Player Matchup

Sylvanus
Sylvanus
IkuFox
Sylvanus
Level 23
God Stats
11W - 8L
1,500 SR
Queue Stats
107W - 92L
1,576 Elo+
Solo
Sol
Sol
RupeequR
Sol
Level 29
God Stats
95W - 73L
1,640 SR
Queue Stats
174W - 143L
1,573 Elo+
Solo
Nemesis
Nemesis
Sackofpotatos
Nemesis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,707 Elo+
Solo
Janus
Janus
SyCoSimple
Janus
Level 18
God Stats
33W - 15L
1,660 SR
Queue Stats
119W - 90L
1,631 Elo+
Solo
Guan Yu
Guan Yu
hellmode142
Guan Yu
Level 19
God Stats
1W - 0L
1,848 SR
Queue Stats
31W - 8L
1,826 Elo+
Solo
Team Averages
Level 22
1,630 SR
1,663 Elo+

VS

Team Averages
Level 22
1,524 SR
1,618 Elo+
Scylla
Scylla
ChicoGay
Scylla
Level 15
God Stats
1W - 4L
1,395 SR
Queue Stats
20W - 19L
1,525 Elo+
Solo
King Arthur
King Arthur
JasonDeruloFan3
King Arthur
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
331W - 275L
1,586 Elo+
Solo
Set
Set
Valyouuu
Set
Level 27
God Stats
4W - 2L
1,902 SR
Queue Stats
185W - 75L
1,762 Elo+
Solo
Jormungandr
Jormungandr
lMrBlackGuyl
Jormungandr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 119L
1,613 Elo+
Solo
Skadi
Skadi
xDonkeyxote
Skadi
Level 26
God Stats
0W - 3L
1,322 SR
Queue Stats
167W - 148L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IkuFox
Sylvanus
11
0 / 3 / 5
7,211
424
5,425
15,689
12,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 2 / 3
8,374
493
5,583
11,268
3,392
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
17
8 / 1 / 4
10,291
605
11,551
12,292
4,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
17
5 / 1 / 7
10,336
608
9,764
9,988
3,577
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
hellmode142
Guan Yu
16
3 / 3 / 5
9,966
586
13,990
18,601
18,714
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChicoGay
Scylla
14
1 / 3 / 0
7,484
440
6,840
9,289
3,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
JasonDeruloFan3
King Arthur
15
1 / 3 / 3
8,736
514
9,885
16,932
10,644
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 5 / 0
9,766
574
12,088
12,953
6,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
lMrBlackGuyl
Jormungandr
12
1 / 3 / 4
7,222
425
5,710
12,729
10,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 3 / 2
8,694
511
9,856
11,540
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
17
Kills
10
10
Deaths
17
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
ChicoGay
Scylla
1
3
0
0.33
W
Sylvanus
IkuFox
Sylvanus
0
3
5
0.83
L
King Arthur
JasonDeruloFan3
King Arthur
1
3
3
0.83
W
1
2
3
1.25
W
Nemesis
8
1
4
10
W
Janus
5
1
7
8.5
L
5
5
0
1
W
Guan Yu
hellmode142
Guan Yu
3
3
5
1.83
L
Jormungandr
lMrBlackGuyl
Jormungandr
1
3
4
1
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,313
Damage
44,379
67,838
Taken
63,443
42,736
Mitigated
33,993
26,713
Healing
15,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ChicoGay
Scylla
6,840
454
0
2,569
9,289
3,686
225
4,807
4,482
55,747
0
W
Sylvanus
IkuFox
Sylvanus
5,425
2,151
2,591
8,169
15,689
12,338
0
5,395
10,294
26,970
10,426
L
King Arthur
JasonDeruloFan3
King Arthur
9,885
1,861
0
4,617
16,932
10,644
0
386
16,546
0
57,256
W
5,583
1,587
0
3,499
11,268
3,392
784
1,742
9,526
58,156
0
W
Nemesis
11,551
5,776
0
1,468
12,292
4,715
0
1,013
11,279
0
77,014
W
Janus
9,764
253
0
3,426
9,988
3,577
245
4,418
5,570
61,637
0
L
12,088
4,169
0
3,212
12,953
6,389
0
4,444
8,509
0
84,384
W
Guan Yu
hellmode142
Guan Yu
13,990
2,012
510
7,050
18,601
18,714
0
164
18,437
0
65,344
L
Jormungandr
lMrBlackGuyl
Jormungandr
5,710
1,499
0
2,949
12,729
10,339
0
6,617
6,112
21,966
0
L
9,856
4,265
0
2,121
11,540
2,935
480
3,588
7,952
0
72,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,178
Gold Earned
41,902
523
Minions Killed
501
0
Camps Cleared
0
1,697,359
Distance Traveled
1,581,028
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,484
440
82
5
0
298,202
2
W
Sylvanus
7,211
424
57
3
0
283,727
1
L
King Arthur
8,736
514
109
6
0
326,605
3
W
Sol
8,374
493
100
6
0
330,749
6
W
Nemesis
10,291
605
121
7
0
376,452
4
W
Janus
10,336
608
116
7
0
367,676
2
L
Set
9,766
574
148
9
0
329,339
2
W
Guan Yu
9,966
586
129
8
0
338,755
6
L
Jormungandr
7,222
425
34
2
0
305,906
1
L
Skadi
8,694
511
128
8
0
320,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role