8,156
9,052
0
24,196
L
Ganesha
K3ks0k3ks
Ganesha
7,955
937
391
6,770
22,547
17,211
0
11,320
11,227
14,952
0
L
16,147
758
217
4,354
16,459
9,363
60
6,543
9,916
38,611
0
W
Chiron
jeroums
Chiron
21,300
10,843
1,405
1,970
11,312
3,904
1,086
8,099
3,213
0
45,161
W
15,342
3,295
2,778
4,135
11,802
4,322
1,047
8,435
3,367
40,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,281
Gold Earned
27,495
136
Minions Killed
101
2
Camps Cleared
3
683,147
Distance Traveled
623,530
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,095
700
12
1
0
252,211
3
L
Guan Yu
8,172
629
43
3
1
208,129
0
L
Ganesha
9,251
712
3
0
0
203,388
0
L
Hades
10,072
775
55
4
2
212,013
4
W
Chiron
11,095
853
57
4
1
241,461
0
W
Ra
10,091
776
67
5
1
189,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role