Player Matchup

Ah Puch
Ah Puch
Aldopagus
Ah Puch
Level 11
God Stats
8W - 6L
1,287 SR
Queue Stats
40W - 36L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
Cyberkiller555
Sun Wukong
Level 26
God Stats
11W - 10L
1,358 SR
Queue Stats
99W - 93L
1,460 Elo+
Party 1
Geb
Geb
MonkeyDDanny
Geb
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 84L
1,450 Elo+
Party 2
Ne Zha
Ne Zha
NOTDeathwalker
Ne Zha
Level 26
God Stats
15W - 7L
1,532 SR
Queue Stats
84W - 59L
1,429 Elo+
Party 2
Neith
Neith
fuzzybucket
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,418 Elo+
Party 1
Team Averages
Level 19
1,435 SR
1,446 Elo+

VS

Team Averages
Level 17
1,478 SR
1,425 Elo+
Bellona
Bellona
DioBET69
Bellona
Level 5
God Stats
0W - 3L
1,265 SR
Queue Stats
12W - 15L
1,437 Elo+
Solo
Chernobog
Chernobog
Eyelezz04
Chernobog
Level 18
God Stats
1W - 1L
1,708 SR
Queue Stats
25W - 15L
1,425 Elo+
Solo
Ra
Ra
LusoSpyker
Ra
Level 6
God Stats
1W - 2L
1,302 SR
Queue Stats
7W - 9L
1,327 Elo+
Solo
Khepri
Khepri
Nexotron152
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,479 Elo+
Solo
Kali
Kali
dehumanizeddd
Kali
Level 26
God Stats
7W - 6L
1,617 SR
Queue Stats
50W - 53L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aldopagus
Ah Puch
17
3 / 3 / 7
11,061
553
16,170
9,909
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Cyberkiller555
Sun Wukong
18
11 / 1 / 6
11,822
591
13,554
15,133
7,883
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 3 / 9
9,996
500
6,017
11,271
8,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 4 / 9
10,850
543
12,234
13,197
6,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 3 / 10
9,568
478
9,844
10,045
3,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DioBET69
Bellona
16
2 / 7 / 1
10,393
520
9,618
13,632
15,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
Eyelezz04
Chernobog
13
3 / 4 / 6
8,706
435
10,426
13,015
5,804
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 7 / 2
8,815
441
4,428
14,444
5,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
13
3 / 3 / 7
8,950
448
6,074
17,032
21,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
5 / 3 / 4
10,916
546
9,430
17,817
8,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
34
24
Kills
14
14
Deaths
24
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Aldopagus
Ah Puch
3
3
7
2.17
W
Sun Wukong
Cyberkiller555
Sun Wukong
11
1
6
14
L
Bellona
DioBET69
Bellona
2
7
1
0.36
L
Chernobog
Eyelezz04
Chernobog
3
4
6
1.5
L
1
7
2
0.29
W
2
3
9
2.17
W
6
4
9
2.63
L
Khepri
3
3
7
2.17
L
5
3
4
2.33
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,819
Damage
39,976
59,555
Taken
75,940
30,109
Mitigated
57,881
16,427
Healing
16,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Aldopagus
Ah Puch
16,170
1,141
0
2,321
9,909
4,204
1,115
4,298
5,455
79,841
0
W
Sun Wukong
Cyberkiller555
Sun Wukong
13,554
3,236
0
4,411
15,133
7,883
468
3,482
11,540
0
56,220
L
Bellona
DioBET69
Bellona
9,618
2,162
0
1,365
13,632
15,545
1,400
928
12,704
12,621
42,664
L
Chernobog
Eyelezz04
Chernobog
10,426
7,525
0
2,241
13,015
5,804
1,922
4,693
8,322
0
48,920
L
4,428
467
1,454
3,289
14,444
5,877
235
7,207
7,237
57,622
0
W
6,017
863
0
1,329
11,271
8,024
60
1,653
9,618
25,278
0
W
12,234
5,809
0
3,445
13,197
6,476
1,028
1,844
11,353
0
72,292
L
Khepri
6,074
539
264
3,755
17,032
21,814
240
6,657
10,375
15,721
0
L
9,430
5,895
0
4,623
17,817
8,841
0
2,702
15,115
0
101,298
W
9,844
6,179
183
4,738
10,045
3,522
2,501
1,571
8,474
0
55,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,297
Gold Earned
47,780
496
Minions Killed
483
0
Camps Cleared
0
1,850,691
Distance Traveled
1,718,285
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,061
553
145
7
0
344,747
1
W
Sun Wukong
11,822
591
103
5
0
374,596
4
L
Bellona
10,393
520
115
6
0
361,721
0
L
Chernobog
8,706
435
95
5
0
336,039
0
L
Ra
8,815
441
127
6
0
315,777
1
W
Geb
9,996
500
34
2
0
393,593
2
W
Ne Zha
10,850
543
103
5
0
410,424
5
L
Khepri
8,950
448
7
0
0
335,791
7
L
Kali
10,916
546
139
7
0
368,957
1
W
Neith
9,568
478
111
6
0
327,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role