Player Matchup

Hera
Hera
 
Hera
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
COQUI4EVA
Ganesha
Level 22
God Stats
6W - 4L
1,328 SR
Queue Stats
378W - 424L
1,398 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ETY Steam
Morgan Le Fay
Level 27
God Stats
1W - 3L
1,266 SR
Queue Stats
128W - 154L
1,403 Elo+
Solo
Skadi
Skadi
Javi_Dubtf
Skadi
Level 7
God Stats
3W - 3L
1,573 SR
Queue Stats
26W - 38L
1,227 Elo+
Solo
Da Ji
Da Ji
Marcel725
Da Ji
Level 20
God Stats
5W - 8L
1,404 SR
Queue Stats
155W - 218L
1,382 Elo+
Solo
Team Averages
Level 21
1,414 SR
1,382 Elo+

VS

Team Averages
Level 23
1,382 SR
1,254 Elo+
Horus
Horus
Khiffi
Horus
Level 19
God Stats
1W - 1L
1,163 SR
Queue Stats
1W - 2L
1,091 Elo+
Party 1
Pele
Pele
RKG_Poet
Pele
Level 23
God Stats
25W - 23L
1,349 SR
Queue Stats
49W - 66L
1,241 Elo+
Party 2
Guan Yu
Guan Yu
RastaMane43
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,244 Elo+
Party 1
Baron Samedi
Baron Samedi
kevon1107
Baron Samedi
Level 52
God Stats
47W - 48L
1,464 SR
Queue Stats
120W - 143L
1,364 Elo+
Party 1
Ymir
Ymir
xTeufel-Hunden
Ymir
Level 14
God Stats
19W - 12L
1,436 SR
Queue Stats
25W - 19L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
2 / 7 / 5
10,775
980
11,868
10,824
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
COQUI4EVA
Ganesha
17
0 / 3 / 9
10,952
996
10,477
16,140
19,230
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
ETY Steam
Morgan Le Fay
16
6 / 10 / 1
11,557
1,051
14,313
18,710
7,136
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
16
0 / 5 / 5
9,471
861
5,877
7,190
2,360
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
Marcel725
Da Ji
17
2 / 9 / 3
10,163
924
15,237
17,596
13,605
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

114

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Khiffi
Horus
18
12 / 5 / 10
12,359
1,124
19,080
16,031
10,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
18
8 / 2 / 7
11,325
1,030
15,793
14,629
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
RastaMane43
Guan Yu
17
1 / 1 / 19
11,001
1,000
1,399
10,733
11,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
kevon1107
Baron Samedi
18
6 / 1 / 13
11,571
1,052
15,333
10,398
4,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 1 / 19
12,604
1,146
12,380
11,994
15,545
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
102
10
Kills
34
34
Deaths
10
23
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
7
5
0.64
L
Ganesha
COQUI4EVA
Ganesha
0
3
9
1.5
L
Morgan Le Fay
ETY Steam
Morgan Le Fay
6
10
1
0.65
L
Skadi
0
5
5
0.5
W
Horus
Khiffi
Horus
12
5
10
3.4
L
Da Ji
Marcel725
Da Ji
2
9
3
0.39
W
Pele
8
2
7
5.75
W
Guan Yu
RastaMane43
Guan Yu
1
1
19
10.5
W
Baron Samedi
kevon1107
Baron Samedi
6
1
13
12.5
W
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,772
Damage
63,985
70,460
Taken
63,785
45,933
Mitigated
46,288
3,123
Healing
17,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
11,868
3,940
0
0
10,824
3,602
0
5,481
5,343
42,032
0
L
Ganesha
COQUI4EVA
Ganesha
10,477
1,198
0
809
16,140
19,230
0
7,886
8,254
25,746
0
L
Morgan Le Fay
ETY Steam
Morgan Le Fay
14,313
5,232
63
1,609
18,710
7,136
0
7,558
11,152
35,488
0
L
Skadi
5,877
3,955
0
234
7,190
2,360
0
1,505
5,685
0
19,377
W
Horus
Khiffi
Horus
19,080
10,027
1,298
1,946
16,031
10,033
0
9,383
6,560
0
32,437
L
Da Ji
Marcel725
Da Ji
15,237
4,052
0
408
17,596
13,605
0
5,283
12,313
0
23,295
W
Pele
15,793
5,651
0
3,394
14,629
5,091
0
7,217
7,268
0
36,436
W
Guan Yu
RastaMane43
Guan Yu
1,399
961
245
1,875
10,733
11,462
0
7,474
3,151
0
6,364
W
Baron Samedi
kevon1107
Baron Samedi
15,333
1,986
4,010
4,431
10,398
4,157
0
5,227
5,155
39,028
0
W
12,380
2,732
0
168
11,994
15,545
0
6,877
4,993
27,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,918
Gold Earned
58,860
183
Minions Killed
188
6
Camps Cleared
8
846,611
Distance Traveled
988,083
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,775
980
81
7
3
179,195
0
L
Ganesha
10,952
996
1
0
0
194,755
0
L
Morgan Le Fay
11,557
1,051
58
5
2
167,241
0
L
Skadi
9,471
861
26
2
0
131,331
2
W
Horus
12,359
1,124
35
3
1
190,647
0
L
Da Ji
10,163
924
17
2
1
174,089
0
W
Pele
11,325
1,030
46
4
1
189,829
0
W
Guan Yu
11,001
1,000
11
1
1
217,374
0
W
Baron Samedi
11,571
1,052
58
5
4
175,276
2
W
Ymir
12,604
1,146
38
3
1
214,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role