Player Matchup

Bastet
Bastet
Imtheonlyboss
Bastet
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Sh1n0b1warr10r
Heimdallr
Level 28
God Stats
10W - 8L
1,539 SR
Queue Stats
217W - 268L
1,387 Elo+
Party 1
Mulan
Mulan
SirPeaceAlot
Mulan
Level 102
God Stats
93W - 73L
1,557 SR
Queue Stats
235W - 222L
1,462 Elo+
Party 2
Hades
Hades
Sussybaka17745
Hades
Level 26
God Stats
5W - 2L
1,367 SR
Queue Stats
200W - 168L
1,525 Elo+
Solo
Geb
Geb
flapgod
Geb
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
146W - 172L
1,435 Elo+
Party 1
Team Averages
Level 38
1,493 SR
1,462 Elo+

VS

Team Averages
Level 13
1,588 SR
1,351 Elo+
Ullr
Ullr
Dragonlordcat
Ullr
Level 27
God Stats
4W - 1L
1,829 SR
Queue Stats
122W - 101L
1,597 Elo+
Solo
Khepri
Khepri
PvtSpaghetti
Khepri
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,034 Elo+
Solo
Artemis
Artemis
QuesoteJr
Artemis
Level 29
God Stats
11W - 8L
1,612 SR
Queue Stats
137W - 156L
1,372 Elo+
Solo
Odin
Odin
TRashAsyoSHiMAiN
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,253 Elo+
Solo
Merlin
Merlin
Tsezartl
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,531
502
3,889
8,248
3,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Sh1n0b1warr10r
Heimdallr
15
9 / 2 / 4
9,099
607
12,328
10,297
4,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 3 / 4
9,102
607
10,508
11,075
11,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 2
8,214
548
6,489
12,018
6,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
12
3 / 3 / 7
7,926
528
3,728
12,181
11,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 3
9,142
609
8,466
12,731
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
8
1 / 4 / 3
6,107
407
2,539
8,630
5,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
QuesoteJr
Artemis
11
1 / 5 / 4
6,840
456
3,982
10,324
3,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 5 / 3
6,614
441
2,534
11,309
7,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Tsezartl
Merlin
15
3 / 2 / 2
8,476
565
11,017
8,601
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
21
Kills
14
16
Deaths
21
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
7
5
3
1.7
W
2
4
3
0.88
L
Khepri
1
4
3
0.63
L
Artemis
QuesoteJr
Artemis
1
5
4
0.6
W
Heimdallr
Sh1n0b1warr10r
Heimdallr
9
2
4
5.5
W
5
3
4
2.33
W
2
4
2
0.75
L
2
5
3
0.7
L
Merlin
Tsezartl
Merlin
3
2
2
2
W
Geb
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,942
Damage
28,538
53,819
Taken
51,595
37,789
Mitigated
23,515
16,569
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,466
3,810
0
3,313
12,731
4,607
0
2,476
10,255
0
51,126
W
3,889
1,565
71
1,947
8,248
3,611
0
1,569
6,593
0
40,651
L
Khepri
2,539
245
104
1,641
8,630
5,580
0
1,889
6,741
8,036
0
L
Artemis
QuesoteJr
Artemis
3,982
1,656
0
2,066
10,324
3,198
0
1,289
9,035
0
37,112
W
Heimdallr
Sh1n0b1warr10r
Heimdallr
12,328
6,900
0
2,437
10,297
4,401
3,096
3,389
6,908
0
56,399
W
10,508
2,123
0
3,725
11,075
11,705
341
679
9,964
0
51,707
W
6,489
1,005
0
4,925
12,018
6,113
0
4,830
7,144
53,264
0
L
2,534
876
0
654
11,309
7,052
0
142
11,167
0
10,535
L
Merlin
Tsezartl
Merlin
11,017
342
0
1,699
8,601
3,078
0
4,421
4,180
64,942
0
W
Geb
3,728
702
871
2,593
12,181
11,959
845
3,089
9,092
15,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,872
Gold Earned
37,179
385
Minions Killed
315
0
Camps Cleared
0
1,387,160
Distance Traveled
1,323,913
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,142
609
100
7
0
299,458
3
W
Bastet
7,531
502
72
5
0
268,251
0
L
Khepri
6,107
407
5
0
0
166,763
0
L
Artemis
6,840
456
78
5
0
302,179
0
W
Heimdallr
9,099
607
89
6
0
280,844
0
W
Mulan
9,102
607
99
7
0
290,479
3
W
Hades
8,214
548
110
7
0
275,386
0
L
Odin
6,614
441
23
2
0
258,198
1
L
Merlin
8,476
565
109
7
0
297,315
4
W
Geb
7,926
528
15
1
0
272,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role