Player Matchup

Anhur
Anhur
HydroCozine
Anhur
Level 127
God Stats
4W - 2L
1,730 SR
Queue Stats
235W - 234L
1,415 Elo+
Party 2
Achilles
Achilles
ITz Dat R3aL Og
Achilles
Level 122
God Stats
2W - 2L
1,724 SR
Queue Stats
144W - 187L
1,424 Elo+
Party 2
Hera
Hera
Orbz04
Hera
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 38L
1,476 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sky Akari
Ah Muzen Cab
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 95L
1,444 Elo+
Solo
King Arthur
King Arthur
Theory Tuick
King Arthur
Level 140
God Stats
3W - 1L
1,609 SR
Queue Stats
596W - 634L
1,459 Elo+
Solo
Team Averages
Level 109
1,613 SR
1,443 Elo+

VS

Team Averages
Level 102
1,476 SR
1,483 Elo+
He Bo
He Bo
JayBoogzV2
He Bo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,629 Elo+
Party 1
Artio
Artio
MRTrolvar
Artio
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,335 Elo+
Solo
Ne Zha
Ne Zha
PureLUNATIC 88
Ne Zha
Level 116
God Stats
4W - 5L
1,304 SR
Queue Stats
284W - 294L
1,453 Elo+
Solo
Anubis
Anubis
SilentASC
Anubis
Level 119
God Stats
6W - 7L
1,550 SR
Queue Stats
204W - 201L
1,459 Elo+
Solo
Rama
Rama
StonyDromo
Rama
Level 140
God Stats
1W - 1L
1,528 SR
Queue Stats
122W - 101L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 12
12,210
814
16,219
14,600
5,465
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
19
5 / 2 / 13
11,261
751
11,391
25,335
23,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
Orbz04
Hera
17
2 / 3 / 14
10,545
703
11,321
9,368
2,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Sky Akari
Ah Muzen Cab
19
8 / 1 / 12
11,677
778
15,250
12,362
5,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Theory Tuick
King Arthur
14
0 / 10 / 11
9,692
646
3,839
17,117
11,859
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
3 / 9 / 10
9,362
624
7,230
13,984
3,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
MRTrolvar
Artio
18
3 / 4 / 11
10,089
673
5,468
14,368
10,368
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
3 / 3 / 3
8,247
550
3,829
4,680
1,824
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
SilentASC
Anubis
20
5 / 1 / 10
11,518
768
21,106
18,373
9,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 6 / 8
9,440
629
11,226
14,046
5,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
59
23
Kills
17
20
Deaths
23
62
Assists
42
Player
Kills
Deaths
Assists
KDA
W
8
4
12
3.5
W
Achilles
5
2
13
5.75
L
He Bo
3
9
10
0.89
L
Artio
MRTrolvar
Artio
3
4
11
2.13
W
Hera
Orbz04
Hera
2
3
14
3
L
3
3
3
1.5
L
Anubis
SilentASC
Anubis
5
1
10
10
W
Ah Muzen Cab
Sky Akari
Ah Muzen Cab
8
1
12
14
L
3
6
8
1.17
W
King Arthur
Theory Tuick
King Arthur
0
10
11
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,020
Damage
48,859
78,782
Taken
65,451
49,029
Mitigated
30,346
33,197
Healing
26,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,219
7,800
687
4,655
14,600
5,465
3,316
6,667
7,933
0
43,297
W
Achilles
11,391
1,791
2,361
13,338
25,335
23,416
405
9,230
16,105
0
29,047
L
He Bo
7,230
772
1,061
2,287
13,984
3,446
0
2,068
11,916
9,962
0
L
Artio
MRTrolvar
Artio
5,468
0
1,865
3,197
14,368
10,368
80
2,189
12,179
11,491
0
W
Hera
Orbz04
Hera
11,321
2,046
1,795
2,290
9,368
2,986
844
5,202
4,166
27,543
0
L
3,829
429
134
476
4,680
1,824
0
838
3,842
0
5,804
L
Anubis
SilentASC
Anubis
21,106
789
1,218
12,340
18,373
9,004
0
2,967
15,406
62,275
0
W
Ah Muzen Cab
Sky Akari
Ah Muzen Cab
15,250
5,009
297
6,513
12,362
5,303
1,959
4,859
7,503
0
33,872
L
11,226
8,110
1,015
3,206
14,046
5,704
32
3,259
10,787
0
29,616
W
King Arthur
Theory Tuick
King Arthur
3,839
421
0
1,261
17,117
11,859
13
7,846
9,271
0
12,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,385
Gold Earned
48,656
156
Minions Killed
155
0
Camps Cleared
0
1,390,056
Distance Traveled
1,139,877
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,210
814
43
3
0
262,059
0
W
Achilles
11,261
751
31
2
0
304,944
1
L
He Bo
9,362
624
11
1
0
231,496
0
L
Artio
10,089
673
10
1
0
258,010
0
W
Hera
10,545
703
31
2
0
284,710
2
L
Ne Zha
8,247
550
6
0
0
133,586
0
L
Anubis
11,518
768
86
6
0
275,135
2
W
Ah Muzen Cab
11,677
778
33
2
0
291,581
0
L
Rama
9,440
629
42
3
0
241,650
2
W
King Arthur
9,692
646
18
1
0
246,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role