Player Matchup

Loki
Loki
BricGaming
Loki
Level 85
God Stats
4W - 5L
1,897 SR
Queue Stats
79W - 40L
1,750 Elo+
Party 2
Izanami
Izanami
Hachimontage
Izanami
Level 68
God Stats
24W - 3L
2,078 SR
Queue Stats
151W - 54L
1,817 Elo+
Party 2
Khepri
Khepri
Zolly
Khepri
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,537 Elo+
Party 2
Team Averages
Level 83
1,825 SR
1,701 Elo+

VS

Team Averages
Level 93
1,592 SR
1,539 Elo+
Hercules
Hercules
 
Hercules
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Dandalph
Chronos
Level 102
God Stats
7W - 7L
1,582 SR
Queue Stats
50W - 53L
1,575 Elo+
Party 1
Chernobog
Chernobog
Kickzz
Chernobog
Level 107
God Stats
13W - 14L
1,694 SR
Queue Stats
235W - 281L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 8 / 8
9,912
826
12,213
10,345
5,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
Hachimontage
Izanami
15
8 / 1 / 8
9,965
830
16,584
8,249
3,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Zolly
Khepri
11
1 / 3 / 12
8,841
737
3,682
12,802
13,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 4 / 8
7,966
664
10,390
15,329
19,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Dandalph
Chronos
12
5 / 6 / 6
8,593
716
9,418
12,314
4,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Kickzz
Chernobog
11
4 / 7 / 7
8,469
706
6,319
11,168
4,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
17
Kills
12
12
Deaths
17
28
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
4
8
1.75
W
8
8
8
1.5
L
Chronos
Dandalph
Chronos
5
6
6
1.33
W
Izanami
Hachimontage
Izanami
8
1
8
12
L
Chernobog
Kickzz
Chernobog
4
7
7
1.07
W
Khepri
Zolly
Khepri
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,479
Damage
26,127
31,396
Taken
38,811
22,374
Mitigated
28,103
2,938
Healing
9,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,390
2,522
0
6,264
15,329
19,601
0
1,835
13,494
0
14,805
W
12,213
2,524
0
549
10,345
5,417
147
2,326
7,420
0
22,349
L
Chronos
Dandalph
Chronos
9,418
2,430
0
2,118
12,314
4,253
0
1,326
10,988
27,350
0
W
Izanami
Hachimontage
Izanami
16,584
10,838
0
1,241
8,249
3,694
864
1,597
6,289
0
51,182
L
Chernobog
Kickzz
Chernobog
6,319
4,448
0
1,227
11,168
4,249
0
790
10,378
0
27,134
W
Khepri
Zolly
Khepri
3,682
293
0
1,148
12,802
13,263
0
5,129
6,726
9,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,718
Gold Earned
25,028
134
Minions Killed
115
6
Camps Cleared
4
701,842
Distance Traveled
670,680
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,966
664
20
2
0
242,704
3
W
Loki
9,912
826
25
2
1
243,481
2
L
Chronos
8,593
716
39
3
2
236,304
3
W
Izanami
9,965
830
100
8
5
222,785
1
L
Chernobog
8,469
706
56
5
2
191,672
2
W
Khepri
8,841
737
9
1
0
235,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role