Player Matchup

Sol
Sol
ChaoticCruxis
Sol
Level 154
God Stats
1W - 0L
1,338 SR
Queue Stats
27W - 26L
1,570 Elo+
Party 1
Jing Wei
Jing Wei
KanameMadokaMS
Jing Wei
Level 51
God Stats
3W - 2L
1,435 SR
Queue Stats
39W - 47L
1,464 Elo+
Party 1
Sylvanus
Sylvanus
TTVDekuBandit
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,393 Elo+
Party 1
Team Averages
Level 71
1,424 SR
1,476 Elo+

VS

Team Averages
Level 72
1,429 SR
1,269 Elo+
Cthulhu
Cthulhu
Deathghast5678
Cthulhu
Level 27
God Stats
5W - 12L
1,367 SR
Queue Stats
9W - 36L
1,073 Elo+
Party 2
Pele
Pele
Stixey
Pele
Level 68
God Stats
12W - 22L
1,500 SR
Queue Stats
160W - 212L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
kal90a
Baron Samedi
Level 121
God Stats
0W - 5L
1,421 SR
Queue Stats
22W - 59L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 12
11,637
647
16,648
10,682
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
17
9 / 2 / 6
12,799
711
13,624
10,216
4,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
TTVDekuBandit
Sylvanus
14
3 / 1 / 10
11,940
663
3,954
13,023
17,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
9,203
511
5,409
13,228
6,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pele
Stixey
Pele
14
3 / 8 / 1
11,089
616
12,690
15,999
4,928
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
kal90a
Baron Samedi
14
1 / 2 / 2
10,420
579
6,455
10,291
4,916
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
15
Kills
4
5
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
L
0
5
1
0.1
W
Jing Wei
9
2
6
6
L
Pele
Stixey
Pele
3
8
1
0.44
W
Sylvanus
TTVDekuBandit
Sylvanus
3
1
10
8
L
Baron Samedi
kal90a
Baron Samedi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,226
Damage
24,554
33,921
Taken
39,518
26,425
Mitigated
16,300
9,176
Healing
7,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,648
4,550
0
2,420
10,682
4,230
1,948
3,354
7,154
58,323
5,636
L
5,409
0
504
659
13,228
6,456
0
6,458
6,770
15,709
0
W
Jing Wei
13,624
8,020
0
1,663
10,216
4,269
1,312
3,119
6,877
0
54,584
L
Pele
Stixey
Pele
12,690
868
15
1,806
15,999
4,928
0
8,848
7,151
0
49,841
W
Sylvanus
TTVDekuBandit
Sylvanus
3,954
1,243
1,386
3,707
13,023
17,926
0
5,140
7,371
11,758
0
L
Baron Samedi
kal90a
Baron Samedi
6,455
656
1,328
2,832
10,291
4,916
0
4,680
5,611
34,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,376
Gold Earned
30,712
202
Minions Killed
207
9
Camps Cleared
6
897,624
Distance Traveled
809,551
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,637
647
87
5
5
303,132
1
L
Cthulhu
9,203
511
37
2
0
259,188
0
W
Jing Wei
12,799
711
102
6
4
321,719
0
L
Pele
11,089
616
88
5
5
292,001
0
W
Sylvanus
11,940
663
13
1
0
272,773
0
L
Baron Samedi
10,420
579
82
5
1
258,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role