Player Matchup

Danzaburou
Danzaburou
Astroczar
Danzaburou
Level 22
God Stats
7W - 7L
1,459 SR
Queue Stats
204W - 202L
1,500 Elo+
Party 2
Camazotz
Camazotz
Criypto
Camazotz
Level 13
God Stats
8W - 5L
1,500 SR
Queue Stats
25W - 19L
1,390 Elo+
Party 1
Nu Wa
Nu Wa
Rentraaa
Nu Wa
Level 35
God Stats
5W - 4L
1,460 SR
Queue Stats
279W - 280L
1,475 Elo+
Party 2
Ao Kuang
Ao Kuang
Rovingut
Ao Kuang
Level 27
God Stats
10W - 4L
1,919 SR
Queue Stats
74W - 65L
1,448 Elo+
Party 1
Yemoja
Yemoja
pandanooora
Yemoja
Level 18
God Stats
15W - 20L
1,361 SR
Queue Stats
139W - 170L
1,391 Elo+
Party 2
Team Averages
Level 23
1,540 SR
1,441 Elo+

VS

Team Averages
Level 10
1,476 SR
1,103 Elo+
Osiris
Osiris
Daniluk41
Osiris
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 20L
1,003 Elo+
Party 3
Medusa
Medusa
FACEmlg
Medusa
Level 6
God Stats
3W - 6L
1,464 SR
Queue Stats
15W - 17L
1,014 Elo+
Party 3
Yemoja
Yemoja
Sovender
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,087 Elo+
Party 3
Nemesis
Nemesis
jabolda
Nemesis
Level 6
God Stats
1W - 4L
1,426 SR
Queue Stats
2W - 8L
1,058 Elo+
Party 3
Olorun
Olorun
x_xXYengaXx_x
Olorun
Level 26
God Stats
1W - 3L
1,490 SR
Queue Stats
56W - 66L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Astroczar
Danzaburou
10
6 / 1 / 2
6,512
592
5,735
7,208
1,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
Criypto
Camazotz
12
2 / 0 / 3
6,759
614
1,914
6,265
2,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Rentraaa
Nu Wa
12
6 / 2 / 6
7,216
656
9,717
5,135
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Rovingut
Ao Kuang
11
6 / 3 / 2
6,746
613
6,236
11,693
4,032
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
9
0 / 0 / 9
5,893
536
3,051
4,632
2,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Daniluk41
Osiris
8
2 / 2 / 0
5,801
527
2,416
5,628
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
FACEmlg
Medusa
10
1 / 2 / 1
5,509
501
4,819
6,058
1,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Sovender
Yemoja
7
0 / 7 / 0
4,634
421
2,323
9,096
3,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nemesis
jabolda
Nemesis
8
3 / 6 / 0
5,649
514
5,687
8,101
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 4 / 2
5,796
527
1,796
9,165
2,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
20
Kills
6
6
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Astroczar
Danzaburou
6
1
2
7
W
Camazotz
Criypto
Camazotz
2
0
3
3.5
L
Osiris
Daniluk41
Osiris
2
2
0
1
L
Medusa
FACEmlg
Medusa
1
2
1
0.75
W
Nu Wa
Rentraaa
Nu Wa
6
2
6
4.5
W
Ao Kuang
Rovingut
Ao Kuang
6
3
2
2.33
L
Yemoja
Sovender
Yemoja
0
7
0
0
L
Nemesis
jabolda
Nemesis
3
6
0
0.5
W
Yemoja
0
0
9
4.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,653
Damage
17,041
34,933
Taken
38,048
12,554
Mitigated
13,875
15,141
Healing
8,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Astroczar
Danzaburou
5,735
2,607
0
2,788
7,208
1,957
773
850
6,358
0
28,338
W
Camazotz
Criypto
Camazotz
1,914
465
0
4,349
6,265
2,445
240
353
5,912
0
44,161
L
Osiris
Daniluk41
Osiris
2,416
1,438
0
1,264
5,628
2,559
0
2,789
2,839
0
21,133
L
Medusa
FACEmlg
Medusa
4,819
1,068
0
1,009
6,058
1,550
0
2,416
3,642
0
30,612
W
Nu Wa
Rentraaa
Nu Wa
9,717
2,225
0
1,106
5,135
1,594
74
1,484
3,651
35,589
0
W
Ao Kuang
Rovingut
Ao Kuang
6,236
1,976
0
5,517
11,693
4,032
680
330
11,363
29,321
0
L
Yemoja
Sovender
Yemoja
2,323
385
218
469
9,096
3,938
0
4,299
4,797
9,704
0
L
Nemesis
jabolda
Nemesis
5,687
2,256
0
741
8,101
2,830
0
4,950
3,151
0
17,862
W
Yemoja
3,051
192
648
733
4,632
2,526
57
1,102
3,530
18,312
0
L
1,796
885
170
4,496
9,165
2,998
1,110
4,550
4,615
34,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,126
Gold Earned
27,389
288
Minions Killed
208
0
Camps Cleared
0
1,019,585
Distance Traveled
1,032,144
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,512
592
51
5
0
200,480
0
W
Camazotz
6,759
614
92
8
0
213,913
0
L
Osiris
5,801
527
43
4
0
221,252
1
L
Medusa
5,509
501
57
5
0
239,993
0
W
Nu Wa
7,216
656
64
6
0
213,262
1
W
Ao Kuang
6,746
613
52
5
0
185,628
0
L
Yemoja
4,634
421
16
1
0
183,573
2
L
Nemesis
5,649
514
34
3
0
224,756
0
W
Yemoja
5,893
536
29
3
0
206,302
0
L
Olorun
5,796
527
58
5
0
162,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role