Player Matchup

Cerberus
Cerberus
BioOctopuss
Cerberus
Level 29
God Stats
2W - 1L
1,808 SR
Queue Stats
208W - 193L
1,595 Elo+
Solo
Sun Wukong
Sun Wukong
Małpamonkey
Sun Wukong
Level 3
God Stats
3W - 4L
1,289 SR
Queue Stats
6W - 5L
1,359 Elo+
Party 1
Ra
Ra
Muodyy
Ra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,359 Elo+
Party 1
Ullr
Ullr
Zi3e22xk
Ullr
Level 28
God Stats
9W - 8L
1,698 SR
Queue Stats
37W - 27L
1,618 Elo+
Solo
Guan Yu
Guan Yu
veroneq
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,359 Elo+
Party 1
Team Averages
Level 14
1,559 SR
1,458 Elo+

VS

Team Averages
Level 40
1,522 SR
1,547 Elo+
Xing Tian
Xing Tian
BigAl
Xing Tian
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,412 Elo+
Party 2
Ra
Ra
Bstabes22
Ra
Level 7
God Stats
7W - 6L
1,555 SR
Queue Stats
11W - 9L
1,523 Elo+
Party 2
Freya
Freya
LilWilsonz312
Freya
Level 28
God Stats
6W - 7L
1,555 SR
Queue Stats
53W - 48L
1,612 Elo+
Solo
Bellona
Bellona
Rokstarpowa
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
monecraftbos
Chaac
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BioOctopuss
Cerberus
9
4 / 0 / 7
6,122
680
4,122
6,756
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Małpamonkey
Sun Wukong
8
2 / 1 / 4
5,337
593
2,063
5,911
1,951
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
9
2 / 4 / 2
5,485
609
3,679
4,107
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
10
8 / 0 / 4
6,571
730
8,779
4,561
1,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Guan Yu
veroneq
Guan Yu
9
4 / 2 / 1
5,719
635
3,703
5,255
4,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigAl
Xing Tian
6
0 / 3 / 0
3,964
440
1,920
7,337
2,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 4 / 1
5,172
575
2,937
5,862
2,017
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 7 / 0
4,120
458
2,004
6,679
1,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Rokstarpowa
Bellona
4
0 / 4 / 0
3,777
420
1,007
4,185
2,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
3 / 2 / 2
5,246
583
4,287
7,699
4,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
20
Kills
6
7
Deaths
20
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BigAl
Xing Tian
0
3
0
0
W
Cerberus
BioOctopuss
Cerberus
4
0
7
7.5
L
3
4
1
0.88
L
0
7
0
0
W
Sun Wukong
Małpamonkey
Sun Wukong
2
1
4
4
W
Ra
2
4
2
0.75
L
Bellona
Rokstarpowa
Bellona
0
4
0
0
W
Ullr
8
0
4
10
L
3
2
2
2
W
Guan Yu
veroneq
Guan Yu
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,346
Damage
12,155
26,590
Taken
31,762
12,797
Mitigated
13,097
8,035
Healing
5,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BigAl
Xing Tian
1,920
482
0
1,459
7,337
2,974
0
959
6,378
9,627
0
W
Cerberus
BioOctopuss
Cerberus
4,122
470
0
2,434
6,756
4,118
0
2,878
3,816
17,040
0
L
2,937
743
116
1,374
5,862
2,017
250
2,979
2,883
19,062
0
L
2,004
796
0
726
6,679
1,322
0
1,695
4,984
14,088
0
W
Sun Wukong
Małpamonkey
Sun Wukong
2,063
824
0
2,355
5,911
1,951
0
507
5,354
0
21,785
W
Ra
3,679
1,357
0
766
4,107
1,154
762
992
2,966
21,828
0
L
Bellona
Rokstarpowa
Bellona
1,007
485
0
325
4,185
2,661
0
0
4,185
0
7,136
W
Ullr
8,779
3,419
0
1,185
4,561
1,425
673
2,183
2,338
0
36,752
L
4,287
1,884
0
1,708
7,699
4,123
0
2,168
5,531
0
21,003
W
Guan Yu
veroneq
Guan Yu
3,703
929
0
1,295
5,255
4,149
615
0
5,255
0
20,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,234
Gold Earned
22,279
222
Minions Killed
135
0
Camps Cleared
0
835,634
Distance Traveled
780,144
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
3,964
440
10
1
0
173,184
2
W
Cerberus
6,122
680
28
3
0
172,101
7
L
Ra
5,172
575
38
4
0
154,722
1
L
Freya
4,120
458
37
4
0
161,945
1
W
Sun Wukong
5,337
593
40
4
0
180,209
0
W
Ra
5,485
609
40
4
0
139,698
0
L
Bellona
3,777
420
10
1
0
100,148
1
W
Ullr
6,571
730
71
8
0
175,509
4
L
Chaac
5,246
583
40
4
0
190,145
0
W
Guan Yu
5,719
635
43
5
0
168,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role