Player Matchup

Osiris
Osiris
Daniluk41
Osiris
Level 10
God Stats
1W - 2L
1,294 SR
Queue Stats
20W - 20L
993 Elo+
Party 3
Medusa
Medusa
FACEmlg
Medusa
Level 7
God Stats
3W - 6L
1,388 SR
Queue Stats
15W - 17L
999 Elo+
Party 3
Bellona
Bellona
Sovender
Bellona
Level 7
God Stats
2W - 4L
1,537 SR
Queue Stats
9W - 16L
1,070 Elo+
Party 3
Olorun
Olorun
Taukar
Olorun
Level 27
God Stats
72W - 74L
1,429 SR
Queue Stats
92W - 99L
1,282 Elo+
Solo
Geb
Geb
jabolda
Geb
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,045 Elo+
Party 3
Team Averages
Level 12
1,430 SR
1,078 Elo+

VS

Team Averages
Level 22
1,397 SR
1,156 Elo+
Loki
Loki
BOJlOCbl
Loki
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,058 Elo+
Party 1
Nemesis
Nemesis
Sokkaaa
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,058 Elo+
Party 1
Ymir
Ymir
Sviter92
Ymir
Level 10
God Stats
0W - 3L
1,167 SR
Queue Stats
8W - 22L
1,266 Elo+
Party 2
Izanami
Izanami
suli786
Izanami
Level 25
God Stats
22W - 32L
1,473 SR
Queue Stats
94W - 114L
1,316 Elo+
Solo
Neith
Neith
yourcruelboy
Neith
Level 6
God Stats
2W - 7L
1,345 SR
Queue Stats
2W - 12L
1,084 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Daniluk41
Osiris
17
13 / 4 / 7
12,226
582
13,028
15,232
10,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
FACEmlg
Medusa
16
10 / 5 / 8
11,426
544
17,925
14,288
5,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
Sovender
Bellona
15
6 / 4 / 10
10,693
509
11,770
18,490
16,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Taukar
Olorun
17
7 / 5 / 7
12,242
583
12,692
14,013
5,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
14
2 / 7 / 11
10,596
505
8,773
21,336
19,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
7 / 5 / 5
11,518
548
9,566
19,142
7,862
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
Sokkaaa
Nemesis
16
8 / 7 / 8
10,546
502
12,408
15,561
5,947
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
15
5 / 8 / 5
10,065
479
10,042
19,328
9,991
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
suli786
Izanami
17
3 / 9 / 5
10,728
511
9,457
19,068
7,099
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 9 / 3
8,416
401
5,618
11,303
3,339
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
50
38
Kills
24
25
Deaths
38
43
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
7
5
5
1.9
W
Osiris
Daniluk41
Osiris
13
4
7
4.13
W
Medusa
FACEmlg
Medusa
10
5
8
2.8
L
Nemesis
Sokkaaa
Nemesis
8
7
8
1.71
W
Bellona
Sovender
Bellona
6
4
10
2.75
L
Ymir
5
8
5
0.94
W
Olorun
Taukar
Olorun
7
5
7
2.1
W
Geb
2
7
11
1.07
L
Izanami
suli786
Izanami
3
9
5
0.61
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,188
Damage
47,091
83,359
Taken
84,402
57,515
Mitigated
34,238
19,250
Healing
12,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
9,566
2,343
0
3,353
19,142
7,862
602
5,096
13,968
0
54,737
W
Osiris
Daniluk41
Osiris
13,028
5,576
0
3,552
15,232
10,627
2,201
3,808
11,424
502
64,702
W
Medusa
FACEmlg
Medusa
17,925
7,755
0
2,468
14,288
5,055
2,881
1,674
12,614
0
78,579
L
Nemesis
Sokkaaa
Nemesis
12,408
5,701
0
1,946
15,561
5,947
48
5,276
10,285
0
44,181
W
Bellona
Sovender
Bellona
11,770
1,873
0
5,843
18,490
16,709
677
5,667
12,823
10,316
33,573
L
Ymir
10,042
1,708
379
1,062
19,328
9,991
708
4,938
14,230
41,758
0
W
Olorun
Taukar
Olorun
12,692
9,417
457
4,832
14,013
5,810
4,489
1,484
12,529
61,274
0
W
Geb
8,773
1,787
0
2,098
21,336
19,314
638
2,121
19,215
25,538
0
L
Izanami
suli786
Izanami
9,457
7,032
0
4,528
19,068
7,099
1,891
5,896
13,172
0
70,798
L
5,618
2,807
0
1,096
11,303
3,339
1,101
2,506
8,797
0
25,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,183
Gold Earned
51,273
369
Minions Killed
363
0
Camps Cleared
0
1,955,691
Distance Traveled
1,788,453
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,518
548
78
4
0
416,753
3
W
Osiris
12,226
582
86
4
0
441,831
3
W
Medusa
11,426
544
89
4
0
380,352
2
L
Nemesis
10,546
502
49
2
0
381,752
1
W
Bellona
10,693
509
60
3
0
365,558
5
L
Ymir
10,065
479
62
3
0
315,274
3
W
Olorun
12,242
583
111
5
0
374,257
3
W
Geb
10,596
505
23
1
0
393,693
0
L
Izanami
10,728
511
131
6
0
319,427
2
L
Neith
8,416
401
43
2
0
355,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role