Player Matchup

Ymir
Ymir
I_Lil-DRIP_I
Ymir
Level 67
God Stats
1W - 2L
1,221 SR
Queue Stats
8W - 18L
1,118 Elo+
Party 1
Ullr
Ullr
TSC-NENB11
Ullr
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
233W - 213L
1,396 Elo+
Solo
Tiamat
Tiamat
l_Big-DRIP_l
Tiamat
Level 99
God Stats
3W - 1L
1,585 SR
Queue Stats
71W - 85L
1,332 Elo+
Party 1
Team Averages
Level 65
1,436 SR
1,282 Elo+

VS

Team Averages
Level 60
1,312 SR
1,271 Elo+
Ra
Ra
Faith_Midnight
Ra
Level 4
God Stats
0W - 3L
1,123 SR
Queue Stats
3W - 6L
1,060 Elo+
Party 2
Skadi
Skadi
Hydrochlorics
Skadi
Level 61
God Stats
3W - 3L
1,545 SR
Queue Stats
37W - 32L
1,396 Elo+
Party 2
Thor
Thor
Melodic JigSaw
Thor
Level 114
God Stats
0W - 2L
1,267 SR
Queue Stats
51W - 61L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 12
8,846
737
5,771
11,460
5,996
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
12 / 0 / 4
10,449
871
11,521
6,742
2,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
12
5 / 3 / 8
8,848
737
9,375
9,752
5,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 4
7,863
655
4,448
8,707
2,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
2 / 4 / 2
7,820
652
10,646
10,460
3,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 9 / 2
8,131
678
7,554
12,262
4,063
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
20
Kills
7
7
Deaths
20
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
2
4
2
0.75
W
3
4
12
2.25
L
4
9
2
0.56
W
12
0
4
14
W
Tiamat
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,667
Damage
22,648
27,954
Taken
31,429
14,007
Mitigated
9,991
4,900
Healing
2,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,448
538
464
745
8,707
2,724
0
2,788
5,647
16,016
0
L
10,646
4,106
188
1,035
10,460
3,204
0
5,746
4,254
0
30,168
W
5,771
665
90
824
11,460
5,996
46
1,704
9,756
19,750
0
L
7,554
1,196
0
500
12,262
4,063
0
5,818
6,154
0
16,627
W
11,521
3,593
0
1,184
6,742
2,504
996
2,119
4,623
0
40,565
W
Tiamat
9,375
478
376
2,426
9,752
5,507
280
1,052
8,700
19,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,143
Gold Earned
23,814
139
Minions Killed
109
6
Camps Cleared
2
651,945
Distance Traveled
537,997
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,863
655
33
3
0
175,034
0
L
Skadi
7,820
652
50
4
1
189,489
0
W
Ymir
8,846
737
29
2
0
218,976
0
L
Thor
8,131
678
26
2
1
173,474
2
W
Ullr
10,449
871
79
7
5
225,449
2
W
Tiamat
8,848
737
31
3
1
207,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role