Player Matchup

Sylvanus
Sylvanus
ImAMonsterHaHaHa
Sylvanus
Level 29
God Stats
5W - 4L
1,849 SR
Queue Stats
35W - 18L
1,609 Elo+
Party 1
Medusa
Medusa
MgNexi
Medusa
Level 105
God Stats
1W - 0L
1,822 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Osiris
Osiris
Tedstr
Osiris
Level 129
God Stats
2W - 2L
1,721 SR
Queue Stats
24W - 12L
1,717 Elo+
Party 1
Janus
Janus
Thund3rTh1ghs
Janus
Level 119
God Stats
1W - 0L
1,642 SR
Queue Stats
13W - 9L
1,592 Elo+
Party 1
Fenrir
Fenrir
iiTAFFSHOTZii
Fenrir
Level 116
God Stats
3W - 0L
1,912 SR
Queue Stats
18W - 13L
1,566 Elo+
Party 1
Team Averages
Level 100
1,789 SR
1,597 Elo+

VS

Team Averages
Level 84
1,638 SR
1,501 Elo+
Loki
Loki
ChunkyLover69
Loki
Level 125
God Stats
7W - 6L
1,670 SR
Queue Stats
234W - 206L
1,520 Elo+
Party 2
Artemis
Artemis
CoachMidas
Artemis
Level 48
God Stats
9W - 10L
1,575 SR
Queue Stats
55W - 68L
1,467 Elo+
Party 2
Ymir
Ymir
JokerShrimp
Ymir
Level 29
God Stats
42W - 38L
1,564 SR
Queue Stats
74W - 80L
1,476 Elo+
Party 2
Chaac
Chaac
KittensMcTavish
Chaac
Level 102
God Stats
0W - 1L
1,857 SR
Queue Stats
138W - 116L
1,564 Elo+
Party 2
Eset
Eset
SolidShrimp
Eset
Level 115
God Stats
8W - 8L
1,526 SR
Queue Stats
245W - 221L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 8
6,456
646
4,497
5,174
3,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
MgNexi
Medusa
11
7 / 0 / 4
6,777
678
6,415
2,764
822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Tedstr
Osiris
13
7 / 0 / 0
7,873
787
7,062
5,615
5,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 3 / 0
6,664
666
2,523
4,762
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 4 / 1
5,487
549
2,386
6,953
2,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
6,239
624
4,462
5,100
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
CoachMidas
Artemis
7
0 / 7 / 0
4,092
409
2,370
6,603
1,202
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 4 / 0
4,325
433
680
7,229
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 4 / 0
4,943
494
1,978
7,881
3,710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 3 / 0
6,128
613
3,748
5,304
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
20
Kills
7
7
Deaths
20
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
L
Artemis
CoachMidas
Artemis
0
7
0
0
W
4
0
8
8
L
0
4
0
0
L
0
4
0
0
W
Medusa
MgNexi
Medusa
7
0
4
9
L
3
3
0
1
W
Osiris
Tedstr
Osiris
7
0
0
7
W
2
3
0
0.67
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,883
Damage
13,238
25,268
Taken
32,117
14,022
Mitigated
11,890
7,417
Healing
6,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,462
1,417
0
649
5,100
1,918
0
698
4,297
0
33,077
L
Artemis
CoachMidas
Artemis
2,370
1,208
0
562
6,603
1,202
0
2,187
4,416
0
15,463
W
4,497
1,394
854
2,622
5,174
3,855
967
719
4,455
17,532
5,493
L
680
164
0
1,002
7,229
3,192
0
1,742
5,487
9,115
0
L
1,978
340
0
3,171
7,881
3,710
0
182
7,699
0
22,661
W
Medusa
MgNexi
Medusa
6,415
2,938
0
0
2,764
822
1,558
226
2,538
0
38,879
L
3,748
43
0
1,075
5,304
1,868
0
1,588
3,584
33,588
0
W
Osiris
Tedstr
Osiris
7,062
2,765
0
1,189
5,615
5,385
492
151
5,464
0
42,427
W
2,523
71
0
983
4,762
1,320
889
1,698
3,064
36,166
0
W
2,386
368
0
1,769
6,953
2,640
0
1,634
5,319
0
26,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,257
Gold Earned
25,727
319
Minions Killed
251
0
Camps Cleared
0
968,124
Distance Traveled
955,073
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,239
624
64
6
0
218,564
3
L
Artemis
4,092
409
35
4
0
176,349
2
W
Sylvanus
6,456
646
54
5
0
165,236
0
L
Ymir
4,325
433
13
1
0
166,447
1
L
Chaac
4,943
494
61
6
0
196,196
2
W
Medusa
6,777
678
54
5
0
200,958
2
L
Eset
6,128
613
78
8
0
197,517
3
W
Osiris
7,873
787
82
8
0
212,899
1
W
Janus
6,664
666
78
8
0
179,741
3
W
Fenrir
5,487
549
51
5
0
209,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role