Player Matchup

Izanami
Izanami
BriggsGaming
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,734 Elo+
Party 1
Zeus
Zeus
NuclearXPlosion
Zeus
Level 21
God Stats
8W - 5L
1,611 SR
Queue Stats
12W - 6L
1,559 Elo+
Party 1
Athena
Athena
luisehlx
Athena
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 12L
1,421 Elo+
Solo
Team Averages
Level 21
1,537 SR
1,571 Elo+

VS

Team Averages
Level 25
1,488 SR
1,400 Elo+
Hercules
Hercules
Djamillicite
Hercules
Level 22
God Stats
5W - 3L
1,649 SR
Queue Stats
5W - 6L
1,429 Elo+
Party 2
Chaac
Chaac
Shawnorable
Chaac
Level 25
God Stats
5W - 5L
1,455 SR
Queue Stats
5W - 6L
1,429 Elo+
Party 2
Chang'e
Chang'e
Wuudnin
Chang'e
Level 29
God Stats
2W - 5L
1,358 SR
Queue Stats
38W - 56L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BriggsGaming
Izanami
10
0 / 7 / 9
7,899
608
10,298
10,801
3,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
7 / 6 / 2
9,177
706
22,836
8,987
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
luisehlx
Athena
12
3 / 1 / 6
8,508
654
4,596
9,877
10,883
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Djamillicite
Hercules
13
5 / 3 / 9
9,091
699
6,907
16,149
20,757
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
6 / 5 / 7
9,638
741
12,648
21,075
14,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Wuudnin
Chang'e
12
3 / 2 / 8
8,630
664
6,768
13,200
4,167
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
10
Kills
14
14
Deaths
10
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
BriggsGaming
Izanami
0
7
9
0.64
W
Hercules
Djamillicite
Hercules
5
3
9
3.17
L
7
6
2
1.33
W
6
5
7
1.9
W
Chang'e
Wuudnin
Chang'e
3
2
8
3.5
L
Athena
luisehlx
Athena
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,730
Damage
26,323
29,665
Taken
50,424
17,442
Mitigated
39,829
1,523
Healing
14,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BriggsGaming
Izanami
10,298
6,342
0
1,048
10,801
3,618
42
2,613
7,606
0
25,961
W
Hercules
Djamillicite
Hercules
6,907
1,705
875
3,646
16,149
20,757
114
9,529
6,620
0
16,029
L
22,836
1,755
0
475
8,987
2,941
260
1,434
7,123
41,634
0
W
12,648
1,796
0
3,583
21,075
14,905
140
10,710
10,365
0
26,006
W
Chang'e
Wuudnin
Chang'e
6,768
578
2,696
3,804
13,200
4,167
231
7,193
6,007
24,727
0
L
Athena
luisehlx
Athena
4,596
666
0
0
9,877
10,883
158
2,873
6,708
10,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,584
Gold Earned
27,359
104
Minions Killed
92
2
Camps Cleared
3
641,489
Distance Traveled
747,339
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,899
608
42
3
1
201,210
1
W
Hercules
9,091
699
13
1
3
258,523
1
L
Zeus
9,177
706
50
4
1
191,277
1
W
Chaac
9,638
741
35
3
0
239,486
1
W
Chang'e
8,630
664
44
3
0
249,330
5
L
Athena
8,508
654
12
1
0
249,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role