Player Matchup

Geb
Geb
Diamond I
Atramentowa
Geb
Diamond I
Level 159
God Stats
11W - 8L
1,738 SR
Queue Stats
127W - 98L
2,701 MMR
Party 1
Janus
Janus
Diamond II
Swiggzy
Janus
Diamond II
Level 48
God Stats
12W - 13L
1,698 SR
Queue Stats
103W - 87L
2,376 MMR
Solo
Loki
Loki
Diamond I
gh0stkid8012
Loki
Diamond I
Level 94
God Stats
128W - 83L
1,660 SR
Queue Stats
233W - 193L
2,685 MMR
Party 1
Hou Yi
Hou Yi
Diamond I
iRens
Hou Yi
Diamond I
Level 151
God Stats
13W - 14L
1,675 SR
Queue Stats
192W - 182L
2,513 MMR
Solo
Osiris
Osiris
Diamond I
pornflakes2
Osiris
Diamond I
Level 59
God Stats
11W - 5L
1,780 SR
Queue Stats
97W - 73L
2,701 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 102
1,710 SR
2,595 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,590 SR
2,313 MMR
Mulan
Mulan
Diamond I
 
Mulan
Diamond I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond I
 
Anhur
Diamond I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond I
GoldNecklace
Ymir
Diamond I
Level 118
God Stats
43W - 28L
1,636 SR
Queue Stats
475W - 456L
2,376 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
Phlippo
Morgan Le Fay
Diamond I
Level 160
God Stats
1W - 2L
1,647 SR
Queue Stats
207W - 159L
3,438 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond I
Wooffey
Tsukuyomi
Diamond I
Level 160
God Stats
29W - 24L
1,668 SR
Queue Stats
774W - 701L
2,752 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,733
478
2,560
9,196
5,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Swiggzy
Janus
11
1 / 3 / 0
6,301
525
4,928
5,384
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 3 / 1
6,783
565
2,579
6,105
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
iRens
Hou Yi
11
2 / 4 / 0
6,110
509
9,145
9,052
2,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
10
1 / 4 / 1
6,115
510
3,249
7,974
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
OdinArtioTiamatPersephoneSol

VS

Bans
UllrSobekAresRaijinKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 1 / 4
7,326
611
6,087
8,339
9,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
 
Anhur
13
5 / 2 / 0
7,263
605
7,422
9,017
2,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 10
6,481
540
3,608
8,709
7,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Phlippo
Morgan Le Fay
14
3 / 1 / 2
7,584
632
4,177
3,552
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Wooffey
Tsukuyomi
13
5 / 1 / 4
7,253
604
7,078
8,234
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
17
17
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
4
5
W
Anhur
 
Anhur
5
2
0
2.5
L
0
3
3
0.5
W
1
0
10
6
W
Morgan Le Fay
Phlippo
Morgan Le Fay
3
1
2
4
L
Janus
Swiggzy
Janus
1
3
0
0.33
W
Tsukuyomi
Wooffey
Tsukuyomi
5
1
4
7
L
1
3
1
0.5
L
Hou Yi
iRens
Hou Yi
2
4
0
0.5
L
Osiris
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,461
Damage
28,372
37,711
Taken
37,851
15,682
Mitigated
23,798
8,696
Healing
14,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,087
958
0
3,824
8,339
9,156
505
1,400
6,885
0
40,383
W
Anhur
 
Anhur
7,422
4,476
0
4,021
9,017
2,663
156
954
8,063
0
55,970
L
2,560
582
0
2,185
9,196
5,181
0
1,596
7,587
9,132
0
W
3,608
1,412
0
2,677
8,709
7,463
0
2,405
6,204
13,071
0
W
Morgan Le Fay
Phlippo
Morgan Le Fay
4,177
513
0
1,046
3,552
1,447
0
246
3,286
50,381
0
L
Janus
Swiggzy
Janus
4,928
430
0
702
5,384
1,531
0
1,868
3,318
40,630
0
W
Tsukuyomi
Wooffey
Tsukuyomi
7,078
2,315
0
3,204
8,234
3,069
0
2,191
5,925
0
48,038
L
2,579
937
0
1,676
6,105
1,584
0
646
4,970
0
32,514
L
Hou Yi
iRens
Hou Yi
9,145
5,136
0
2,192
9,052
2,094
0
1,675
7,359
0
38,142
L
Osiris
3,249
1,237
0
1,941
7,974
5,292
0
1,727
6,069
0
31,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,042
Gold Earned
35,907
341
Minions Killed
425
0
Camps Cleared
0
1,155,800
Distance Traveled
1,177,269
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,326
611
96
8
0
230,828
6
W
Anhur
7,263
605
96
8
0
218,255
3
L
Geb
5,733
478
9
1
0
219,173
3
W
Ymir
6,481
540
12
1
0
237,615
4
W
Morgan Le Fay
7,584
632
119
10
0
223,757
7
L
Janus
6,301
525
102
9
0
237,544
6
W
Tsukuyomi
7,253
604
102
9
0
266,814
4
L
Loki
6,783
565
85
7
0
249,683
0
L
Hou Yi
6,110
509
78
7
0
195,500
3
L
Osiris
6,115
510
67
6
0
253,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role