Player Matchup

Da Ji
Da Ji
Becca93
Da Ji
Level 47
God Stats
3W - 4L
1,274 SR
Queue Stats
71W - 92L
1,390 Elo+
Solo
Arachne
Arachne
LoW_Boni
Arachne
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 51L
1,352 Elo+
Solo
Bastet
Bastet
Sezuz
Bastet
Level 66
God Stats
1W - 2L
1,485 SR
Queue Stats
80W - 121L
1,313 Elo+
Party 2
Kukulkan
Kukulkan
ktmadsen
Kukulkan
Level 35
God Stats
3W - 6L
1,291 SR
Queue Stats
81W - 162L
1,259 Elo+
Party 2
Scylla
Scylla
mr-giggity12
Scylla
Level 56
God Stats
7W - 8L
1,401 SR
Queue Stats
199W - 253L
1,351 Elo+
Party 2
Team Averages
Level 44
1,390 SR
1,333 Elo+

VS

Team Averages
Level 94
1,413 SR
1,323 Elo+
Tyr
Tyr
HartJohn
Tyr
Level 101
God Stats
2W - 0L
1,727 SR
Queue Stats
75W - 94L
1,330 Elo+
Solo
Mercury
Mercury
Smallvile2
Mercury
Level 132
God Stats
1W - 0L
1,192 SR
Queue Stats
12W - 11L
1,333 Elo+
Solo
Hades
Hades
SolidusDuffman
Hades
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 234L
1,340 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ruslanveli
Tsukuyomi
Level 64
God Stats
2W - 3L
1,262 SR
Queue Stats
108W - 114L
1,338 Elo+
Solo
Danzaburou
Danzaburou
tiyoud76
Danzaburou
Level 107
God Stats
12W - 14L
1,385 SR
Queue Stats
371W - 574L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Becca93
Da Ji
18
8 / 6 / 12
10,961
843
9,596
13,887
7,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
LoW_Boni
Arachne
15
2 / 9 / 14
9,387
722
3,714
15,942
5,882
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Sezuz
Bastet
14
1 / 10 / 14
9,057
697
7,286
13,622
4,479
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
ktmadsen
Kukulkan
19
8 / 6 / 15
12,714
978
15,426
10,860
4,813
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
17
9 / 7 / 13
10,549
811
21,051
13,150
5,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 21
10,973
844
5,760
20,428
15,397
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Smallvile2
Mercury
16
5 / 6 / 14
10,295
792
4,865
10,405
3,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
16 / 6 / 15
13,098
1,008
21,441
19,391
18,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
ruslanveli
Tsukuyomi
20
10 / 5 / 20
11,835
910
17,929
15,372
5,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
tiyoud76
Danzaburou
17
3 / 5 / 22
10,558
812
12,907
10,301
3,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
130
28
Kills
38
38
Deaths
29
68
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Becca93
Da Ji
8
6
12
2.33
W
4
7
21
2.07
L
Arachne
LoW_Boni
Arachne
2
9
14
1
L
Bastet
Sezuz
Bastet
1
10
14
0.8
W
Mercury
Smallvile2
Mercury
5
6
14
2
W
16
6
15
3.92
L
Kukulkan
ktmadsen
Kukulkan
8
6
15
2.58
L
Scylla
9
7
13
2.21
W
Tsukuyomi
ruslanveli
Tsukuyomi
10
5
20
4
W
Danzaburou
tiyoud76
Danzaburou
3
5
22
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,073
Damage
62,902
67,461
Taken
75,897
28,464
Mitigated
46,611
11,793
Healing
26,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Becca93
Da Ji
9,596
2,030
639
2,305
13,887
7,882
1,146
4,068
9,819
265
18,629
W
5,760
1,270
796
4,691
20,428
15,397
94
8,407
12,021
383
13,452
L
Arachne
LoW_Boni
Arachne
3,714
3,266
992
1,595
15,942
5,882
472
5,335
10,607
0
6,353
L
Bastet
Sezuz
Bastet
7,286
4,377
516
874
13,622
4,479
487
4,237
9,385
0
11,972
W
Mercury
Smallvile2
Mercury
4,865
1,971
555
1,232
10,405
3,771
669
3,921
6,484
0
16,972
W
21,441
813
2,511
7,941
19,391
18,004
1,044
9,899
9,492
40,337
0
L
Kukulkan
ktmadsen
Kukulkan
15,426
2,189
385
923
10,860
4,813
147
4,391
6,469
29,267
0
L
Scylla
21,051
3,963
1,046
2,518
13,150
5,408
985
3,515
9,635
36,507
0
W
Tsukuyomi
ruslanveli
Tsukuyomi
17,929
2,757
1,670
4,946
15,372
5,874
1,064
9,575
5,797
0
28,644
W
Danzaburou
tiyoud76
Danzaburou
12,907
4,268
102
2,237
10,301
3,565
2,193
4,940
5,361
0
28,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,668
Gold Earned
56,759
114
Minions Killed
141
0
Camps Cleared
0
981,270
Distance Traveled
1,156,664
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,961
843
29
2
0
201,397
0
W
Tyr
10,973
844
15
1
0
184,148
1
L
Arachne
9,387
722
12
1
0
187,388
0
L
Bastet
9,057
697
9
1
0
204,918
0
W
Mercury
10,295
792
23
2
0
253,382
0
W
Hades
13,098
1,008
51
4
0
218,277
3
L
Kukulkan
12,714
978
37
3
0
197,743
0
L
Scylla
10,549
811
27
2
0
189,824
0
W
Tsukuyomi
11,835
910
20
2
0
275,370
1
W
Danzaburou
10,558
812
32
2
0
225,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role