Player Matchup

Thoth
Thoth
DontCryMustDie
Thoth
Level 29
God Stats
8W - 10L
1,390 SR
Queue Stats
44W - 38L
1,468 Elo+
Party 1
King Arthur
King Arthur
LegolasGR
King Arthur
Level 39
God Stats
3W - 3L
1,540 SR
Queue Stats
60W - 78L
1,413 Elo+
Party 1
Fenrir
Fenrir
Lightwest
Fenrir
Level 89
God Stats
18W - 26L
1,415 SR
Queue Stats
321W - 331L
1,515 Elo+
Party 1
Persephone
Persephone
RubyChild
Persephone
Level 16
God Stats
15W - 10L
1,438 SR
Queue Stats
95W - 105L
1,308 Elo+
Party 1
Bellona
Bellona
stefsot21
Bellona
Level 16
God Stats
46W - 37L
1,423 SR
Queue Stats
50W - 43L
1,436 Elo+
Party 1
Team Averages
Level 38
1,441 SR
1,428 Elo+

VS

Team Averages
Level 20
1,454 SR
1,313 Elo+
Bellona
Bellona
BMZIN
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,034 Elo+
Solo
Chang'e
Chang'e
Javaska
Chang'e
Level 18
God Stats
65W - 80L
1,445 SR
Queue Stats
71W - 99L
1,376 Elo+
Solo
Neith
Neith
Sokkuri
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,386 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Soresar
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,325 SR
Queue Stats
5W - 10L
1,390 Elo+
Solo
Arachne
Arachne
bellaceon
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 67L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 0 / 19
17,360
1,335
51,399
11,248
4,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
LegolasGR
King Arthur
20
7 / 7 / 25
13,249
1,019
18,077
20,851
22,562
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
Lightwest
Fenrir
20
10 / 1 / 20
13,294
1,023
17,570
13,116
6,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
RubyChild
Persephone
20
2 / 1 / 27
13,040
1,003
12,993
8,645
3,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
stefsot21
Bellona
20
1 / 0 / 29
12,263
943
9,799
8,929
7,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BMZIN
Bellona
19
2 / 10 / 5
12,634
972
6,839
33,759
24,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Javaska
Chang'e
18
1 / 8 / 5
11,339
872
5,782
18,872
10,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Sokkuri
Neith
18
2 / 9 / 6
11,895
915
15,444
23,439
5,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Soresar
Morgan Le Fay
18
1 / 7 / 7
11,675
898
16,254
18,950
5,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
bellaceon
Arachne
18
3 / 8 / 2
11,586
891
8,665
20,146
5,453
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
34
42
Kills
9
9
Deaths
42
120
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
BMZIN
Bellona
2
10
5
0.45
W
22
0
19
31.5
L
Chang'e
Javaska
Chang'e
1
8
5
0.44
W
King Arthur
LegolasGR
King Arthur
7
7
25
2.79
W
Fenrir
Lightwest
Fenrir
10
1
20
20
W
Persephone
RubyChild
Persephone
2
1
27
15.5
L
Neith
Sokkuri
Neith
2
9
6
0.56
L
Morgan Le Fay
Soresar
Morgan Le Fay
1
7
7
0.64
L
Arachne
bellaceon
Arachne
3
8
2
0.5
W
Bellona
stefsot21
Bellona
1
0
29
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,838
Damage
52,984
62,789
Taken
115,166
45,402
Mitigated
51,266
9,629
Healing
18,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BMZIN
Bellona
6,839
2,070
1,875
1,503
33,759
24,108
0
19,279
14,170
39
24,351
W
51,399
978
820
3,180
11,248
4,604
0
6,010
5,238
107,124
0
L
Chang'e
Javaska
Chang'e
5,782
594
5,205
2,575
18,872
10,755
0
10,524
8,166
27,598
0
W
King Arthur
LegolasGR
King Arthur
18,077
1,173
0
0
20,851
22,562
0
5,502
13,381
1,954
29,634
W
Fenrir
Lightwest
Fenrir
17,570
3,107
111
3,466
13,116
6,939
0
4,436
8,680
0
32,342
W
Persephone
RubyChild
Persephone
12,993
919
480
874
8,645
3,371
0
2,170
5,930
32,138
0
L
Neith
Sokkuri
Neith
15,444
9,815
0
3,111
23,439
5,853
0
17,012
6,285
0
48,754
L
Morgan Le Fay
Soresar
Morgan Le Fay
16,254
1,334
592
1,902
18,950
5,097
0
8,700
10,198
51,470
0
L
Arachne
bellaceon
Arachne
8,665
5,935
0
1,602
20,146
5,453
0
10,611
9,287
0
18,589
W
Bellona
stefsot21
Bellona
9,799
333
0
698
8,929
7,926
0
3,957
4,972
57
26,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,206
Gold Earned
59,129
290
Minions Killed
239
6
Camps Cleared
4
1,354,196
Distance Traveled
1,094,962
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,634
972
22
2
2
250,269
1
W
Thoth
17,360
1,335
131
10
1
281,972
0
L
Chang'e
11,339
872
57
4
1
201,902
0
W
King Arthur
13,249
1,019
24
2
1
200,755
0
W
Fenrir
13,294
1,023
37
3
4
307,975
1
W
Persephone
13,040
1,003
63
5
0
281,293
3
L
Neith
11,895
915
71
5
0
196,226
0
L
Morgan Le Fay
11,675
898
74
6
0
256,789
0
L
Arachne
11,586
891
15
1
1
189,776
0
W
Bellona
12,263
943
35
3
0
282,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role