Player Matchup

Anubis
Anubis
 
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dreytn
Ah Muzen Cab
Level 55
God Stats
2W - 1L
1,821 SR
Queue Stats
196W - 193L
1,482 Elo+
Solo
Horus
Horus
darquiii
Horus
Level 122
God Stats
14W - 10L
1,571 SR
Queue Stats
908W - 921L
1,511 Elo+
Solo
Bastet
Bastet
sapoXD90
Bastet
Level 86
God Stats
3W - 5L
1,408 SR
Queue Stats
69W - 83L
1,411 Elo+
Party 1
Agni
Agni
zXIMENESz
Agni
Level 46
God Stats
1W - 6L
1,340 SR
Queue Stats
126W - 169L
1,384 Elo+
Solo
Team Averages
Level 90
1,528 SR
1,458 Elo+

VS

Team Averages
Level 98
1,488 SR
1,466 Elo+
Cerberus
Cerberus
Cerbero-099
Cerberus
Level 49
God Stats
14W - 19L
1,475 SR
Queue Stats
159W - 167L
1,432 Elo+
Solo
Fenrir
Fenrir
Ksanderr
Fenrir
Level 129
God Stats
4W - 1L
1,566 SR
Queue Stats
541W - 554L
1,465 Elo+
Solo
Izanami
Izanami
ZuluKabulu
Izanami
Level 84
God Stats
42W - 25L
1,581 SR
Queue Stats
479W - 451L
1,499 Elo+
Solo
Zeus
Zeus
pesset1337
Zeus
Level 99
God Stats
72W - 52L
1,572 SR
Queue Stats
130W - 129L
1,486 Elo+
Solo
Odin
Odin
xZerefe
Odin
Level 129
God Stats
1W - 1L
1,248 SR
Queue Stats
187W - 193L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
5 / 9 / 3
11,730
510
17,593
20,681
9,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Dreytn
Ah Muzen Cab
18
5 / 8 / 2
11,566
503
16,095
20,107
7,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
darquiii
Horus
15
1 / 4 / 7
10,654
463
6,034
20,506
13,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
sapoXD90
Bastet
17
2 / 9 / 5
10,847
472
12,248
22,988
8,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Agni
14
3 / 9 / 1
9,915
431
9,092
15,368
4,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cerbero-099
Cerberus
13
0 / 3 / 9
9,278
403
5,674
15,605
8,927
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Ksanderr
Fenrir
20
8 / 4 / 10
12,812
557
15,766
20,201
8,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ZuluKabulu
Izanami
20
13 / 3 / 4
14,093
613
24,039
20,684
8,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
14 / 3 / 3
14,135
615
23,269
12,692
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
xZerefe
Odin
16
3 / 3 / 13
11,144
485
6,632
18,433
15,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
77
16
Kills
38
39
Deaths
16
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
9
3
0.72
W
Cerberus
Cerbero-099
Cerberus
0
3
9
1.5
L
Ah Muzen Cab
Dreytn
Ah Muzen Cab
5
8
2
0.75
W
Fenrir
Ksanderr
Fenrir
8
4
10
3.25
W
Izanami
ZuluKabulu
Izanami
13
3
4
5
L
Horus
darquiii
Horus
1
4
7
1.13
W
14
3
3
5.17
L
Bastet
sapoXD90
Bastet
2
9
5
0.5
W
Odin
xZerefe
Odin
3
3
13
3.17
L
Agni
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,062
Damage
75,380
99,650
Taken
87,615
43,857
Mitigated
45,450
26,543
Healing
24,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
17,593
626
0
5,027
20,681
9,424
1,215
6,666
13,905
85,841
0
W
Cerberus
Cerbero-099
Cerberus
5,674
250
0
3,978
15,605
8,927
319
7,719
7,850
38,228
0
L
Ah Muzen Cab
Dreytn
Ah Muzen Cab
16,095
9,096
0
5,329
20,107
7,417
350
2,699
17,336
0
87,700
W
Fenrir
Ksanderr
Fenrir
15,766
3,518
0
9,375
20,201
8,687
706
5,896
14,171
0
90,450
W
Izanami
ZuluKabulu
Izanami
24,039
17,006
0
7,581
20,684
8,757
3,199
2,588
18,052
0
142,558
L
Horus
darquiii
Horus
6,034
2,265
3,904
5,408
20,506
13,338
66
3,784
16,520
0
19,841
W
23,269
1,864
0
1,239
12,692
4,031
715
5,384
7,042
98,748
0
L
Bastet
sapoXD90
Bastet
12,248
2,839
0
4,020
22,988
8,697
0
5,503
17,405
0
72,751
W
Odin
xZerefe
Odin
6,632
1,954
0
2,784
18,433
15,048
88
4,641
13,750
0
33,497
L
Agni
9,092
593
71
2,784
15,368
4,981
142
9,441
5,541
57,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,712
Gold Earned
61,462
505
Minions Killed
682
0
Camps Cleared
0
1,905,817
Distance Traveled
2,007,701
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,730
510
151
7
0
316,808
0
W
Cerberus
9,278
403
81
4
0
305,207
3
L
Ah Muzen Cab
11,566
503
128
6
0
389,089
0
W
Fenrir
12,812
557
144
6
0
464,409
5
W
Izanami
14,093
613
229
10
0
383,744
3
L
Horus
10,654
463
28
1
0
431,465
11
W
Zeus
14,135
615
181
8
0
410,148
3
L
Bastet
10,847
472
93
4
0
450,278
2
W
Odin
11,144
485
47
2
0
444,193
7
L
Agni
9,915
431
105
5
0
318,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role