Player Matchup

Vulcan
Vulcan
Bronze III
Bungle Jait
Vulcan
Bronze III
Level 30
God Stats
1W - 0L
1,341 SR
Queue Stats
10W - 3L
1,500 MMR
Party 2
Fenrir
Fenrir
Bronze III
CBoneZ1380
Fenrir
Bronze III
Level 60
God Stats
7W - 2L
1,836 SR
Queue Stats
10W - 5L
1,540 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold I
Void Shield 0P
Tsukuyomi
Gold I
Level 64
God Stats
2W - 0L
1,280 SR
Queue Stats
55W - 32L
1,529 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 51
1,486 SR
1,523 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 59
1,498 SR
1,500 MMR
Arachne
Arachne
Bronze III
TheGREEK71xx
Arachne
Bronze III
Level 32
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Neith
Neith
Bronze III
WEATHERMAN_GANN
Neith
Bronze III
Level 63
God Stats
0W - 1L
1,505 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Ra
Ra
Bronze III
godofnothing1
Ra
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
4 / 2 / 12
9,021
820
6,282
5,887
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
CBoneZ1380
Fenrir
13
14 / 3 / 5
10,791
981
13,860
15,398
10,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Void Shield 0P
Tsukuyomi
14
6 / 2 / 14
9,957
905
13,287
13,170
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
TiamatThanatosMorgan Le FayRatatoskrPersephone

VS

Bans
SkadiKumbhakarnaYmirGilgameshSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
TheGREEK71xx
Arachne
12
4 / 8 / 1
8,752
796
7,476
12,895
6,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 8 / 4
8,041
731
5,572
13,568
4,783
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 8 / 3
8,170
743
8,639
11,606
6,186
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
24
Kills
7
7
Deaths
24
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
4
2
12
5
W
Fenrir
CBoneZ1380
Fenrir
14
3
5
5.5
L
Arachne
TheGREEK71xx
Arachne
4
8
1
0.56
W
Tsukuyomi
Void Shield 0P
Tsukuyomi
6
2
14
6.5
L
1
8
4
0.38
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,429
Damage
21,687
34,455
Taken
38,069
21,156
Mitigated
17,280
11,451
Healing
6,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
6,282
1,591
0
1,898
5,887
2,010
422
2,485
3,324
29,380
0
W
Fenrir
CBoneZ1380
Fenrir
13,860
2,885
0
4,444
15,398
10,777
849
3,036
12,214
0
20,660
L
Arachne
TheGREEK71xx
Arachne
7,476
4,686
0
2,104
12,895
6,311
0
2,479
10,416
0
14,097
W
Tsukuyomi
Void Shield 0P
Tsukuyomi
13,287
2,632
0
5,109
13,170
8,369
1,272
2,955
10,121
0
43,109
L
5,572
2,276
0
2,311
13,568
4,783
0
1,844
11,724
0
25,762
L
8,639
588
369
1,786
11,606
6,186
0
2,414
9,192
30,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,769
Gold Earned
24,963
145
Minions Killed
97
5
Camps Cleared
4
587,007
Distance Traveled
564,214
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,021
820
63
6
1
169,431
2
W
Fenrir
10,791
981
17
2
0
201,979
1
L
Arachne
8,752
796
22
2
0
198,898
3
W
Tsukuyomi
9,957
905
65
6
4
215,597
1
L
Neith
8,041
731
43
4
1
173,610
4
L
Ra
8,170
743
32
3
3
191,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role