Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
INAROS-JP
Anhur
Level 75
God Stats
1W - 0L
1,309 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Tribunator
Medusa
Level 160
God Stats
18W - 12L
1,507 SR
Queue Stats
694W - 733L
1,431 Elo+
Party 3
Artio
Artio
mousyatina
Artio
Level 159
God Stats
4W - 2L
1,397 SR
Queue Stats
751W - 791L
1,407 Elo+
Solo
Khepri
Khepri
qmanmatt
Khepri
Level 69
God Stats
15W - 10L
1,539 SR
Queue Stats
590W - 600L
1,451 Elo+
Solo
Team Averages
Level 125
1,450 SR
1,458 Elo+

VS

Team Averages
Level 72
1,449 SR
1,474 Elo+
Anhur
Anhur
BLACKBUURN13
Anhur
Level 66
God Stats
2W - 3L
1,250 SR
Queue Stats
245W - 258L
1,413 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BlackGrif
Morgan Le Fay
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,647 Elo+
Party 2
Arachne
Arachne
Drea7311
Arachne
Level 102
God Stats
2W - 2L
1,310 SR
Queue Stats
367W - 384L
1,391 Elo+
Solo
Xbalanque
Xbalanque
Manudu2a
Xbalanque
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
dramaseter
Baba Yaga
Level 87
God Stats
6W - 3L
1,688 SR
Queue Stats
261W - 270L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
10 / 1 / 15
11,800
983
10,713
12,956
13,078
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
INAROS-JP
Anhur
17
5 / 2 / 18
10,307
859
14,448
11,071
5,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Tribunator
Medusa
17
11 / 4 / 7
11,116
926
12,146
11,460
5,377
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
15
3 / 4 / 15
10,000
833
6,937
18,397
26,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
qmanmatt
Khepri
18
1 / 0 / 23
10,103
842
6,574
12,099
11,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 4
9,841
820
7,264
11,379
4,137
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
BlackGrif
Morgan Le Fay
15
1 / 6 / 4
8,132
678
8,320
10,877
4,392
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Drea7311
Arachne
13
1 / 6 / 7
7,764
647
11,102
10,285
4,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Manudu2a
Xbalanque
12
0 / 8 / 6
7,528
627
7,156
11,675
4,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
dramaseter
Baba Yaga
17
4 / 4 / 6
9,674
806
10,195
11,201
5,292
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
38
30
Kills
11
11
Deaths
30
78
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
10
1
15
17.5
L
5
6
4
1.17
L
Morgan Le Fay
BlackGrif
Morgan Le Fay
1
6
4
0.5
L
Arachne
Drea7311
Arachne
1
6
7
0.75
W
Anhur
INAROS-JP
Anhur
5
2
18
7
L
Xbalanque
Manudu2a
Xbalanque
0
8
6
0.38
W
Medusa
Tribunator
Medusa
11
4
7
3.63
L
Baba Yaga
dramaseter
Baba Yaga
4
4
6
1.75
W
Artio
3
4
15
2.63
W
Khepri
qmanmatt
Khepri
1
0
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,818
Damage
44,037
65,983
Taken
55,417
61,806
Mitigated
22,381
29,056
Healing
13,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,713
1,131
3,764
4,043
12,956
13,078
739
2,789
10,167
0
22,205
L
7,264
2,299
876
1,519
11,379
4,137
0
2,099
9,280
0
10,522
L
Morgan Le Fay
BlackGrif
Morgan Le Fay
8,320
1,408
407
717
10,877
4,392
0
2,876
8,001
23,398
0
L
Arachne
Drea7311
Arachne
11,102
8,516
741
1,989
10,285
4,477
0
3,341
6,944
0
14,408
W
Anhur
INAROS-JP
Anhur
14,448
5,694
0
2,458
11,071
5,456
2,563
3,668
7,403
0
36,514
L
Xbalanque
Manudu2a
Xbalanque
7,156
3,269
575
1,758
11,675
4,083
0
3,055
8,620
0
14,038
W
Medusa
Tribunator
Medusa
12,146
4,111
1,094
1,942
11,460
5,377
1,500
3,663
7,797
0
28,680
L
Baba Yaga
dramaseter
Baba Yaga
10,195
641
1,617
3,444
11,201
5,292
0
2,140
9,061
24,488
0
W
Artio
6,937
138
3,662
4,479
18,397
26,268
213
5,164
13,233
21,123
0
W
Khepri
qmanmatt
Khepri
6,574
387
3,278
4,336
12,099
11,627
290
3,231
8,868
23,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,326
Gold Earned
42,939
173
Minions Killed
89
0
Camps Cleared
0
1,229,056
Distance Traveled
1,029,709
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,800
983
18
2
0
253,652
1
L
Anhur
9,841
820
10
1
0
186,971
0
L
Morgan Le Fay
8,132
678
27
2
0
197,218
0
L
Arachne
7,764
647
8
1
0
238,077
0
W
Anhur
10,307
859
47
4
0
238,108
0
L
Xbalanque
7,528
627
17
1
0
193,589
0
W
Medusa
11,116
926
44
4
0
224,695
0
L
Baba Yaga
9,674
806
27
2
0
213,854
2
W
Artio
10,000
833
23
2
0
235,504
4
W
Khepri
10,103
842
41
3
0
277,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role