Player Matchup

Bakasura
Bakasura
Silver IV
 
Bakasura
Silver IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Silver V
MeowSilent
Aphrodite
Silver V
Level 89
God Stats
2W - 0L
1,779 SR
Queue Stats
8W - 11L
1,277 MMR
Party 1
Anhur
Anhur
Bronze III
XLCookieWookie
Anhur
Bronze III
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,321 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,593 SR
1,366 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,478 SR
1,379 MMR
Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold V
CrakaChris222
Artemis
Gold V
Level 118
God Stats
0W - 2L
1,434 SR
Queue Stats
38W - 64L
1,322 MMR
Solo
Sobek
Sobek
Bronze III
Kyrata7299
Sobek
Bronze III
Level 32
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 15L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
6 / 2 / 9
8,798
800
8,709
14,732
6,660
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
MeowSilent
Aphrodite
13
6 / 1 / 9
9,123
829
7,896
11,051
6,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
3 / 2 / 10
8,119
738
13,084
8,911
2,955
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ThothTiamatCthulhuGilgameshZeus

VS

Bans
AresGebKumbhakarnaAthenaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 7 / 2
7,362
669
6,442
8,868
3,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
11
3 / 4 / 1
7,806
710
14,545
9,480
3,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
10
0 / 4 / 5
7,823
711
4,577
15,674
14,484
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
15
Kills
5
5
Deaths
15
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
2
9
5.25
L
Anubis
 
Anubis
2
7
2
0.43
L
Artemis
3
4
1
0.88
L
Sobek
0
4
5
0.63
W
Aphrodite
MeowSilent
Aphrodite
6
1
9
10.5
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,689
Damage
25,564
34,694
Taken
34,022
15,882
Mitigated
21,060
21,447
Healing
7,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,709
6,767
0
5,057
14,732
6,660
445
4,879
9,853
0
18,305
L
Anubis
 
Anubis
6,442
43
0
1,019
8,868
3,426
0
1,679
7,080
27,656
0
L
Artemis
14,545
6,060
0
1,893
9,480
3,150
0
1,870
7,185
0
37,388
L
Sobek
4,577
258
413
4,246
15,674
14,484
0
4,470
10,363
11,005
0
W
Aphrodite
MeowSilent
Aphrodite
7,896
1,243
8,053
8,337
11,051
6,267
209
4,752
6,299
25,174
0
W
13,084
6,035
0
0
8,911
2,955
1,030
1,981
6,930
0
26,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,040
Gold Earned
22,991
129
Minions Killed
125
5
Camps Cleared
4
658,618
Distance Traveled
616,045
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,798
800
53
5
3
246,486
6
L
Anubis
7,362
669
46
4
3
185,283
4
L
Artemis
7,806
710
67
6
1
196,486
3
L
Sobek
7,823
711
12
1
0
234,276
1
W
Aphrodite
9,123
829
48
4
1
224,562
1
W
Anhur
8,119
738
28
3
1
187,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role