Player Matchup

Vulcan
Vulcan
FluffJediMaster
Vulcan
Level 138
God Stats
8W - 7L
1,606 SR
Queue Stats
470W - 481L
1,356 Elo+
Solo
Ne Zha
Ne Zha
Kawii Pugs
Ne Zha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 10L
1,564 Elo+
Solo
Chang'e
Chang'e
Pakku07
Chang'e
Level 87
God Stats
1W - 1L
1,681 SR
Queue Stats
37W - 37L
1,422 Elo+
Solo
Mercury
Mercury
Th3MuffinMan815
Mercury
Level 105
God Stats
3W - 6L
1,276 SR
Queue Stats
217W - 208L
1,406 Elo+
Solo
Ymir
Ymir
lukczemx
Ymir
Level 89
God Stats
1W - 3L
1,492 SR
Queue Stats
17W - 21L
1,469 Elo+
Solo
Team Averages
Level 101
1,511 SR
1,443 Elo+

VS

Team Averages
Level 93
1,466 SR
1,409 Elo+
Fafnir
Fafnir
 
Fafnir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
IMABIGBEAST66
Fenrir
Level 103
God Stats
1W - 1L
1,453 SR
Queue Stats
93W - 83L
1,439 Elo+
Solo
Ah Puch
Ah Puch
MAMAJOUNS
Ah Puch
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
266W - 251L
1,433 Elo+
Solo
Erlang Shen
Erlang Shen
TameSpark67354
Erlang Shen
Level 28
God Stats
1W - 1L
1,304 SR
Queue Stats
81W - 100L
1,329 Elo+
Solo
Hel
Hel
zepekenasjp_
Hel
Level 128
God Stats
5W - 3L
1,573 SR
Queue Stats
434W - 452L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 3
12,767
709
29,299
17,294
7,710
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Kawii Pugs
Ne Zha
17
3 / 7 / 7
10,967
609
24,340
21,620
11,883
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Pakku07
Chang'e
18
1 / 5 / 8
10,990
611
7,657
19,870
10,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
3 / 5 / 6
10,943
608
13,917
15,896
7,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
16
0 / 4 / 6
9,560
531
8,248
34,348
18,080
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
19
3 / 3 / 19
13,180
732
13,237
32,240
54,922
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
5 / 3 / 11
10,739
597
10,862
14,382
7,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
MAMAJOUNS
Ah Puch
20
7 / 2 / 16
13,310
739
50,412
19,482
11,849
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
TameSpark67354
Erlang Shen
18
2 / 3 / 15
11,445
636
9,256
21,483
29,802
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 3 / 16
12,723
707
13,008
22,761
14,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
103
13
Kills
26
26
Deaths
14
30
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
3
19
4.17
L
6
5
3
1.5
W
5
3
11
3.5
L
Ne Zha
Kawii Pugs
Ne Zha
3
7
7
0.93
W
Ah Puch
MAMAJOUNS
Ah Puch
7
2
16
7.5
L
Chang'e
Pakku07
Chang'e
1
5
8
1
W
Erlang Shen
TameSpark67354
Erlang Shen
2
3
15
3.17
L
3
5
6
1.2
L
Ymir
0
4
6
0.75
W
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,461
Damage
96,775
109,028
Taken
110,348
55,094
Mitigated
119,297
46,087
Healing
61,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
13,237
3,955
1,924
8,545
32,240
54,922
795
14,996
17,244
25,204
0
L
29,299
10,880
2,348
3,385
17,294
7,710
568
12,807
4,487
58,011
0
W
10,862
3,305
1,564
3,923
14,382
7,984
1,430
5,988
8,394
0
16,521
L
Ne Zha
Kawii Pugs
Ne Zha
24,340
4,818
1,902
3,306
21,620
11,883
0
14,012
7,608
0
42,448
W
Ah Puch
MAMAJOUNS
Ah Puch
50,412
1,711
2,822
3,803
19,482
11,849
1,334
7,288
12,194
102,049
0
L
Chang'e
Pakku07
Chang'e
7,657
473
13,891
7,058
19,870
10,313
156
16,215
3,655
18,715
0
W
Erlang Shen
TameSpark67354
Erlang Shen
9,256
3,953
2,065
3,395
21,483
29,802
539
8,115
13,368
0
20,820
L
13,917
2,396
2,173
2,274
15,896
7,108
898
11,569
4,327
0
28,771
L
Ymir
8,248
413
240
9,510
34,348
18,080
145
22,054
12,294
20,351
0
W
13,008
1,409
21,692
11,596
22,761
14,740
1,578
8,817
13,944
34,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,227
Gold Earned
61,397
193
Minions Killed
194
0
Camps Cleared
0
1,570,263
Distance Traveled
1,424,097
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,180
732
12
1
0
303,059
0
L
Vulcan
12,767
709
75
4
0
286,578
0
W
Fenrir
10,739
597
21
1
0
186,362
2
L
Ne Zha
10,967
609
23
1
0
311,711
0
W
Ah Puch
13,310
739
105
6
0
310,847
4
L
Chang'e
10,990
611
40
2
0
332,542
0
W
Erlang Shen
11,445
636
16
1
0
293,518
0
L
Mercury
10,943
608
32
2
0
358,812
0
L
Ymir
9,560
531
23
1
0
280,620
0
W
Hel
12,723
707
40
2
0
330,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role