Player Matchup

Raijin
Raijin
Bronze III
Bungle Jait
Raijin
Bronze III
Level 30
God Stats
1W - 0L
1,895 SR
Queue Stats
10W - 3L
1,600 MMR
Party 1
Fenrir
Fenrir
Bronze III
CBoneZ1380
Fenrir
Bronze III
Level 60
God Stats
7W - 2L
1,857 SR
Queue Stats
10W - 5L
1,569 MMR
Party 1
Guan Yu
Guan Yu
Gold I
Void Shield 0P
Guan Yu
Gold I
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 32L
1,558 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 51
1,751 SR
1,576 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,551 SR
1,551 MMR
Nox
Nox
Gold II
J-ROD310
Nox
Gold II
Level 126
God Stats
0W - 3L
1,323 SR
Queue Stats
45W - 44L
1,605 MMR
Party 2
Chaac
Chaac
Bronze III
THExHIGHLANDER
Chaac
Bronze III
Level 126
God Stats
0W - 1L
1,645 SR
Queue Stats
2W - 3L
1,490 MMR
Party 2
Skadi
Skadi
Bronze III
jskins
Skadi
Bronze III
Level 43
God Stats
6W - 8L
1,686 SR
Queue Stats
40W - 39L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
2 / 3 / 11
9,537
681
8,718
8,490
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
CBoneZ1380
Fenrir
14
9 / 2 / 7
11,296
807
8,741
15,560
10,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
8 / 0 / 9
11,606
829
14,631
19,587
19,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TiamatPersephoneMorgan Le FayCthulhuGilgamesh

VS

Bans
CabrakanKumbhakarnaKhepriSobekArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
8,519
609
6,753
8,965
2,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 6 / 2
9,628
688
12,440
17,245
17,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
jskins
Skadi
11
1 / 7 / 3
8,194
585
8,585
10,702
3,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
19
Kills
5
5
Deaths
19
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
2
3
11
2.5
W
Fenrir
CBoneZ1380
Fenrir
9
2
7
6.25
L
1
6
2
0.33
L
3
6
2
0.67
W
8
0
9
12.5
L
Skadi
jskins
Skadi
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,090
Damage
27,778
43,637
Taken
36,912
33,043
Mitigated
23,688
17,201
Healing
6,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
8,718
785
0
2,843
8,490
2,969
901
2,467
5,891
43,356
0
W
Fenrir
CBoneZ1380
Fenrir
8,741
3,547
0
4,826
15,560
10,463
1,394
2,022
11,915
0
22,873
L
6,753
254
0
660
8,965
2,546
0
3,321
5,644
26,198
0
L
12,440
3,446
0
4,850
17,245
17,373
0
4,920
12,325
0
18,373
W
14,631
3,175
1,268
8,264
19,587
19,611
1,075
3,398
15,687
6,778
33,514
L
Skadi
jskins
Skadi
8,585
3,387
0
708
10,702
3,769
0
3,641
7,061
0
40,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,439
Gold Earned
26,341
146
Minions Killed
122
8
Camps Cleared
4
793,322
Distance Traveled
699,210
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,537
681
81
6
4
225,012
3
W
Fenrir
11,296
807
21
2
4
270,553
1
L
Nox
8,519
609
61
4
2
242,378
4
L
Chaac
9,628
688
15
1
1
238,279
2
W
Guan Yu
11,606
829
44
3
0
297,757
3
L
Skadi
8,194
585
46
3
1
218,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role