Player Matchup

Xbalanque
Xbalanque
DeathGodThanatos
Xbalanque
Level 129
God Stats
2W - 2L
1,750 SR
Queue Stats
309W - 257L
1,640 Elo+
Party 2
Chang'e
Chang'e
Esquilo087
Chang'e
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 14L
1,390 Elo+
Party 1
Ne Zha
Ne Zha
Karmaleao
Ne Zha
Level 47
God Stats
9W - 11L
1,500 SR
Queue Stats
94W - 74L
1,554 Elo+
Solo
Tiamat
Tiamat
Kinguito
Tiamat
Level 40
God Stats
0W - 5L
1,286 SR
Queue Stats
1W - 9L
1,264 Elo+
Party 1
Osiris
Osiris
ZodeeN
Osiris
Level 24
God Stats
1W - 4L
1,503 SR
Queue Stats
42W - 33L
1,512 Elo+
Party 2
Team Averages
Level 54
1,508 SR
1,472 Elo+

VS

Team Averages
Level 87
1,479 SR
1,544 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Mathalon
Ymir
Level 40
God Stats
2W - 1L
1,280 SR
Queue Stats
92W - 109L
1,404 Elo+
Party 3
Hou Yi
Hou Yi
UserUnknown27
Hou Yi
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 101L
1,513 Elo+
Solo
Poseidon
Poseidon
mastodonteak47
Poseidon
Level 41
God Stats
5W - 3L
1,574 SR
Queue Stats
95W - 41L
1,703 Elo+
Solo
Thanatos
Thanatos
xMaTeUsJaQuEsx
Thanatos
Level 156
God Stats
24W - 11L
1,539 SR
Queue Stats
169W - 113L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
15
6 / 6 / 0
9,537
530
15,788
13,655
4,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Esquilo087
Chang'e
13
2 / 8 / 4
8,842
491
4,943
12,099
3,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
Karmaleao
Ne Zha
6
0 / 3 / 1
6,058
337
2,335
5,110
984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Kinguito
Tiamat
15
1 / 6 / 2
9,120
507
4,608
11,085
4,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
ZodeeN
Osiris
13
0 / 4 / 2
7,708
428
2,271
10,595
7,680
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
6 / 1 / 2
10,042
558
7,184
9,457
10,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
14
4 / 2 / 9
9,372
521
4,560
10,966
10,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 3 / 6
9,954
553
6,807
14,226
4,494
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
14
2 / 1 / 6
8,911
495
4,607
5,101
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
18
11 / 2 / 2
10,954
609
11,838
11,404
5,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
9
Kills
27
27
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
1
2
7
L
Xbalanque
6
6
0
1
L
Chang'e
Esquilo087
Chang'e
2
8
4
0.5
L
Ne Zha
Karmaleao
Ne Zha
0
3
1
0.17
L
Tiamat
Kinguito
Tiamat
1
6
2
0.33
W
Ymir
4
2
9
4.25
W
4
3
6
2.33
L
Osiris
ZodeeN
Osiris
0
4
2
0.25
W
Poseidon
2
1
6
5
W
Thanatos
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,945
Damage
34,996
52,544
Taken
51,154
21,096
Mitigated
32,623
12,323
Healing
27,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,184
1,364
0
4,283
9,457
10,661
45
1,235
8,180
0
52,005
L
Xbalanque
15,788
8,351
0
2,709
13,655
4,287
1,268
1,875
11,691
0
76,271
L
Chang'e
Esquilo087
Chang'e
4,943
460
1,472
2,697
12,099
3,267
181
2,300
9,799
17,395
0
L
Ne Zha
Karmaleao
Ne Zha
2,335
801
0
1,708
5,110
984
0
373
4,647
0
16,039
L
Tiamat
Kinguito
Tiamat
4,608
833
0
2,716
11,085
4,878
508
3,117
7,550
57,109
0
W
Ymir
4,560
1,285
62
3,472
10,966
10,596
691
1,654
9,307
22,592
0
W
6,807
3,861
0
7,878
14,226
4,494
3,116
2,296
11,920
0
77,744
L
Osiris
ZodeeN
Osiris
2,271
499
0
1,021
10,595
7,680
0
980
8,698
1,549
36,329
W
Poseidon
4,607
273
0
250
5,101
1,409
0
2,073
2,814
46,189
0
W
Thanatos
11,838
3,706
0
11,126
11,404
5,463
726
2,076
9,256
0
86,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,265
Gold Earned
49,233
408
Minions Killed
505
0
Camps Cleared
0
1,366,477
Distance Traveled
1,656,263
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,042
558
97
5
0
371,211
7
L
Xbalanque
9,537
530
126
7
0
309,330
3
L
Chang'e
8,842
491
24
1
0
285,133
3
L
Ne Zha
6,058
337
40
2
0
133,784
1
L
Tiamat
9,120
507
136
8
0
305,207
0
W
Ymir
9,372
521
46
3
0
337,976
0
W
Hou Yi
9,954
553
127
7
0
311,300
5
L
Osiris
7,708
428
82
5
0
333,023
6
W
Poseidon
8,911
495
96
5
0
297,449
2
W
Thanatos
10,954
609
139
8
0
338,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role