Player Matchup

Thor
Thor
Oz_Flexington14
Thor
Level 27
God Stats
10W - 8L
1,471 SR
Queue Stats
118W - 137L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SirVarayne
Morgan Le Fay
Level 19
God Stats
3W - 1L
1,730 SR
Queue Stats
11W - 13L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
TheRealMuzzy
Gilgamesh
Level 8
God Stats
2W - 0L
1,695 SR
Queue Stats
14W - 11L
1,536 Elo+
Solo
Poseidon
Poseidon
YuNuki
Poseidon
Level 22
God Stats
3W - 1L
1,771 SR
Queue Stats
8W - 10L
1,487 Elo+
Solo
Izanami
Izanami
xMagnetized
Izanami
Level 29
God Stats
181W - 144L
1,611 SR
Queue Stats
348W - 336L
1,520 Elo+
Solo
Team Averages
Level 21
1,655 SR
1,497 Elo+

VS

Team Averages
Level 23
1,504 SR
1,520 Elo+
Hel
Hel
ImpalingGod
Hel
Level 29
God Stats
20W - 24L
1,507 SR
Queue Stats
95W - 120L
1,446 Elo+
Solo
Tiamat
Tiamat
Killrog88
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 89L
1,559 Elo+
Party 1
Geb
Geb
Nighshade402
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,453 Elo+
Solo
Charybdis
Charybdis
SekaiSenshi
Charybdis
Level 27
God Stats
14W - 3L
1,785 SR
Queue Stats
150W - 118L
1,549 Elo+
Party 1
Hercules
Hercules
yaboichad93
Hercules
Level 28
God Stats
0W - 4L
1,228 SR
Queue Stats
294W - 150L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 14
10,782
1,078
7,799
10,238
3,460
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
SirVarayne
Morgan Le Fay
18
4 / 3 / 15
10,254
1,025
14,014
9,034
2,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TheRealMuzzy
Gilgamesh
18
5 / 0 / 20
11,552
1,155
18,779
15,339
15,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
YuNuki
Poseidon
19
6 / 0 / 22
12,585
1,259
21,061
7,833
2,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
xMagnetized
Izanami
19
20 / 3 / 10
14,376
1,438
33,575
10,937
4,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

307

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 3
10,003
1,000
14,734
19,352
7,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Killrog88
Tiamat
16
2 / 9 / 2
9,662
966
12,595
23,628
11,238
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
0 / 7 / 4
9,456
946
1,108
12,924
11,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
SekaiSenshi
Charybdis
16
0 / 8 / 6
9,383
938
7,198
19,859
6,785
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
yaboichad93
Hercules
16
4 / 7 / 4
11,089
1,109
11,499
26,602
14,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
27
40
Kills
8
8
Deaths
40
81
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
L
Tiamat
Killrog88
Tiamat
2
9
2
0.33
L
0
7
4
0.29
W
5
2
14
6
L
Charybdis
SekaiSenshi
Charybdis
0
8
6
0.38
W
Morgan Le Fay
SirVarayne
Morgan Le Fay
4
3
15
3.83
W
Gilgamesh
TheRealMuzzy
Gilgamesh
5
0
20
15
W
Poseidon
YuNuki
Poseidon
6
0
22
17
W
Izanami
xMagnetized
Izanami
20
3
10
8.33
L
Hercules
yaboichad93
Hercules
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,228
Damage
47,134
53,381
Taken
102,365
27,913
Mitigated
51,338
6,892
Healing
13,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,734
210
3,947
4,282
19,352
7,477
0
8,530
10,683
39,129
0
L
Tiamat
Killrog88
Tiamat
12,595
901
200
1,440
23,628
11,238
0
9,548
13,658
23,178
0
L
1,108
302
0
449
12,924
11,198
0
4,334
8,166
3,817
0
W
7,799
1,578
585
518
10,238
3,460
0
4,910
5,195
0
12,378
L
Charybdis
SekaiSenshi
Charybdis
7,198
4,726
0
0
19,859
6,785
0
8,048
11,759
0
19,585
W
Morgan Le Fay
SirVarayne
Morgan Le Fay
14,014
2,548
95
1,019
9,034
2,652
0
5,799
3,057
19,604
0
W
Gilgamesh
TheRealMuzzy
Gilgamesh
18,779
3,938
0
1,376
15,339
15,433
0
6,759
7,867
9,092
25,903
W
Poseidon
YuNuki
Poseidon
21,061
3,702
0
1,155
7,833
2,097
0
5,279
2,470
56,051
0
W
Izanami
xMagnetized
Izanami
33,575
24,749
0
2,144
10,937
4,271
0
5,690
5,063
0
52,926
L
Hercules
yaboichad93
Hercules
11,499
4,683
0
3,290
26,602
14,640
0
9,002
17,061
0
23,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,549
Gold Earned
49,593
209
Minions Killed
136
10
Camps Cleared
4
998,438
Distance Traveled
932,196
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,003
1,000
54
5
3
188,295
1
L
Tiamat
9,662
966
20
2
0
200,664
0
L
Geb
9,456
946
3
0
0
162,998
0
W
Thor
10,782
1,078
12
1
0
138,791
0
L
Charybdis
9,383
938
27
3
0
178,245
0
W
Morgan Le Fay
10,254
1,025
11
1
0
179,799
0
W
Gilgamesh
11,552
1,155
44
4
2
232,913
0
W
Poseidon
12,585
1,259
95
10
5
238,389
0
W
Izanami
14,376
1,438
47
5
3
208,546
0
L
Hercules
11,089
1,109
32
3
1
201,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role