Player Matchup

Sol
Sol
 
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
LiquidT0ast
Odin
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 272L
1,495 Elo+
Solo
Ne Zha
Ne Zha
Michjon
Ne Zha
Level 160
God Stats
8W - 4L
1,743 SR
Queue Stats
397W - 375L
1,446 Elo+
Party 2
Charybdis
Charybdis
mederlah
Charybdis
Level 160
God Stats
9W - 8L
1,295 SR
Queue Stats
1,244W - 1,229L
1,428 Elo+
Party 2
Team Averages
Level 133
1,507 SR
1,474 Elo+

VS

Team Averages
Level 89
1,595 SR
1,460 Elo+
Kali
Kali
 
Kali
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Stonesaber
Khepri
Level 95
God Stats
3W - 3L
1,588 SR
Queue Stats
188W - 173L
1,505 Elo+
Party 1
Hou Yi
Hou Yi
americano34
Hou Yi
Level 123
God Stats
4W - 4L
1,713 SR
Queue Stats
255W - 258L
1,540 Elo+
Solo
Ares
Ares
ashava
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,264 Elo+
Party 1
Chaac
Chaac
jukimura
Chaac
Level 107
God Stats
0W - 1L
1,675 SR
Queue Stats
34W - 35L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 1 / 20
9,729
973
17,686
8,649
3,972
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
 
Agni
15
7 / 4 / 15
9,435
944
14,828
11,234
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

13
0 / 5 / 14
8,561
856
3,992
13,868
13,359
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ne Zha
Michjon
Ne Zha
15
5 / 3 / 13
9,027
903
12,201
8,257
4,357
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
mederlah
Charybdis
17
10 / 2 / 13
9,948
995
15,504
9,069
4,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
3 / 6 / 7
8,544
854
5,544
12,247
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
Stonesaber
Khepri
12
1 / 5 / 8
7,715
772
4,886
16,088
17,740
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
15
6 / 6 / 3
8,540
854
12,260
12,717
7,258
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Ares
ashava
Ares
11
1 / 5 / 6
7,062
706
3,060
12,927
12,138
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
jukimura
Chaac
14
2 / 6 / 7
8,201
820
11,247
15,044
14,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
44
28
Kills
13
15
Deaths
28
75
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
20
16
W
Agni
 
Agni
7
4
15
3.63
L
Kali
 
Kali
3
6
7
1.08
W
0
5
14
1.4
W
Ne Zha
Michjon
Ne Zha
5
3
13
3.83
L
Khepri
Stonesaber
Khepri
1
5
8
1
L
Hou Yi
6
6
3
1.25
L
Ares
ashava
Ares
1
5
6
0.8
L
Chaac
jukimura
Chaac
2
6
7
0.92
W
Charybdis
mederlah
Charybdis
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,211
Damage
36,997
51,077
Taken
69,023
31,489
Mitigated
57,266
16,852
Healing
14,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,686
5,734
1,533
3,873
8,649
3,972
2,475
1,652
6,997
31,149
0
W
Agni
 
Agni
14,828
1,197
1,097
2,662
11,234
5,358
866
1,344
9,890
27,780
0
L
Kali
 
Kali
5,544
1,625
1,301
1,853
12,247
5,947
0
4,850
7,397
0
12,172
W
3,992
1,331
333
2,473
13,868
13,359
175
2,339
11,529
0
6,709
W
Ne Zha
Michjon
Ne Zha
12,201
1,533
1,771
1,870
8,257
4,357
994
915
7,342
0
24,133
L
Khepri
Stonesaber
Khepri
4,886
67
1,020
1,215
16,088
17,740
0
6,381
9,707
10,991
0
L
Hou Yi
12,260
6,858
2,057
1,547
12,717
7,258
0
6,376
6,341
0
19,792
L
Ares
ashava
Ares
3,060
388
524
610
12,927
12,138
0
8,657
4,270
3,725
0
L
Chaac
jukimura
Chaac
11,247
1,725
1,082
3,774
15,044
14,183
0
6,250
8,794
0
26,535
W
Charybdis
mederlah
Charybdis
15,504
8,343
0
1,240
9,069
4,443
1,576
1,696
7,373
0
27,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,700
Gold Earned
40,062
103
Minions Killed
71
0
Camps Cleared
0
896,032
Distance Traveled
845,904
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,729
973
32
3
0
178,568
3
W
Agni
9,435
944
24
2
0
185,686
1
L
Kali
8,544
854
17
2
0
164,057
0
W
Odin
8,561
856
2
0
0
181,748
0
W
Ne Zha
9,027
903
20
2
0
177,521
0
L
Khepri
7,715
772
15
2
0
170,720
1
L
Hou Yi
8,540
854
22
2
0
177,949
1
L
Ares
7,062
706
3
0
0
174,812
0
L
Chaac
8,201
820
14
1
0
158,366
0
W
Charybdis
9,948
995
25
3
0
172,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role