Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
MrBackAtit2
Izanami
Level 29
God Stats
8W - 6L
1,588 SR
Queue Stats
70W - 96L
1,400 Elo+
Party 1
Merlin
Merlin
MysticalRiver69
Merlin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 16L
1,078 Elo+
Solo
Team Averages
Level 53
1,529 SR
1,326 Elo+

VS

Team Averages
Level 17
1,323 SR
1,269 Elo+
Fenrir
Fenrir
ALMIGHTY51
Fenrir
Level 27
God Stats
2W - 1L
1,526 SR
Queue Stats
2W - 1L
1,468 Elo+
Solo
Ra
Ra
Nei-ge44
Ra
Level 13
God Stats
8W - 4L
1,344 SR
Queue Stats
99W - 134L
1,362 Elo+
Solo
Vamana
Vamana
Ti tazz420
Vamana
Level 12
God Stats
1W - 2L
1,098 SR
Queue Stats
57W - 125L
976 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 7 / 1
7,845
523
10,298
18,530
20,583
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
MrBackAtit2
Izanami
12
2 / 5 / 1
8,688
579
9,545
13,768
4,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 5 / 2
8,314
554
9,855
9,916
3,437
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALMIGHTY51
Fenrir
13
4 / 1 / 9
10,039
669
8,249
14,301
6,307
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
8 / 0 / 6
11,003
734
14,092
12,315
4,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
Ti tazz420
Vamana
14
5 / 3 / 10
10,494
700
12,200
15,016
6,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
17
17
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
7
1
0.07
W
Fenrir
ALMIGHTY51
Fenrir
4
1
9
8.5
L
Izanami
MrBackAtit2
Izanami
2
5
1
0.5
L
1
5
2
0.4
W
8
0
6
11
W
Vamana
Ti tazz420
Vamana
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,698
Damage
34,541
42,214
Taken
41,632
28,972
Mitigated
17,496
5,885
Healing
17,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
10,298
2,160
0
859
18,530
20,583
0
4,783
13,325
25,298
0
W
Fenrir
ALMIGHTY51
Fenrir
8,249
1,749
0
693
14,301
6,307
434
7,739
6,562
0
15,493
L
Izanami
MrBackAtit2
Izanami
9,545
5,561
0
2,848
13,768
4,952
0
6,326
7,080
0
37,448
L
9,855
900
941
1,237
9,916
3,437
0
2,601
7,077
30,966
0
W
14,092
574
2,487
7,398
12,315
4,513
494
5,573
6,742
58,949
0
W
Vamana
Ti tazz420
Vamana
12,200
6,093
274
6,564
15,016
6,676
1,200
8,046
6,970
0
31,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,847
Gold Earned
31,536
124
Minions Killed
175
5
Camps Cleared
7
726,522
Distance Traveled
862,706
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,845
523
24
2
1
262,469
5
W
Fenrir
10,039
669
19
1
0
291,330
2
L
Izanami
8,688
579
56
4
3
231,966
0
L
Merlin
8,314
554
44
3
1
232,087
4
W
Ra
11,003
734
103
7
5
287,427
5
W
Vamana
10,494
700
53
4
2
283,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role