Player Matchup

Thor
Thor
DevilBladeNeo
Thor
Level 158
God Stats
2W - 3L
1,613 SR
Queue Stats
149W - 160L
1,482 Elo+
Party 1
Kuzenbo
Kuzenbo
Feferoniii
Kuzenbo
Level 147
God Stats
0W - 1L
1,686 SR
Queue Stats
65W - 63L
1,558 Elo+
Party 1
Ullr
Ullr
PandaDude88
Ullr
Level 82
God Stats
2W - 4L
1,321 SR
Queue Stats
127W - 96L
1,480 Elo+
Solo
Ra
Ra
daydream4
Ra
Level 17
God Stats
1W - 2L
1,465 SR
Queue Stats
2W - 3L
1,572 Elo+
Party 4
Tyr
Tyr
easylife66
Tyr
Level 17
God Stats
1W - 1L
1,855 SR
Queue Stats
2W - 2L
1,572 Elo+
Party 4
Team Averages
Level 84
1,588 SR
1,533 Elo+

VS

Team Averages
Level 133
1,541 SR
1,529 Elo+
Ah Muzen Cab
Ah Muzen Cab
Anako
Ah Muzen Cab
Level 133
God Stats
7W - 4L
1,567 SR
Queue Stats
50W - 43L
1,568 Elo+
Solo
Janus
Janus
Dabsom
Janus
Level 159
God Stats
23W - 39L
1,343 SR
Queue Stats
389W - 366L
1,552 Elo+
Party 3
Sun Wukong
Sun Wukong
Flow976
Sun Wukong
Level 59
God Stats
4W - 4L
1,389 SR
Queue Stats
285W - 270L
1,506 Elo+
Party 2
Zhong Kui
Zhong Kui
HarmbeTheSavior
Zhong Kui
Level 156
God Stats
5W - 2L
1,690 SR
Queue Stats
324W - 311L
1,502 Elo+
Party 2
Geb
Geb
Talhorne
Geb
Level 158
God Stats
15W - 8L
1,715 SR
Queue Stats
334W - 324L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 0
9,737
696
9,056
11,982
4,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Feferoniii
Kuzenbo
14
1 / 5 / 3
8,517
608
10,123
19,621
19,843
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 7 / 4
8,683
620
6,573
12,872
4,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 3 / 4
9,093
650
9,128
10,761
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 2 / 0
8,448
603
4,826
17,902
12,599
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Anako
Ah Muzen Cab
20
7 / 0 / 5
12,320
880
16,409
10,501
6,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
Dabsom
Janus
17
4 / 0 / 9
10,780
770
10,702
7,594
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Flow976
Sun Wukong
15
3 / 3 / 7
9,529
681
6,665
13,971
12,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
HarmbeTheSavior
Zhong Kui
17
7 / 2 / 7
11,276
805
18,539
16,717
14,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
1 / 0 / 20
11,637
831
11,966
13,956
17,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
5
Kills
22
23
Deaths
5
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Anako
Ah Muzen Cab
7
0
5
9.5
W
Janus
Dabsom
Janus
4
0
9
8.5
L
3
6
0
0.5
L
Kuzenbo
Feferoniii
Kuzenbo
1
5
3
0.5
W
Sun Wukong
Flow976
Sun Wukong
3
3
7
2.17
W
Zhong Kui
HarmbeTheSavior
Zhong Kui
7
2
7
5.25
L
0
7
4
0.29
W
1
0
20
11
L
0
3
4
0.67
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,706
Damage
64,281
73,138
Taken
62,739
46,445
Mitigated
53,891
11,116
Healing
23,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Anako
Ah Muzen Cab
16,409
4,596
0
7,296
10,501
6,435
4,242
3,556
6,823
0
74,276
W
Janus
Dabsom
Janus
10,702
169
0
1,183
7,594
2,868
1,063
2,274
5,284
46,945
0
L
9,056
725
0
0
11,982
4,912
0
5,605
5,950
0
25,847
L
Kuzenbo
Feferoniii
Kuzenbo
10,123
2,562
819
1,156
19,621
19,843
2
10,700
7,800
24,720
0
W
Sun Wukong
Flow976
Sun Wukong
6,665
1,003
406
3,011
13,971
12,771
339
3,702
10,149
0
15,953
W
Zhong Kui
HarmbeTheSavior
Zhong Kui
18,539
2,346
0
9,053
16,717
14,679
1,794
4,281
12,242
42,730
0
L
6,573
1,659
0
951
12,872
4,918
0
7,630
4,624
0
37,694
W
11,966
1,001
0
2,190
13,956
17,138
117
5,439
8,295
29,461
0
L
9,128
484
1,553
2,487
10,761
4,173
31
7,497
2,849
41,311
0
L
4,826
251
0
4,150
17,902
12,599
0
9,220
7,611
0
20,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,478
Gold Earned
55,542
313
Minions Killed
372
7
Camps Cleared
9
1,294,183
Distance Traveled
1,428,206
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,320
880
151
11
3
300,135
5
W
Janus
10,780
770
90
6
4
302,480
0
L
Thor
9,737
696
48
3
3
225,861
2
L
Kuzenbo
8,517
608
41
3
0
260,279
3
W
Sun Wukong
9,529
681
31
2
1
270,442
3
W
Zhong Kui
11,276
805
80
6
1
254,242
2
L
Ullr
8,683
620
76
5
2
248,813
4
W
Geb
11,637
831
20
1
0
300,907
2
L
Ra
9,093
650
101
7
2
255,151
1
L
Tyr
8,448
603
47
3
0
304,079
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role