Player Matchup

Hel
Hel
Gold V
BABSOO
Hel
Gold V
Level 62
God Stats
1W - 3L
1,457 SR
Queue Stats
35W - 42L
1,431 MMR
Party 2
Athena
Athena
Gold II
Babso
Athena
Gold II
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 111L
1,477 MMR
Party 2
Izanami
Izanami
Platinum IV
Danooo
Izanami
Platinum IV
Level 104
God Stats
14W - 8L
1,800 SR
Queue Stats
62W - 68L
1,694 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 84
1,586 SR
1,534 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,441 SR
1,451 MMR
Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Bronze III
Filka4263
Nox
Bronze III
Level 95
God Stats
0W - 1L
1,415 SR
Queue Stats
1W - 2L
1,454 MMR
Party 1
Neith
Neith
Bronze III
Kotozaika
Neith
Bronze III
Level 49
God Stats
0W - 1L
1,407 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
BABSOO
Hel
12
6 / 0 / 15
8,081
808
5,134
4,122
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Babso
Athena
12
4 / 2 / 18
8,734
873
4,625
14,648
14,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Danooo
Izanami
13
12 / 0 / 9
8,760
876
14,670
6,508
2,740
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
GilgameshCharybdisThothAphroditeZeus

VS

Bans
SobekHerculesScyllaYmirSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 9 / 1
6,418
642
3,898
10,574
3,271
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 6 / 0
6,382
638
5,121
8,772
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Kotozaika
Neith
8
0 / 7 / 1
5,773
577
4,607
7,750
2,545
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
4
22
Kills
2
2
Deaths
22
42
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
9
1
0.17
W
Hel
BABSOO
Hel
6
0
15
13.5
W
Athena
Babso
Athena
4
2
18
6.5
W
Izanami
Danooo
Izanami
12
0
9
16.5
L
1
6
0
0.17
L
Neith
Kotozaika
Neith
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,429
Damage
13,626
25,278
Taken
27,096
19,599
Mitigated
8,938
14,888
Healing
2,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,898
608
67
492
10,574
3,271
116
3,217
7,357
15,020
0
W
Hel
BABSOO
Hel
5,134
847
6,603
3,602
4,122
1,876
748
1,628
2,494
18,197
0
W
Athena
Babso
Athena
4,625
1,277
0
3,675
14,648
14,983
301
4,176
10,472
10,666
0
W
Izanami
Danooo
Izanami
14,670
8,958
0
1,008
6,508
2,740
1,928
3,448
3,060
0
51,443
L
5,121
358
145
514
8,772
3,122
0
3,498
5,274
20,758
0
L
Neith
Kotozaika
Neith
4,607
1,533
744
910
7,750
2,545
196
3,160
4,590
0
14,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,575
Gold Earned
18,573
128
Minions Killed
78
7
Camps Cleared
2
545,573
Distance Traveled
426,112
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,418
642
16
2
1
132,303
4
W
Hel
8,081
808
36
4
3
179,543
3
W
Athena
8,734
873
7
1
0
189,438
3
W
Izanami
8,760
876
85
9
4
176,592
3
L
Nox
6,382
638
34
3
0
155,549
0
L
Neith
5,773
577
28
3
1
138,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role