Player Matchup

Danzaburou
Danzaburou
Dezkhawii
Danzaburou
Level 18
God Stats
1W - 2L
1,521 SR
Queue Stats
15W - 14L
1,395 Elo+
Party 2
Ares
Ares
McNc
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
Xarnea
Chaac
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 108L
1,379 Elo+
Solo
Hades
Hades
gutizers12
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,395 Elo+
Party 2
Serqet
Serqet
kenshi10
Serqet
Level 19
God Stats
4W - 5L
1,472 SR
Queue Stats
80W - 102L
1,289 Elo+
Solo
Team Averages
Level 19
1,499 SR
1,392 Elo+

VS

Team Averages
Level 26
1,506 SR
1,433 Elo+
Anhur
Anhur
Madmattyyo
Anhur
Level 26
God Stats
3W - 4L
1,526 SR
Queue Stats
89W - 88L
1,464 Elo+
Party 1
Ymir
Ymir
MatiazM
Ymir
Level 26
God Stats
21W - 26L
1,417 SR
Queue Stats
71W - 60L
1,402 Elo+
Party 1
Mercury
Mercury
Ridd1es
Mercury
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,442 Elo+
Party 1
Anubis
Anubis
newtronbomb
Anubis
Level 29
God Stats
40W - 38L
1,589 SR
Queue Stats
136W - 150L
1,358 Elo+
Solo
Bellona
Bellona
umbrellahero
Bellona
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dezkhawii
Danzaburou
17
7 / 10 / 2
11,970
544
9,064
15,592
3,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
McNc
Ares
13
1 / 12 / 5
9,315
423
5,366
25,722
15,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Xarnea
Chaac
17
8 / 6 / 4
10,968
499
20,196
21,315
14,686
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hades
13
2 / 7 / 3
8,549
389
4,530
18,337
3,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
kenshi10
Serqet
12
0 / 10 / 5
8,102
368
5,663
17,653
3,849
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
17 / 3 / 8
12,760
580
24,237
13,608
5,667
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
MatiazM
Ymir
16
4 / 2 / 24
12,096
550
5,146
16,189
21,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Ridd1es
Mercury
15
0 / 4 / 11
9,772
444
2,470
11,544
4,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
20
21 / 2 / 8
13,730
624
38,365
17,726
10,881
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
umbrellahero
Bellona
14
2 / 7 / 0
9,887
449
3,499
15,490
14,418
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
95
18
Kills
44
45
Deaths
18
19
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dezkhawii
Danzaburou
7
10
2
0.8
W
Anhur
17
3
8
7
W
Ymir
MatiazM
Ymir
4
2
24
8
L
Ares
McNc
Ares
1
12
5
0.29
W
Mercury
Ridd1es
Mercury
0
4
11
1.38
L
Chaac
Xarnea
Chaac
8
6
4
1.67
L
Hades
2
7
3
0.5
L
Serqet
kenshi10
Serqet
0
10
5
0.25
W
Anubis
21
2
8
12.5
W
Bellona
umbrellahero
Bellona
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,819
Damage
73,717
98,619
Taken
74,557
41,401
Mitigated
57,283
12,381
Healing
20,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dezkhawii
Danzaburou
9,064
4,736
0
1,211
15,592
3,865
894
4,729
10,863
0
61,353
W
Anhur
24,237
13,365
0
3,787
13,608
5,667
6,002
1,903
11,147
0
107,171
W
Ymir
MatiazM
Ymir
5,146
567
0
3,565
16,189
21,427
747
2,991
12,560
35,406
0
L
Ares
McNc
Ares
5,366
452
0
843
25,722
15,706
497
11,913
13,809
11,788
0
W
Mercury
Ridd1es
Mercury
2,470
964
0
2,104
11,544
4,890
0
2,219
9,103
0
54,050
L
Chaac
Xarnea
Chaac
20,196
4,418
0
6,148
21,315
14,686
578
7,742
13,573
12,072
62,486
L
Hades
4,530
1,420
94
2,282
18,337
3,295
0
13,842
4,495
27,469
0
L
Serqet
kenshi10
Serqet
5,663
1,375
0
1,803
17,653
3,849
779
5,731
11,922
0
38,198
W
Anubis
38,365
2,275
0
10,535
17,726
10,881
1,240
5,244
11,654
112,528
0
W
Bellona
umbrellahero
Bellona
3,499
1,141
0
240
15,490
14,418
492
1,450
12,885
0
26,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,904
Gold Earned
58,245
354
Minions Killed
495
0
Camps Cleared
0
1,815,373
Distance Traveled
1,962,300
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,970
544
95
4
0
335,453
4
W
Anhur
12,760
580
141
6
0
377,133
1
W
Ymir
12,096
550
61
3
0
456,307
3
L
Ares
9,315
423
7
0
0
362,491
2
W
Mercury
9,772
444
81
4
0
399,628
0
L
Chaac
10,968
499
131
6
0
379,371
2
L
Hades
8,549
389
53
2
0
350,401
1
L
Serqet
8,102
368
68
3
0
387,657
0
W
Anubis
13,730
624
160
7
0
384,608
1
W
Bellona
9,887
449
52
2
0
344,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role