Player Matchup

Thanatos
Thanatos
Bestico
Thanatos
Level 14
God Stats
0W - 1L
1,320 SR
Queue Stats
7W - 8L
1,739 Elo+
Solo
Danzaburou
Danzaburou
DeysTro
Danzaburou
Level 28
God Stats
13W - 11L
1,423 SR
Queue Stats
58W - 61L
1,374 Elo+
Party 3
Kuzenbo
Kuzenbo
Kaxxig
Kuzenbo
Level 15
God Stats
3W - 6L
1,506 SR
Queue Stats
178W - 194L
1,422 Elo+
Solo
Cernunnos
Cernunnos
Kezoku
Cernunnos
Level 27
God Stats
6W - 6L
1,539 SR
Queue Stats
40W - 35L
1,374 Elo+
Party 3
Kukulkan
Kukulkan
Potopon
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,201 Elo+
Solo
Team Averages
Level 17
1,458 SR
1,422 Elo+

VS

Team Averages
Level 23
1,425 SR
1,435 Elo+
Cthulhu
Cthulhu
EL_AsEzInOx
Cthulhu
Level 29
God Stats
14W - 11L
1,603 SR
Queue Stats
112W - 108L
1,415 Elo+
Party 2
Loki
Loki
Garel20
Loki
Level 27
God Stats
7W - 6L
1,427 SR
Queue Stats
118W - 101L
1,484 Elo+
Party 1
Nu Wa
Nu Wa
Krumper0
Nu Wa
Level 29
God Stats
1W - 0L
1,320 SR
Queue Stats
43W - 38L
1,538 Elo+
Solo
Artemis
Artemis
Ufaaaaa
Artemis
Level 4
God Stats
12W - 10L
1,192 SR
Queue Stats
17W - 12L
1,327 Elo+
Party 1
Guan Yu
Guan Yu
aMGreedy
Guan Yu
Level 28
God Stats
13W - 6L
1,583 SR
Queue Stats
89W - 100L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bestico
Thanatos
14
3 / 11 / 2
9,038
393
3,572
19,449
7,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
DeysTro
Danzaburou
17
1 / 10 / 4
10,585
460
10,476
20,507
7,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Kaxxig
Kuzenbo
14
3 / 10 / 2
9,849
428
9,588
19,815
25,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Kezoku
Cernunnos
20
5 / 3 / 1
12,822
557
15,515
19,466
7,735
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Potopon
Kukulkan
6
0 / 2 / 2
6,614
288
0
4,047
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EL_AsEzInOx
Cthulhu
16
6 / 4 / 5
11,527
501
7,255
15,561
8,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
Garel20
Loki
20
9 / 2 / 9
14,289
621
13,455
15,811
8,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
Krumper0
Nu Wa
20
8 / 2 / 8
13,844
602
17,005
12,649
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Ufaaaaa
Artemis
20
12 / 3 / 8
13,975
608
16,615
13,527
6,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
aMGreedy
Guan Yu
17
1 / 3 / 5
11,223
488
6,145
16,984
8,369
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
12
Kills
36
36
Deaths
14
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bestico
Thanatos
3
11
2
0.36
L
Danzaburou
DeysTro
Danzaburou
1
10
4
0.3
W
Cthulhu
EL_AsEzInOx
Cthulhu
6
4
5
2.13
W
Loki
Garel20
Loki
9
2
9
6.75
L
Kuzenbo
Kaxxig
Kuzenbo
3
10
2
0.4
L
Cernunnos
Kezoku
Cernunnos
5
3
1
1.83
W
Nu Wa
Krumper0
Nu Wa
8
2
8
6
L
Kukulkan
Potopon
Kukulkan
0
2
2
0.5
W
Artemis
Ufaaaaa
Artemis
12
3
8
5.33
W
Guan Yu
aMGreedy
Guan Yu
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,151
Damage
60,475
83,284
Taken
74,532
48,400
Mitigated
37,397
21,015
Healing
20,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bestico
Thanatos
3,572
589
0
7,666
19,449
7,356
0
5,517
13,598
0
50,376
L
Danzaburou
DeysTro
Danzaburou
10,476
4,944
0
4,430
20,507
7,044
600
4,253
15,977
0
86,282
W
Cthulhu
EL_AsEzInOx
Cthulhu
7,255
315
129
1,759
15,561
8,905
615
2,932
12,629
47,993
0
W
Loki
Garel20
Loki
13,455
4,344
0
4,531
15,811
8,527
2,134
1,162
14,250
0
118,685
L
Kuzenbo
Kaxxig
Kuzenbo
9,588
2,905
0
1,423
19,815
25,359
119
5,726
13,612
41,677
0
L
Cernunnos
Kezoku
Cernunnos
15,515
5,489
0
7,496
19,466
7,735
0
5,032
14,126
0
99,387
W
Nu Wa
Krumper0
Nu Wa
17,005
4,595
0
3,523
12,649
5,076
5,041
2,515
10,134
102,327
0
L
Kukulkan
Potopon
Kukulkan
0
0
0
0
4,047
906
0
2,197
1,656
808
0
W
Artemis
Ufaaaaa
Artemis
16,615
9,495
0
4,017
13,527
6,520
4,189
3,394
10,133
0
91,007
W
Guan Yu
aMGreedy
Guan Yu
6,145
1,840
685
5,451
16,984
8,369
3,010
2,351
14,633
0
60,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,908
Gold Earned
64,858
467
Minions Killed
709
0
Camps Cleared
0
1,615,591
Distance Traveled
2,114,470
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,038
393
74
3
0
397,576
1
L
Danzaburou
10,585
460
149
6
0
372,305
1
W
Cthulhu
11,527
501
86
4
0
390,654
1
W
Loki
14,289
621
176
8
0
472,414
2
L
Kuzenbo
9,849
428
47
2
0
399,470
0
L
Cernunnos
12,822
557
195
8
0
414,059
5
W
Nu Wa
13,844
602
172
7
0
404,752
4
L
Kukulkan
6,614
288
2
0
0
32,181
0
W
Artemis
13,975
608
159
7
0
404,154
0
W
Guan Yu
11,223
488
116
5
0
442,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role