Player Matchup

Tiamat
Tiamat
Big1k Chapoo
Tiamat
Level 54
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 153L
1,480 Elo+
Solo
Fenrir
Fenrir
BirdyMadness
Fenrir
Level 28
God Stats
9W - 8L
1,491 SR
Queue Stats
115W - 95L
1,475 Elo+
Party 3
Pele
Pele
Brattykitten839
Pele
Level 36
God Stats
11W - 7L
1,559 SR
Queue Stats
150W - 148L
1,557 Elo+
Party 3
Cthulhu
Cthulhu
ConioMarzJr
Cthulhu
Level 33
God Stats
19W - 15L
1,568 SR
Queue Stats
80W - 83L
1,465 Elo+
Party 1
Charybdis
Charybdis
TheMaskedVoice
Charybdis
Level 35
God Stats
7W - 3L
1,757 SR
Queue Stats
86W - 79L
1,514 Elo+
Party 1
Team Averages
Level 37
1,575 SR
1,498 Elo+

VS

Team Averages
Level 66
1,519 SR
1,488 Elo+
Janus
Janus
 
Janus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CJuicybox
Jing Wei
Level 47
God Stats
3W - 1L
1,484 SR
Queue Stats
31W - 23L
1,595 Elo+
Party 2
Odin
Odin
FrostBite170
Odin
Level 48
God Stats
44W - 38L
1,509 SR
Queue Stats
227W - 222L
1,482 Elo+
Solo
Ah Puch
Ah Puch
Mr_Marafi_Q8
Ah Puch
Level 67
God Stats
24W - 20L
1,451 SR
Queue Stats
344W - 411L
1,414 Elo+
Solo
Kuzenbo
Kuzenbo
RonnieBoi
Kuzenbo
Level 106
God Stats
6W - 5L
1,652 SR
Queue Stats
74W - 83L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 9 / 3
8,408
841
8,449
18,490
16,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
2 / 3 / 1
8,883
888
3,829
9,627
3,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

14
1 / 3 / 2
8,975
898
6,301
14,603
4,676
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
ConioMarzJr
Cthulhu
15
1 / 8 / 3
8,975
898
8,709
22,183
22,117
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
TheMaskedVoice
Charybdis
15
1 / 5 / 1
8,964
896
5,583
14,075
4,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

84

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
4 / 0 / 20
10,678
1,068
23,567
6,729
2,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
CJuicybox
Jing Wei
16
3 / 2 / 10
9,264
926
10,586
5,813
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 1 / 20
10,520
1,052
10,088
7,928
7,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Mr_Marafi_Q8
Ah Puch
17
10 / 1 / 12
11,504
1,150
20,637
7,960
3,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
RonnieBoi
Kuzenbo
17
5 / 1 / 19
10,281
1,028
8,379
9,308
13,837
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
109
5
Kills
28
28
Deaths
5
10
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
20
14
L
Tiamat
0
9
3
0.17
L
Fenrir
2
3
1
0.83
L
1
3
2
0.67
W
Jing Wei
CJuicybox
Jing Wei
3
2
10
4
L
Cthulhu
ConioMarzJr
Cthulhu
1
8
3
0.31
W
6
1
20
16
W
Ah Puch
Mr_Marafi_Q8
Ah Puch
10
1
12
16
W
Kuzenbo
RonnieBoi
Kuzenbo
5
1
19
14.5
L
Charybdis
TheMaskedVoice
Charybdis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,871
Damage
73,257
78,978
Taken
37,738
51,597
Mitigated
28,764
2,816
Healing
6,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
23,567
2,120
87
1,295
6,729
2,368
0
2,539
4,066
42,419
0
L
Tiamat
8,449
561
0
673
18,490
16,438
0
10,330
7,858
12,905
0
L
Fenrir
3,829
294
0
412
9,627
3,662
0
7,487
1,909
0
11,994
L
6,301
724
0
54
14,603
4,676
0
11,167
3,014
0
21,186
W
Jing Wei
CJuicybox
Jing Wei
10,586
7,627
0
841
5,813
2,177
0
2,545
3,238
0
18,653
L
Cthulhu
ConioMarzJr
Cthulhu
8,709
892
602
735
22,183
22,117
0
14,214
7,275
24,550
0
W
10,088
622
781
1,243
7,928
7,309
0
3,012
3,396
6,314
15,906
W
Ah Puch
Mr_Marafi_Q8
Ah Puch
20,637
1,892
0
2,390
7,960
3,073
0
4,764
2,914
51,957
0
W
Kuzenbo
RonnieBoi
Kuzenbo
8,379
2,081
0
250
9,308
13,837
0
3,515
5,606
15,567
0
L
Charybdis
TheMaskedVoice
Charybdis
5,583
3,373
0
340
14,075
4,704
0
10,797
2,938
0
19,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,205
Gold Earned
52,247
155
Minions Killed
207
3
Camps Cleared
9
856,551
Distance Traveled
980,800
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,678
1,068
47
5
2
211,861
0
L
Tiamat
8,408
841
14
1
0
160,163
0
L
Fenrir
8,883
888
28
3
1
202,809
0
L
Pele
8,975
898
33
3
1
181,362
1
W
Jing Wei
9,264
926
29
3
3
183,523
0
L
Cthulhu
8,975
898
41
4
1
182,093
0
W
Odin
10,520
1,052
40
4
2
189,699
0
W
Ah Puch
11,504
1,150
79
8
1
182,929
2
W
Kuzenbo
10,281
1,028
12
1
1
212,788
2
L
Charybdis
8,964
896
39
4
0
130,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role