Player Matchup

Nemesis
Nemesis
Bronze IV
 
Nemesis
Bronze IV
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze II
DARKSOUOLD
Apollo
Bronze II
Level 69
God Stats
0W - 1L
1,263 SR
Queue Stats
27W - 61L
394 MMR
Solo
Guan Yu
Guan Yu
Bronze II
Darber1991
Guan Yu
Bronze II
Level 61
God Stats
3W - 7L
1,190 SR
Queue Stats
91W - 129L
272 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
Liġi
Baba Yaga
Bronze III
Level 128
God Stats
8W - 13L
1,422 SR
Queue Stats
220W - 254L
346 MMR
Solo
Arachne
Arachne
Bronze I
Theklus
Arachne
Bronze I
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 127L
392 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 88
1,375 SR
581 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,490 SR
1,273 MMR
Cu Chulainn
Cu Chulainn
Bronze I
 
Cu Chulainn
Bronze I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver V
 
Kukulkan
Silver V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
 
Sylvanus
Bronze IV
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Bronze I
 
Susano
Bronze I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze I
捕风的九师兄
Medusa
Bronze I
Level 149
God Stats
6W - 9L
1,449 SR
Queue Stats
167W - 189L
367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 4 / 1
7,221
425
5,198
13,358
4,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
DARKSOUOLD
Apollo
11
3 / 7 / 2
7,681
452
7,438
12,895
3,581
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Darber1991
Guan Yu
11
0 / 4 / 1
6,924
407
2,648
16,101
11,706
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
Liġi
Baba Yaga
10
2 / 6 / 1
6,796
400
13,180
9,798
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Arachne
Theklus
Arachne
9
1 / 8 / 2
6,984
411
3,699
19,415
15,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
GilgameshTsukuyomiTiamatMorgan Le Fay

VS

Bans
PersephoneAresDanzaburouAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
7 / 2 / 10
8,934
526
15,498
14,944
11,924
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
 
Kukulkan
14
5 / 3 / 13
8,927
525
12,204
8,826
3,376
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
 
Sylvanus
13
3 / 1 / 18
8,537
502
7,733
14,557
15,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
 
Susano
14
4 / 1 / 8
8,403
494
4,708
10,104
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
10 / 0 / 12
9,138
538
14,937
11,123
4,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
90
7
Kills
29
29
Deaths
7
7
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
1
0.38
W
Cu Chulainn
 
Cu Chulainn
7
2
10
6
W
Kukulkan
 
Kukulkan
5
3
13
3.83
W
Sylvanus
 
Sylvanus
3
1
18
12
W
Susano
 
Susano
4
1
8
8
L
Apollo
DARKSOUOLD
Apollo
3
7
2
0.57
L
Guan Yu
Darber1991
Guan Yu
0
4
1
0.13
L
Baba Yaga
Liġi
Baba Yaga
2
6
1
0.42
L
Arachne
Theklus
Arachne
1
8
2
0.25
W
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,163
Damage
55,080
71,567
Taken
59,554
38,976
Mitigated
38,780
15,221
Healing
23,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,198
1,238
0
2,383
13,358
4,416
0
3,526
9,674
0
43,628
W
Cu Chulainn
 
Cu Chulainn
15,498
1,792
0
3,928
14,944
11,924
657
944
14,000
10,379
46,561
W
Kukulkan
 
Kukulkan
12,204
824
0
1,655
8,826
3,376
72
4,166
4,660
52,655
0
W
Sylvanus
 
Sylvanus
7,733
1,767
4,484
8,186
14,557
15,426
905
3,569
10,988
23,156
0
W
Susano
 
Susano
4,708
633
0
3,960
10,104
3,898
0
1,989
8,115
0
46,986
L
Apollo
DARKSOUOLD
Apollo
7,438
4,413
0
3,612
12,895
3,581
202
5,290
7,483
0
30,141
L
Guan Yu
Darber1991
Guan Yu
2,648
288
1,072
4,416
16,101
11,706
0
3,444
12,531
0
34,537
L
Baba Yaga
Liġi
Baba Yaga
13,180
285
0
1,714
9,798
3,776
26
3,230
6,378
40,789
0
L
Arachne
Theklus
Arachne
3,699
3,053
0
2,024
19,415
15,497
0
6,454
12,763
0
16,432
W
14,937
5,835
0
1,280
11,123
4,156
3,405
2,717
8,406
0
66,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,606
Gold Earned
43,939
277
Minions Killed
440
0
Camps Cleared
0
1,535,799
Distance Traveled
1,626,982
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,221
425
66
4
0
348,769
3
W
Cu Chulainn
8,934
526
92
5
0
353,796
1
W
Kukulkan
8,927
525
99
6
0
321,785
4
W
Sylvanus
8,537
502
41
2
0
297,658
7
W
Susano
8,403
494
87
5
0
339,661
6
L
Apollo
7,681
452
56
3
0
255,716
3
L
Guan Yu
6,924
407
60
4
0
325,790
4
L
Baba Yaga
6,796
400
68
4
0
301,748
5
L
Arachne
6,984
411
27
2
0
303,776
4
W
Medusa
9,138
538
121
7
0
314,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role