Player Matchup

Kukulkan
Kukulkan
KillerYani
Kukulkan
Level 11
God Stats
9W - 4L
1,894 SR
Queue Stats
57W - 46L
1,473 Elo+
Solo
Nemesis
Nemesis
Nickwario1
Nemesis
Level 28
God Stats
16W - 16L
1,537 SR
Queue Stats
116W - 124L
1,515 Elo+
Party 1
Amaterasu
Amaterasu
Pharomirr
Amaterasu
Level 24
God Stats
10W - 12L
1,483 SR
Queue Stats
44W - 34L
1,499 Elo+
Solo
Hachiman
Hachiman
Salasar11
Hachiman
Level 28
God Stats
6W - 3L
1,547 SR
Queue Stats
30W - 30L
1,493 Elo+
Solo
Hera
Hera
TheOnlyFol
Hera
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 115L
1,481 Elo+
Party 1
Team Averages
Level 25
1,592 SR
1,492 Elo+

VS

Team Averages
Level 8
1,483 SR
1,439 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Cry0rDie
Guan Yu
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,355 Elo+
Solo
Nemesis
Nemesis
RovelWar
Nemesis
Level 17
God Stats
7W - 9L
1,415 SR
Queue Stats
357W - 401L
1,450 Elo+
Solo
Olorun
Olorun
zxcGRIZZLY
Olorun
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 37L
1,204 Elo+
Solo
Hou Yi
Hou Yi
用脚玩游戏
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KillerYani
Kukulkan
13
1 / 1 / 6
8,869
522
5,980
4,514
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Nickwario1
Nemesis
17
11 / 0 / 9
11,012
648
12,451
10,518
4,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Pharomirr
Amaterasu
17
10 / 1 / 9
11,290
664
11,547
12,799
9,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Salasar11
Hachiman
13
3 / 1 / 5
8,541
502
5,903
7,961
2,466
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
8 / 1 / 9
10,042
591
10,953
10,289
4,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 5 / 0
6,135
361
3,596
12,368
8,088
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Cry0rDie
Guan Yu
11
0 / 8 / 0
6,827
402
5,725
14,615
6,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
RovelWar
Nemesis
11
4 / 7 / 0
7,815
460
8,375
12,737
5,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
zxcGRIZZLY
Olorun
11
0 / 11 / 1
7,304
430
6,779
16,075
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 2 / 0
5,898
347
1,748
4,524
902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
5
33
Kills
4
4
Deaths
33
38
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
0
0
L
Guan Yu
Cry0rDie
Guan Yu
0
8
0
0
W
Kukulkan
KillerYani
Kukulkan
1
1
6
4
W
Nemesis
Nickwario1
Nemesis
11
0
9
15.5
W
Amaterasu
Pharomirr
Amaterasu
10
1
9
14.5
L
Nemesis
RovelWar
Nemesis
4
7
0
0.57
W
Hachiman
Salasar11
Hachiman
3
1
5
5.5
W
8
1
9
12.5
L
Olorun
zxcGRIZZLY
Olorun
0
11
1
0.05
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,834
Damage
26,223
46,081
Taken
60,319
22,683
Mitigated
25,262
22,846
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,596
133
0
786
12,368
8,088
0
4,583
7,539
17,386
0
L
Guan Yu
Cry0rDie
Guan Yu
5,725
1,973
170
1,164
14,615
6,300
0
1,140
13,475
0
41,638
W
Kukulkan
KillerYani
Kukulkan
5,980
89
0
929
4,514
1,895
57
891
3,623
46,119
0
W
Nemesis
Nickwario1
Nemesis
12,451
7,161
0
5,266
10,518
4,711
2,988
1,572
8,946
0
84,077
W
Amaterasu
Pharomirr
Amaterasu
11,547
5,383
0
8,466
12,799
9,034
1,869
3,007
9,792
0
60,618
L
Nemesis
RovelWar
Nemesis
8,375
4,643
0
2,018
12,737
5,072
0
4,495
8,202
0
37,822
W
Hachiman
Salasar11
Hachiman
5,903
4,027
0
3,332
7,961
2,466
1,069
1,232
6,729
0
47,367
W
10,953
4,009
0
4,853
10,289
4,577
1,191
3,673
6,616
44,550
0
L
Olorun
zxcGRIZZLY
Olorun
6,779
3,646
135
3,722
16,075
4,900
854
4,825
11,228
41,886
0
L
1,748
910
0
811
4,524
902
0
1,320
2,942
0
19,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,754
Gold Earned
33,979
456
Minions Killed
271
0
Camps Cleared
0
1,779,731
Distance Traveled
1,348,155
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,135
361
24
1
0
302,063
2
L
Guan Yu
6,827
402
76
4
0
309,814
1
W
Kukulkan
8,869
522
105
6
0
338,556
3
W
Nemesis
11,012
648
99
6
0
448,021
7
W
Amaterasu
11,290
664
126
7
0
362,905
0
L
Nemesis
7,815
460
54
3
0
322,679
0
W
Hachiman
8,541
502
63
4
0
343,209
2
W
Hera
10,042
591
63
4
0
287,040
2
L
Olorun
7,304
430
67
4
0
252,394
2
L
Hou Yi
5,898
347
50
3
0
161,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role