Player Matchup

Thor
Thor
Silver I
 
Thor
Silver I
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
 
Ao Kuang
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond IV
 
Eset
Diamond IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze III
OzerOFF
Charybdis
Bronze III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,541 MMR
Solo
Awilix
Awilix
Diamond V
malenkiyEnot
Awilix
Diamond V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 79L
1,765 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,500 SR
1,561 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,545 SR
1,492 MMR
Neith
Neith
Gold I
 
Neith
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond I
 
Izanami
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Diamond I
 
Sol
Diamond I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
AmortaBBNZv2
Guan Yu
Bronze III
Level 129
God Stats
2W - 0L
1,724 SR
Queue Stats
5W - 6L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
3 / 1 / 0
4,926
616
1,924
2,773
1,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
 
Ao Kuang
9
1 / 0 / 1
4,832
604
809
3,925
1,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Eset
 
Eset
2
0 / 0 / 0
3,164
396
0
0
0
Charybdis
OzerOFF
Charybdis
1
0 / 0 / 0
3,093
387
0
0
0
Awilix
6
2 / 2 / 2
4,519
565
2,451
3,582
985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
2 / 4 / 0
5,130
641
1,555
4,331
969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
 
Izanami
6
1 / 2 / 1
4,796
600
1,234
2,476
536
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
 
Sol
6
0 / 1 / 2
4,614
577
743
2,478
443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
 
Ne Zha
4
0 / 1 / 1
4,178
522
0
1,157
181
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
AmortaBBNZv2
Guan Yu
3
0 / 1 / 0
3,944
493
0
1,389
313
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
6
Kills
3
3
Deaths
9
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
1
0
3
L
Ao Kuang
 
Ao Kuang
1
0
1
1.5
L
Eset
 
Eset
0
0
0
0
W
Neith
 
Neith
2
4
0
0.5
W
Izanami
 
Izanami
1
2
1
0.75
W
Sol
 
Sol
0
1
2
1
W
Ne Zha
 
Ne Zha
0
1
1
0.5
W
Guan Yu
AmortaBBNZv2
Guan Yu
0
1
0
0
L
Charybdis
OzerOFF
Charybdis
0
0
0
0
L
Awilix
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,184
Damage
3,532
10,280
Taken
11,831
3,442
Mitigated
2,442
2,029
Healing
1,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,924
529
38
251
2,773
1,039
400
0
2,773
0
16,975
L
Ao Kuang
 
Ao Kuang
809
349
0
1,396
3,925
1,418
0
0
3,925
18,486
7,306
L
Eset
 
Eset
0
0
0
0
0
0
0
0
0
132
0
W
Neith
 
Neith
1,555
1,513
0
402
4,331
969
2,964
745
3,586
0
16,111
W
Izanami
 
Izanami
1,234
774
0
270
2,476
536
4,029
0
2,476
0
25,347
W
Sol
 
Sol
743
574
0
414
2,478
443
5,487
0
2,478
18,456
0
W
Ne Zha
 
Ne Zha
0
0
0
7
1,157
181
0
0
1,157
0
1,034
W
Guan Yu
AmortaBBNZv2
Guan Yu
0
0
35
35
1,389
313
0
0
1,389
0
0
L
Charybdis
OzerOFF
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Awilix
2,451
1,243
0
344
3,582
985
0
743
2,839
0
8,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,534
Gold Earned
22,662
109
Minions Killed
114
0
Camps Cleared
0
406,469
Distance Traveled
400,625
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,926
616
28
4
0
142,310
0
L
Ao Kuang
4,832
604
66
8
0
166,795
1
L
Eset
3,164
396
0
0
0
2,829
0
W
Neith
5,130
641
38
5
0
109,234
0
W
Izanami
4,796
600
56
7
0
81,824
0
W
Sol
4,614
577
20
3
0
121,044
2
W
Ne Zha
4,178
522
0
0
0
44,562
0
W
Guan Yu
3,944
493
0
0
0
43,961
0
L
Charybdis
3,093
387
0
0
0
0
0
L
Awilix
4,519
565
15
2
0
94,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role