Player Matchup

Hou Yi
Hou Yi
DrBigNuts
Hou Yi
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,542 Elo+
Party 2
Scylla
Scylla
certifiedevv
Scylla
Level 4
God Stats
2W - 1L
1,466 SR
Queue Stats
2W - 2L
1,339 Elo+
Party 2
Sun Wukong
Sun Wukong
fayenrir
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,228 Elo+
Solo
Fenrir
Fenrir
jvrvmiah
Fenrir
Level 116
God Stats
2W - 0L
1,782 SR
Queue Stats
97W - 71L
1,630 Elo+
Party 2
Bellona
Bellona
memelord56220
Bellona
Level 10
God Stats
2W - 4L
1,279 SR
Queue Stats
10W - 10L
1,570 Elo+
Party 2
Team Averages
Level 30
1,505 SR
1,462 Elo+

VS

Team Averages
Level 11
1,485 SR
1,414 Elo+
King Arthur
King Arthur
AyoCruz
King Arthur
Level 7
God Stats
1W - 5L
1,310 SR
Queue Stats
6W - 13L
1,328 Elo+
Solo
Neith
Neith
LilChapstick511
Neith
Level 2
God Stats
1W - 1L
1,657 SR
Queue Stats
1W - 1L
1,659 Elo+
Party 1
Sol
Sol
SteenyBoi28
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,263 Elo+
Party 1
Thanatos
Thanatos
krin_jelty-_-
Thanatos
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
86W - 84L
1,476 Elo+
Solo
Set
Set
x22cojo22x
Set
Level 15
God Stats
1W - 1L
1,460 SR
Queue Stats
1W - 4L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DrBigNuts
Hou Yi
17
10 / 1 / 9
11,039
552
11,536
9,094
3,607
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
15
5 / 2 / 11
10,174
509
4,944
8,884
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
fayenrir
Sun Wukong
12
2 / 2 / 7
8,487
424
2,560
10,437
6,509
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
jvrvmiah
Fenrir
19
17 / 1 / 10
12,304
615
17,595
17,743
13,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
15
6 / 1 / 5
9,969
498
6,207
8,185
7,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AyoCruz
King Arthur
7
0 / 4 / 1
6,096
305
866
4,633
2,119
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 8 / 1
7,843
392
4,956
9,621
2,752
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 9 / 2
8,200
410
7,336
12,952
4,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
krin_jelty-_-
Thanatos
12
1 / 10 / 2
8,297
415
6,873
17,377
6,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 9 / 0
7,083
354
4,268
12,744
8,315
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
12
40
Kills
6
7
Deaths
40
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AyoCruz
King Arthur
0
4
1
0.13
W
Hou Yi
DrBigNuts
Hou Yi
10
1
9
14.5
L
2
8
1
0.31
L
1
9
2
0.22
W
Scylla
5
2
11
5.25
W
Sun Wukong
fayenrir
Sun Wukong
2
2
7
2.75
W
Fenrir
jvrvmiah
Fenrir
17
1
10
22
L
Thanatos
krin_jelty-_-
Thanatos
1
10
2
0.2
W
Bellona
6
1
5
8.5
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,842
Damage
24,299
54,343
Taken
57,327
34,075
Mitigated
24,363
18,667
Healing
12,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AyoCruz
King Arthur
866
235
0
640
4,633
2,119
0
0
4,633
0
5,473
W
Hou Yi
DrBigNuts
Hou Yi
11,536
6,756
0
4,774
9,094
3,607
5,259
900
8,194
0
75,939
L
4,956
1,603
0
884
9,621
2,752
390
420
9,167
0
27,838
L
7,336
1,775
0
2,515
12,952
4,305
510
2,155
10,455
39,325
3,283
W
Scylla
4,944
295
73
2,374
8,884
2,846
660
1,735
7,149
50,675
0
W
Sun Wukong
fayenrir
Sun Wukong
2,560
65
0
821
10,437
6,509
1,035
2,610
7,827
2,117
23,238
W
Fenrir
jvrvmiah
Fenrir
17,595
8,186
0
9,008
17,743
13,480
796
1,156
16,587
0
84,328
L
Thanatos
krin_jelty-_-
Thanatos
6,873
1,515
0
7,728
17,377
6,872
0
156
17,182
0
54,215
W
Bellona
6,207
2,348
0
1,617
8,185
7,633
2,777
478
7,707
0
40,617
L
4,268
1,954
0
820
12,744
8,315
264
2,050
10,460
0
21,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,973
Gold Earned
37,519
458
Minions Killed
265
0
Camps Cleared
0
1,780,551
Distance Traveled
1,393,527
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,096
305
9
0
0
143,944
0
W
Hou Yi
11,039
552
129
6
0
357,039
1
L
Neith
7,843
392
45
2
0
296,948
2
L
Sol
8,200
410
91
5
0
304,990
2
W
Scylla
10,174
509
86
4
0
323,450
1
W
Sun Wukong
8,487
424
30
2
0
318,501
1
W
Fenrir
12,304
615
124
6
0
405,334
4
L
Thanatos
8,297
415
82
4
0
322,269
0
W
Bellona
9,969
498
89
4
0
376,227
2
L
Set
7,083
354
38
2
0
325,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role