Player Matchup

Sun Wukong
Sun Wukong
MrrrMonkeyman
Sun Wukong
Level 48
God Stats
172W - 197L
1,416 SR
Queue Stats
249W - 359L
1,275 Elo+
Party 1
Neith
Neith
P1tbullx
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
UnmatchedStealth
Nemesis
Level 16
God Stats
11W - 13L
1,702 SR
Queue Stats
97W - 180L
1,263 Elo+
Party 1
Ra
Ra
Wunderson
Ra
Level 3
God Stats
4W - 7L
1,500 SR
Queue Stats
99W - 179L
1,500 Elo+
Party 1
Ymir
Ymir
ivanolalde334
Ymir
Level 26
God Stats
2W - 5L
1,233 SR
Queue Stats
75W - 102L
1,391 Elo+
Solo
Team Averages
Level 19
1,470 SR
1,386 Elo+

VS

Team Averages
Level 19
1,515 SR
1,318 Elo+
Bellona
Bellona
AllMight1998777
Bellona
Level 27
God Stats
25W - 25L
1,512 SR
Queue Stats
103W - 147L
1,301 Elo+
Solo
Thor
Thor
BestNooob1O
Thor
Level 28
God Stats
2W - 14L
1,564 SR
Queue Stats
595W - 707L
1,295 Elo+
Solo
Cerberus
Cerberus
LEGIONARxXx
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,167 Elo+
Solo
Neith
Neith
melasudapark
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,681 Elo+
Solo
Serqet
Serqet
rupuriks
Serqet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MrrrMonkeyman
Sun Wukong
19
6 / 0 / 15
12,433
565
18,925
20,029
16,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
P1tbullx
Neith
19
19 / 4 / 9
12,846
584
29,096
15,896
5,823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
9 / 5 / 5
11,942
543
10,798
17,471
8,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 11 / 4
10,589
481
6,140
12,559
3,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 1 / 14
11,291
513
9,141
17,834
18,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 6
10,039
456
12,904
19,739
20,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 10 / 0
8,372
381
4,941
20,437
10,808
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
LEGIONARxXx
Cerberus
14
5 / 8 / 1
9,611
437
9,874
19,992
19,253
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 7 / 7
8,985
408
7,968
12,675
4,555
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
rupuriks
Serqet
14
8 / 11 / 4
9,813
446
13,237
16,324
6,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
39
40
Kills
21
21
Deaths
40
47
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
L
3
10
0
0.3
L
Cerberus
LEGIONARxXx
Cerberus
5
8
1
0.69
W
Sun Wukong
MrrrMonkeyman
Sun Wukong
6
0
15
13.5
W
Neith
P1tbullx
Neith
19
4
9
5.88
W
9
5
5
2.3
W
3
11
4
0.45
W
3
1
14
10
L
2
7
7
0.79
L
Serqet
rupuriks
Serqet
8
11
4
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,100
Damage
48,924
83,789
Taken
89,167
52,950
Mitigated
62,204
30,491
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,904
1,588
0
5,141
19,739
20,991
622
3,386
16,247
11,843
45,330
L
4,941
1,669
0
765
20,437
10,808
0
851
19,586
0
27,256
L
Cerberus
LEGIONARxXx
Cerberus
9,874
1,047
0
3,766
19,992
19,253
0
6,368
13,582
35,242
0
W
Sun Wukong
MrrrMonkeyman
Sun Wukong
18,925
1,760
0
10,608
20,029
16,790
915
1,876
17,306
0
86,929
W
Neith
P1tbullx
Neith
29,096
16,463
0
8,367
15,896
5,823
6,436
4,343
10,803
0
84,456
W
10,798
6,223
0
2,447
17,471
8,258
663
626
16,460
0
73,011
W
6,140
1,706
1,640
1,568
12,559
3,583
338
2,395
10,009
39,029
0
W
9,141
1,388
0
5,861
17,834
18,496
1,784
4,180
13,468
43,757
0
L
7,968
3,564
0
3,104
12,675
4,555
0
1,755
10,906
0
40,628
L
Serqet
rupuriks
Serqet
13,237
3,420
0
0
16,324
6,597
0
2,669
13,565
0
22,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,101
Gold Earned
46,820
533
Minions Killed
328
0
Camps Cleared
0
2,050,020
Distance Traveled
1,698,192
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,039
456
101
5
0
366,244
0
L
Thor
8,372
381
35
2
0
348,583
0
L
Cerberus
9,611
437
96
4
0
362,431
2
W
Sun Wukong
12,433
565
136
6
0
423,827
0
W
Neith
12,846
584
121
6
0
432,350
0
W
Nemesis
11,942
543
117
5
0
489,382
1
W
Ra
10,589
481
87
4
0
295,224
0
W
Ymir
11,291
513
72
3
0
409,237
1
L
Neith
8,985
408
67
3
0
273,608
0
L
Serqet
9,813
446
29
1
0
347,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role