Player Matchup

Set
Set
DramaticBR
Set
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 18L
1,507 Elo+
Solo
Cerberus
Cerberus
MatiGamerYT-_-
Cerberus
Level 17
God Stats
34W - 37L
1,356 SR
Queue Stats
79W - 123L
1,167 Elo+
Party 1
Jormungandr
Jormungandr
RagingDaedalus
Jormungandr
Level 29
God Stats
2W - 1L
1,460 SR
Queue Stats
10W - 14L
1,434 Elo+
Solo
Nemesis
Nemesis
Thedemond27
Nemesis
Level 18
God Stats
32W - 53L
1,324 SR
Queue Stats
132W - 171L
1,199 Elo+
Party 1
Anhur
Anhur
jbrodi99
Anhur
Level 24
God Stats
9W - 6L
1,517 SR
Queue Stats
56W - 38L
1,545 Elo+
Solo
Team Averages
Level 20
1,431 SR
1,370 Elo+

VS

Team Averages
Level 10
1,456 SR
1,412 Elo+
Tsukuyomi
Tsukuyomi
Bhrandon
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,269 Elo+
Solo
Zeus
Zeus
Kowareta-Chan
Zeus
Level 29
God Stats
22W - 21L
1,374 SR
Queue Stats
319W - 325L
1,354 Elo+
Solo
Cernunnos
Cernunnos
L2_sentatepete
Cernunnos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,555 Elo+
Solo
Cthulhu
Cthulhu
XJohnGoreX
Cthulhu
Level 8
God Stats
3W - 6L
1,404 SR
Queue Stats
71W - 72L
1,384 Elo+
Solo
Nemesis
Nemesis
sCAIOREX
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 7
15,589
538
17,257
25,611
16,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
19
4 / 2 / 9
13,974
482
8,897
17,624
15,464
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jormungandr
RagingDaedalus
Jormungandr
16
2 / 6 / 11
12,362
426
9,284
23,323
21,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Thedemond27
Nemesis
20
8 / 3 / 3
14,946
515
10,131
20,953
7,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
jbrodi99
Anhur
20
15 / 5 / 2
16,568
571
23,389
24,900
8,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bhrandon
Tsukuyomi
13
3 / 4 / 4
10,435
360
7,780
14,576
5,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

20
18 / 10 / 2
17,612
607
40,568
27,187
7,782
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
L2_sentatepete
Cernunnos
5
0 / 2 / 2
5,925
204
0
1,346
0
Cthulhu
XJohnGoreX
Cthulhu
14
2 / 4 / 4
10,404
359
6,991
13,105
9,935
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
sCAIOREX
Nemesis
18
1 / 18 / 5
11,728
404
9,469
26,102
9,520
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
41
38
Kills
24
24
Deaths
38
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bhrandon
Tsukuyomi
3
4
4
1.25
W
9
8
7
1.56
L
18
10
2
1.9
L
Cernunnos
L2_sentatepete
Cernunnos
0
2
2
0.5
W
Cerberus
4
2
9
4.25
W
Jormungandr
RagingDaedalus
Jormungandr
2
6
11
1.25
W
Nemesis
Thedemond27
Nemesis
8
3
3
3.17
L
Cthulhu
XJohnGoreX
Cthulhu
2
4
4
1
W
Anhur
jbrodi99
Anhur
15
5
2
3.2
L
Nemesis
sCAIOREX
Nemesis
1
18
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,958
Damage
64,808
112,411
Taken
82,316
70,025
Mitigated
32,528
23,805
Healing
15,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bhrandon
Tsukuyomi
7,780
2,327
0
3,230
14,576
5,291
0
2,202
12,374
0
41,270
W
17,257
6,879
0
4,053
25,611
16,574
4,291
12,133
12,600
325
80,835
L
40,568
3,384
230
9,220
27,187
7,782
998
6,490
20,644
115,477
0
L
Cernunnos
L2_sentatepete
Cernunnos
0
0
0
0
1,346
0
0
0
1,346
0
0
W
Cerberus
8,897
274
0
4,901
17,624
15,464
1,389
8,336
9,040
54,902
0
W
Jormungandr
RagingDaedalus
Jormungandr
9,284
2,018
0
474
23,323
21,446
1,114
9,978
13,191
46,841
0
W
Nemesis
Thedemond27
Nemesis
10,131
4,191
0
4,163
20,953
7,684
1,125
6,538
13,371
0
122,712
L
Cthulhu
XJohnGoreX
Cthulhu
6,991
426
343
1,381
13,105
9,935
0
4,658
8,447
33,617
0
W
Anhur
jbrodi99
Anhur
23,389
14,040
0
10,214
24,900
8,857
8,353
9,417
13,604
0
144,573
L
Nemesis
sCAIOREX
Nemesis
9,469
3,279
0
1,208
26,102
9,520
644
4,940
21,057
0
48,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,439
Gold Earned
56,104
676
Minions Killed
385
0
Camps Cleared
0
2,492,577
Distance Traveled
1,636,618
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,435
360
65
2
0
331,313
1
W
Set
15,589
538
141
5
0
514,013
2
L
Zeus
17,612
607
180
6
0
435,066
4
L
Cernunnos
5,925
204
0
0
0
0
0
W
Cerberus
13,974
482
99
3
0
467,609
1
W
Jormungandr
12,362
426
55
2
0
452,082
4
W
Nemesis
14,946
515
182
6
0
559,586
1
L
Cthulhu
10,404
359
52
2
0
361,369
0
W
Anhur
16,568
571
199
7
0
499,287
8
L
Nemesis
11,728
404
88
3
0
508,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role