Player Matchup

Hel
Hel
BakaTaylorKun
Hel
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 20L
1,420 Elo+
Party 1
Loki
Loki
BricGaming
Loki
Level 85
God Stats
5W - 7L
1,941 SR
Queue Stats
41W - 23L
1,420 Elo+
Party 1
Izanami
Izanami
Hachimontage
Izanami
Level 68
God Stats
18W - 7L
2,090 SR
Queue Stats
49W - 24L
1,531 Elo+
Party 1
Ao Kuang
Ao Kuang
Monngo
Ao Kuang
Level 27
God Stats
0W - 2L
1,711 SR
Queue Stats
2W - 8L
1,477 Elo+
Solo
Sobek
Sobek
Zolly
Sobek
Level 96
God Stats
0W - 1L
1,871 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 64
1,823 SR
1,470 Elo+

VS

Team Averages
Level 95
1,435 SR
1,548 Elo+
Camazotz
Camazotz
 
Camazotz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
BigDaddyCenz
Amaterasu
Level 128
God Stats
1W - 2L
1,141 SR
Queue Stats
119W - 93L
1,558 Elo+
Party 2
Danzaburou
Danzaburou
LumpyDumper
Danzaburou
Level 41
God Stats
22W - 7L
1,744 SR
Queue Stats
116W - 71L
1,646 Elo+
Party 2
Sol
Sol
RëVaMpëd
Sol
Level 136
God Stats
1W - 1L
1,309 SR
Queue Stats
105W - 64L
1,669 Elo+
Party 2
Cthulhu
Cthulhu
shield2k20
Cthulhu
Level 42
God Stats
2W - 1L
1,482 SR
Queue Stats
5W - 12L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 9
8,768
674
16,392
15,718
5,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 8 / 6
9,019
694
7,804
14,102
6,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
Hachimontage
Izanami
16
2 / 6 / 9
8,944
688
14,595
15,234
5,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Monngo
Ao Kuang
13
3 / 6 / 9
8,668
667
9,995
16,673
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
Zolly
Sobek
13
0 / 8 / 10
7,786
599
3,115
17,689
15,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
18
9 / 2 / 13
12,313
947
16,781
12,524
5,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
BigDaddyCenz
Amaterasu
16
1 / 2 / 17
10,086
776
5,482
14,962
10,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
LumpyDumper
Danzaburou
16
3 / 4 / 14
10,921
840
10,780
11,580
4,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
17 / 2 / 9
12,895
992
26,696
14,986
6,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
shield2k20
Cthulhu
14
3 / 3 / 8
9,129
702
8,577
12,331
8,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
94
13
Kills
33
33
Deaths
13
43
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
9
2
13
7.75
L
3
5
9
1.5
W
Amaterasu
BigDaddyCenz
Amaterasu
1
2
17
4.75
L
5
8
6
1
L
Izanami
Hachimontage
Izanami
2
6
9
1.08
W
Danzaburou
LumpyDumper
Danzaburou
3
4
14
2.5
L
Ao Kuang
Monngo
Ao Kuang
3
6
9
1.25
W
17
2
9
10.75
L
Sobek
Zolly
Sobek
0
8
10
0.63
W
Cthulhu
shield2k20
Cthulhu
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,901
Damage
68,316
79,416
Taken
66,383
38,679
Mitigated
35,543
18,655
Healing
26,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
16,781
3,364
0
6,883
12,524
5,188
1,077
4,242
8,158
0
44,278
L
16,392
1,400
4,849
6,433
15,718
5,897
54
7,684
7,729
35,754
0
W
Amaterasu
BigDaddyCenz
Amaterasu
5,482
1,946
2,037
5,099
14,962
10,531
0
5,436
9,270
0
17,829
L
7,804
1,131
0
573
14,102
6,397
0
6,547
7,376
0
23,185
L
Izanami
Hachimontage
Izanami
14,595
8,958
0
1,236
15,234
5,677
24
5,414
9,737
0
50,488
W
Danzaburou
LumpyDumper
Danzaburou
10,780
4,935
0
2,869
11,580
4,265
1,907
5,751
5,637
0
42,498
L
Ao Kuang
Monngo
Ao Kuang
9,995
2,705
0
2,940
16,673
5,692
0
7,089
9,490
14,003
0
W
26,696
11,086
0
9,202
14,986
6,709
1,718
6,321
8,447
59,348
0
L
Sobek
Zolly
Sobek
3,115
135
0
2,624
17,689
15,016
0
7,686
9,734
10,149
0
W
Cthulhu
shield2k20
Cthulhu
8,577
283
0
646
12,331
8,850
1
6,937
5,088
17,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,185
Gold Earned
55,344
231
Minions Killed
275
5
Camps Cleared
10
1,117,076
Distance Traveled
1,270,069
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
12,313
947
69
5
4
259,566
2
L
Hel
8,768
674
60
5
1
231,899
0
W
Amaterasu
10,086
776
21
2
0
282,599
2
L
Loki
9,019
694
45
3
1
240,744
1
L
Izanami
8,944
688
92
7
3
215,163
3
W
Danzaburou
10,921
840
73
6
2
232,122
4
L
Ao Kuang
8,668
667
18
1
0
217,048
0
W
Sol
12,895
992
89
7
4
257,844
1
L
Sobek
7,786
599
16
1
0
212,222
0
W
Cthulhu
9,129
702
23
2
0
237,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role