Player Matchup

Awilix
Awilix
Platinum II
BTHD LACKED
Awilix
Platinum II
Level 126
God Stats
15W - 11L
1,596 SR
Queue Stats
444W - 430L
1,916 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
LuckierGnu54707
Kumbhakarna
Platinum II
Level 145
God Stats
21W - 18L
1,651 SR
Queue Stats
567W - 558L
1,823 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
RigoGr45
Tsukuyomi
Platinum V
Level 136
God Stats
0W - 1L
1,299 SR
Queue Stats
188W - 164L
1,846 MMR
Solo
Skadi
Skadi
Diamond V
halmatKURD
Skadi
Diamond V
Level 145
God Stats
33W - 32L
1,661 SR
Queue Stats
837W - 849L
1,870 MMR
Solo
Janus
Janus
Platinum I
sebaoqsy
Janus
Platinum I
Level 154
God Stats
2W - 4L
1,325 SR
Queue Stats
79W - 80L
1,969 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,507 SR
1,885 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,714 SR
1,885 MMR
Nu Wa
Nu Wa
Diamond V
AyeRican
Nu Wa
Diamond V
Level 160
God Stats
26W - 19L
1,614 SR
Queue Stats
370W - 361L
1,913 MMR
Solo
Bakasura
Bakasura
Platinum IV
DP Masterboo
Bakasura
Platinum IV
Level 160
God Stats
14W - 7L
1,749 SR
Queue Stats
57W - 40L
2,174 MMR
Party 1
Izanami
Izanami
Platinum III
JSGS_Honcho
Izanami
Platinum III
Level 153
God Stats
1W - 2L
1,593 SR
Queue Stats
327W - 309L
1,821 MMR
Solo
Bacchus
Bacchus
Platinum II
VIII MMDLII
Bacchus
Platinum II
Level 138
God Stats
19W - 12L
1,687 SR
Queue Stats
538W - 532L
1,827 MMR
Solo
Nike
Nike
Gold IV
wry gnelo
Nike
Gold IV
Level 69
God Stats
12W - 3L
1,928 SR
Queue Stats
96W - 88L
1,688 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
3 / 5 / 0
14,598
521
11,057
26,596
16,356
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
LuckierGnu54707
Kumbhakarna
17
0 / 3 / 2
11,728
419
6,335
25,262
30,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
RigoGr45
Tsukuyomi
11
0 / 6 / 0
9,825
351
7,129
14,606
5,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
20
0 / 8 / 1
14,109
504
10,676
20,762
8,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
sebaoqsy
Janus
20
1 / 4 / 2
13,996
500
13,842
19,052
7,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatMorgan Le FayPersephoneLokiGilgamesh

VS

Bans
AthenaArtemisHeimdallrOdinKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AyeRican
Nu Wa
20
6 / 2 / 8
17,168
613
36,492
15,034
6,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
DP Masterboo
Bakasura
20
12 / 2 / 7
19,328
690
21,102
21,742
11,904
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
JSGS_Honcho
Izanami
20
6 / 0 / 4
16,862
602
11,841
19,937
9,991
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
VIII MMDLII
Bacchus
6
0 / 0 / 1
9,443
337
751
689
315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
20
2 / 1 / 11
14,649
523
11,488
25,978
21,637
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
4
Kills
26
26
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AyeRican
Nu Wa
6
2
8
5
L
Awilix
3
5
0
0.6
W
Bakasura
DP Masterboo
Bakasura
12
2
7
7.75
W
Izanami
JSGS_Honcho
Izanami
6
0
4
8
L
Kumbhakarna
LuckierGnu54707
Kumbhakarna
0
3
2
0.33
L
Tsukuyomi
RigoGr45
Tsukuyomi
0
6
0
0
W
Bacchus
VIII MMDLII
Bacchus
0
0
1
0.5
L
Skadi
0
8
1
0.06
L
Janus
sebaoqsy
Janus
1
4
2
0.5
W
Nike
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,039
Damage
81,674
106,278
Taken
83,380
68,831
Mitigated
49,950
18,019
Healing
28,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AyeRican
Nu Wa
36,492
7,407
204
5,546
15,034
6,103
4,263
5,459
9,329
149,511
0
L
Awilix
11,057
3,474
0
338
26,596
16,356
0
9,720
15,275
0
132,836
W
Bakasura
DP Masterboo
Bakasura
21,102
15,839
0
8,568
21,742
11,904
3,162
5,400
16,243
0
174,029
W
Izanami
JSGS_Honcho
Izanami
11,841
6,560
0
6,910
19,937
9,991
3,967
4,909
14,958
0
188,981
L
Kumbhakarna
LuckierGnu54707
Kumbhakarna
6,335
577
0
3,637
25,262
30,948
329
10,054
13,418
46,685
0
L
Tsukuyomi
RigoGr45
Tsukuyomi
7,129
859
0
3,480
14,606
5,699
64
3,540
9,509
0
41,955
W
Bacchus
VIII MMDLII
Bacchus
751
166
0
392
689
315
97
175
514
2,305
0
L
Skadi
10,676
5,814
0
4,588
20,762
8,376
3,478
6,599
13,308
0
150,562
L
Janus
sebaoqsy
Janus
13,842
109
471
5,505
19,052
7,452
421
7,293
10,976
141,592
0
W
Nike
11,488
575
0
7,283
25,978
21,637
2,485
5,671
20,184
4,842
79,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,256
Gold Earned
77,450
833
Minions Killed
880
0
Camps Cleared
0
2,308,622
Distance Traveled
2,286,834
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
17,168
613
229
8
0
515,522
8
L
Awilix
14,598
521
183
7
0
614,355
3
W
Bakasura
19,328
690
268
10
0
693,807
4
W
Izanami
16,862
602
228
8
0
562,103
2
L
Kumbhakarna
11,728
419
60
2
0
462,046
7
L
Tsukuyomi
9,825
351
74
3
0
240,313
1
W
Bacchus
9,443
337
2
0
0
34,741
1
L
Skadi
14,109
504
236
8
0
460,595
7
L
Janus
13,996
500
280
10
0
531,313
3
W
Nike
14,649
523
153
5
0
480,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role