Player Matchup

Persephone
Persephone
Alexandra8792
Persephone
Level 49
God Stats
220W - 158L
1,595 SR
Queue Stats
385W - 313L
1,558 Elo+
Party 1
Chang'e
Chang'e
Krenshi
Chang'e
Level 31
God Stats
1W - 2L
1,304 SR
Queue Stats
74W - 63L
1,502 Elo+
Solo
Hel
Hel
LionOfJudah2850
Hel
Level 127
God Stats
90W - 83L
1,523 SR
Queue Stats
1,773W - 1,641L
1,499 Elo+
Party 1
Odin
Odin
Omega Thunder
Odin
Level 42
God Stats
3W - 2L
1,573 SR
Queue Stats
56W - 41L
1,521 Elo+
Solo
Merlin
Merlin
YoungGawd3
Merlin
Level 55
God Stats
15W - 11L
1,445 SR
Queue Stats
73W - 61L
1,592 Elo+
Party 1
Team Averages
Level 61
1,488 SR
1,534 Elo+

VS

Team Averages
Level 36
1,530 SR
1,393 Elo+
Zhong Kui
Zhong Kui
BaKoen
Zhong Kui
Level 31
God Stats
57W - 44L
1,608 SR
Queue Stats
188W - 172L
1,503 Elo+
Solo
Neith
Neith
The_Biggie_96
Neith
Level 38
God Stats
31W - 21L
1,508 SR
Queue Stats
72W - 89L
1,336 Elo+
Party 2
Medusa
Medusa
llAurxrall
Medusa
Level 49
God Stats
45W - 28L
1,566 SR
Queue Stats
244W - 225L
1,444 Elo+
Solo
Izanami
Izanami
maatapallos
Izanami
Level 35
God Stats
43W - 36L
1,528 SR
Queue Stats
180W - 246L
1,346 Elo+
Party 2
Loki
Loki
marioleyendas
Loki
Level 26
God Stats
1W - 2L
1,439 SR
Queue Stats
73W - 101L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Alexandra8792
Persephone
20
6 / 4 / 25
12,666
1,056
27,073
14,663
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
Krenshi
Chang'e
19
7 / 2 / 20
11,922
994
10,985
12,907
7,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
7 / 0 / 32
12,889
1,074
16,578
10,241
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
15 / 0 / 18
13,231
1,103
22,448
13,455
14,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
YoungGawd3
Merlin
20
12 / 1 / 30
13,751
1,146
20,861
11,584
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BaKoen
Zhong Kui
17
3 / 4 / 2
11,571
964
19,793
22,517
15,944
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 10 / 3
9,716
810
8,303
23,621
8,579
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
llAurxrall
Medusa
17
2 / 8 / 3
10,449
871
9,308
14,566
5,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
maatapallos
Izanami
17
1 / 12 / 5
10,307
859
16,593
22,306
8,268
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 13 / 6
10,328
861
5,062
20,027
7,027
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
26
47
Kills
7
7
Deaths
47
125
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Persephone
Alexandra8792
Persephone
6
4
25
4.63
L
Zhong Kui
BaKoen
Zhong Kui
3
4
2
1
W
Chang'e
Krenshi
Chang'e
7
2
20
8.5
W
7
0
32
23
W
15
0
18
24
L
0
10
3
0.15
W
Merlin
YoungGawd3
Merlin
12
1
30
27
L
Medusa
llAurxrall
Medusa
2
8
3
0.44
L
Izanami
maatapallos
Izanami
1
12
5
0.29
L
1
13
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,945
Damage
59,059
62,850
Taken
103,037
38,883
Mitigated
45,180
34,684
Healing
9,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Alexandra8792
Persephone
27,073
1,616
588
2,760
14,663
5,930
0
2,833
11,826
58,220
0
L
Zhong Kui
BaKoen
Zhong Kui
19,793
433
0
7,397
22,517
15,944
0
16,984
5,133
61,355
0
W
Chang'e
Krenshi
Chang'e
10,985
613
6,630
6,779
12,907
7,949
0
7,050
5,857
23,898
0
W
16,578
252
9,894
5,100
10,241
4,749
0
2,365
7,876
30,486
0
W
22,448
4,297
0
1,009
13,455
14,919
0
2,137
11,318
6,039
23,016
L
8,303
2,753
211
1,033
23,621
8,579
0
18,147
5,346
0
16,936
W
Merlin
YoungGawd3
Merlin
20,861
1,112
559
1,365
11,584
5,336
0
5,407
6,177
43,581
0
L
Medusa
llAurxrall
Medusa
9,308
4,377
0
461
14,566
5,362
0
11,472
2,997
0
32,364
L
Izanami
maatapallos
Izanami
16,593
10,304
37
520
22,306
8,268
0
17,181
4,785
0
40,746
L
5,062
1,065
0
0
20,027
7,027
0
16,067
3,672
0
13,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,459
Gold Earned
52,371
223
Minions Killed
233
3
Camps Cleared
4
1,155,888
Distance Traveled
963,442
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,666
1,056
81
7
0
220,150
3
L
Zhong Kui
11,571
964
118
10
1
237,400
0
W
Chang'e
11,922
994
36
3
0
200,485
0
W
Hel
12,889
1,074
37
3
0
274,063
0
W
Odin
13,231
1,103
22
2
0
246,286
0
L
Neith
9,716
810
22
2
1
159,982
1
W
Merlin
13,751
1,146
47
4
3
214,904
0
L
Medusa
10,449
871
32
3
0
170,351
1
L
Izanami
10,307
859
46
4
0
196,432
0
L
Loki
10,328
861
15
1
2
199,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role