Player Matchup

Medusa
Medusa
CrushTheBurdens
Medusa
Level 17
God Stats
28W - 25L
1,793 SR
Queue Stats
121W - 127L
1,515 Elo+
Solo
Ra
Ra
Daturi
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
DylanAirey
Izanami
Level 29
God Stats
3W - 5L
1,544 SR
Queue Stats
6W - 7L
1,478 Elo+
Party 1
Anubis
Anubis
GEBRO7
Anubis
Level 8
God Stats
0W - 1L
1,653 SR
Queue Stats
2W - 3L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
sndolh
Gilgamesh
Level 25
God Stats
65W - 54L
1,711 SR
Queue Stats
291W - 256L
1,431 Elo+
Solo
Team Averages
Level 17
1,640 SR
1,474 Elo+

VS

Team Averages
Level 30
1,408 SR
1,487 Elo+
Merlin
Merlin
 
Merlin
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
 
Hou Yi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Adrianxthez
Fenrir
Level 76
God Stats
5W - 9L
1,360 SR
Queue Stats
297W - 383L
1,425 Elo+
Party 3
Ares
Ares
R34LD4m4g3
Ares
Level 4
God Stats
2W - 2L
1,545 SR
Queue Stats
5W - 7L
1,645 Elo+
Solo
Tyr
Tyr
dracon2006
Tyr
Level 34
God Stats
1W - 4L
1,137 SR
Queue Stats
99W - 130L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
6,152
473
5,760
7,497
1,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
8
0 / 3 / 3
5,303
408
5,082
4,879
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
DylanAirey
Izanami
9
0 / 4 / 0
5,558
428
2,481
7,142
1,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
GEBRO7
Anubis
12
1 / 2 / 0
6,719
517
5,583
5,837
2,989
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
sndolh
Gilgamesh
11
2 / 1 / 0
6,551
504
4,508
6,367
4,468
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 1 / 2
7,186
553
2,129
5,421
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
 
Hou Yi
11
2 / 2 / 9
6,775
521
5,118
9,512
3,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
13
7 / 0 / 3
7,940
611
6,078
6,243
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 6
7,169
551
3,476
11,164
9,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 3 / 2
6,360
489
2,895
8,124
3,871
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
6
Kills
14
14
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
2
1
W
Hou Yi
 
Hou Yi
2
2
9
3.25
W
Fenrir
7
0
3
8.5
L
3
4
0
0.75
L
Ra
0
3
3
0.5
L
Izanami
DylanAirey
Izanami
0
4
0
0
L
Anubis
GEBRO7
Anubis
1
2
0
0.5
W
3
0
6
6
W
2
3
2
1
L
Gilgamesh
sndolh
Gilgamesh
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,414
Damage
19,696
31,722
Taken
40,464
12,205
Mitigated
20,905
11,320
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,129
59
0
1,596
5,421
1,323
530
2,045
3,333
46,352
0
W
Hou Yi
 
Hou Yi
5,118
2,860
247
3,309
9,512
3,121
972
2,150
6,942
0
30,721
W
Fenrir
6,078
1,896
0
2,373
6,243
2,696
0
1,371
4,774
0
47,573
L
5,760
2,645
0
2,012
7,497
1,983
0
1,636
5,817
0
31,883
L
Ra
5,082
684
23
2,003
4,879
1,078
0
1,349
3,530
13,946
0
L
Izanami
DylanAirey
Izanami
2,481
1,972
0
1,504
7,142
1,687
0
420
6,722
0
26,706
L
Anubis
GEBRO7
Anubis
5,583
92
0
2,843
5,837
2,989
417
1,447
4,212
42,331
0
W
3,476
242
0
2,726
11,164
9,894
178
2,510
8,380
28,343
0
W
2,895
941
216
863
8,124
3,871
868
1,881
5,771
0
21,831
L
Gilgamesh
sndolh
Gilgamesh
4,508
1,171
0
2,935
6,367
4,468
189
487
5,836
0
31,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,283
Gold Earned
35,430
287
Minions Killed
344
0
Camps Cleared
0
1,205,140
Distance Traveled
1,207,898
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,186
553
98
8
0
230,076
0
W
Hou Yi
6,775
521
69
5
0
211,638
0
W
Fenrir
7,940
611
90
7
0
293,340
3
L
Medusa
6,152
473
52
4
0
253,349
4
L
Ra
5,303
408
18
1
0
213,181
1
L
Izanami
5,558
428
56
4
0
225,075
0
L
Anubis
6,719
517
86
7
0
246,811
5
W
Ares
7,169
551
51
4
0
223,060
0
W
Tyr
6,360
489
36
3
0
249,784
4
L
Gilgamesh
6,551
504
75
6
0
266,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role