Player Matchup

Gilgamesh
Gilgamesh
Creatmas
Gilgamesh
Level 18
God Stats
7W - 19L
1,382 SR
Queue Stats
8W - 20L
1,210 Elo+
Party 1
Khepri
Khepri
Donnthomas
Khepri
Level 19
God Stats
1W - 2L
1,119 SR
Queue Stats
10W - 25L
1,188 Elo+
Party 1
Baron Samedi
Baron Samedi
NRT_Randar_187_
Baron Samedi
Level 25
God Stats
14W - 10L
1,552 SR
Queue Stats
20W - 21L
1,326 Elo+
Solo
Team Averages
Level 21
1,351 SR
1,241 Elo+

VS

Team Averages
Level 42
1,385 SR
1,286 Elo+
Ra
Ra
CheickZebest
Ra
Level 27
God Stats
91W - 134L
1,379 SR
Queue Stats
93W - 143L
1,293 Elo+
Solo
Kali
Kali
dwarfMANIACZz
Kali
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 64L
1,328 Elo+
Solo
Ah Puch
Ah Puch
reedy-torch8
Ah Puch
Level 46
God Stats
2W - 2L
1,277 SR
Queue Stats
30W - 42L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Creatmas
Gilgamesh
13
5 / 1 / 7
9,966
767
10,192
11,488
6,698
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Donnthomas
Khepri
12
2 / 4 / 9
9,685
745
2,410
16,071
16,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
NRT_Randar_187_
Baron Samedi
14
7 / 4 / 5
10,026
771
8,975
8,269
3,925
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 4
8,915
686
5,445
8,345
2,966
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 7 / 5
8,429
648
3,589
10,097
5,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
reedy-torch8
Ah Puch
12
2 / 3 / 4
9,173
706
7,571
8,627
2,838
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
14
Kills
8
9
Deaths
15
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
Gilgamesh
Creatmas
Gilgamesh
5
1
7
8.5
W
Khepri
Donnthomas
Khepri
2
4
9
1.63
W
Baron Samedi
NRT_Randar_187_
Baron Samedi
7
4
5
2.38
L
2
7
5
0.64
L
Ah Puch
reedy-torch8
Ah Puch
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,577
Damage
16,605
35,828
Taken
27,069
26,788
Mitigated
11,475
7,489
Healing
2,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,445
349
64
329
8,345
2,966
0
2,442
5,903
19,098
0
W
Gilgamesh
Creatmas
Gilgamesh
10,192
4,833
0
2,798
11,488
6,698
1,949
5,315
6,173
378
39,442
W
Khepri
Donnthomas
Khepri
2,410
223
0
1,685
16,071
16,165
68
5,173
10,293
13,035
0
W
Baron Samedi
NRT_Randar_187_
Baron Samedi
8,975
1,038
1,074
1,932
8,269
3,925
505
3,398
4,517
30,479
0
L
3,589
1,262
0
872
10,097
5,671
0
4,629
5,468
0
12,851
L
Ah Puch
reedy-torch8
Ah Puch
7,571
651
0
1,667
8,627
2,838
0
4,824
3,803
25,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,677
Gold Earned
26,517
119
Minions Killed
92
8
Camps Cleared
3
643,636
Distance Traveled
452,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,915
686
41
3
1
144,831
0
W
Gilgamesh
9,966
767
54
4
7
216,358
0
W
Khepri
9,685
745
25
2
1
228,777
0
W
Baron Samedi
10,026
771
40
3
0
198,501
0
L
Kali
8,429
648
13
1
2
182,125
0
L
Ah Puch
9,173
706
38
3
0
125,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role