Player Matchup

Scylla
Scylla
SidewardVirus11
Scylla
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Loki
Loki
TacticFanatic97
Loki
Level 62
God Stats
10W - 12L
1,578 SR
Queue Stats
185W - 201L
1,422 Elo+
Party 1
Kukulkan
Kukulkan
Xaevk
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,392 Elo+
Solo
Cthulhu
Cthulhu
YeetDude3993
Cthulhu
Level 24
God Stats
26W - 12L
1,464 SR
Queue Stats
60W - 49L
1,407 Elo+
Party 1
Apollo
Apollo
xKevinTC
Apollo
Level 3
God Stats
2W - 1L
1,717 SR
Queue Stats
2W - 1L
1,683 Elo+
Solo
Team Averages
Level 21
1,552 SR
1,481 Elo+

VS

Team Averages
Level 20
1,424 SR
1,360 Elo+
Arachne
Arachne
Ashez_Anarchy
Arachne
Level 3
God Stats
0W - 2L
1,255 SR
Queue Stats
99W - 96L
1,377 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Eveekat07
Morgan Le Fay
Level 29
God Stats
2W - 3L
1,266 SR
Queue Stats
69W - 140L
1,307 Elo+
Solo
Medusa
Medusa
Sup3r5andG0d
Medusa
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 24L
1,172 Elo+
Solo
Mulan
Mulan
UnLuckY2421
Mulan
Level 29
God Stats
3W - 3L
1,449 SR
Queue Stats
9W - 8L
1,479 Elo+
Solo
Charybdis
Charybdis
ewerxboy
Charybdis
Level 12
God Stats
8W - 6L
1,650 SR
Queue Stats
26W - 21L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,124
471
1,327
5,885
1,513
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
8 / 1 / 1
8,040
618
6,559
9,459
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Xaevk
Kukulkan
10
2 / 3 / 4
6,689
515
5,000
4,760
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
YeetDude3993
Cthulhu
11
5 / 2 / 6
7,285
560
6,858
11,156
7,603
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
xKevinTC
Apollo
15
8 / 1 / 4
9,011
693
9,166
7,010
2,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
1 / 2 / 4
6,537
503
2,921
8,436
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Eveekat07
Morgan Le Fay
10
1 / 5 / 1
6,418
494
3,082
9,029
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
10
3 / 11 / 0
6,527
502
4,325
10,164
2,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 4 / 1
7,263
559
9,103
8,140
3,377
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
ewerxboy
Charybdis
10
0 / 2 / 1
5,423
417
1,671
6,238
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
23
Kills
11
12
Deaths
24
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
2
4
1.5
L
Morgan Le Fay
Eveekat07
Morgan Le Fay
1
5
1
0.3
W
0
5
3
0.3
L
Medusa
3
11
0
0.27
W
8
1
1
8.5
L
6
4
1
1.63
W
Kukulkan
Xaevk
Kukulkan
2
3
4
1.33
W
Cthulhu
YeetDude3993
Cthulhu
5
2
6
4
L
Charybdis
ewerxboy
Charybdis
0
2
1
0.25
W
Apollo
xKevinTC
Apollo
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,910
Damage
21,102
38,270
Taken
42,007
16,173
Mitigated
13,313
11,376
Healing
6,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
2,921
1,876
0
1,427
8,436
2,799
136
2,586
5,666
0
36,698
L
Morgan Le Fay
Eveekat07
Morgan Le Fay
3,082
299
0
1,456
9,029
2,945
560
2,979
5,876
26,780
0
W
1,327
693
0
203
5,885
1,513
34
0
5,885
14,926
0
L
Medusa
4,325
2,145
0
210
10,164
2,633
662
2,498
7,648
0
24,354
W
6,559
2,218
50
4,787
9,459
3,078
63
811
8,648
0
38,828
L
9,103
2,373
0
1,344
8,140
3,377
0
3,020
5,094
0
33,926
W
Kukulkan
Xaevk
Kukulkan
5,000
47
0
722
4,760
1,580
973
890
3,870
28,145
0
W
Cthulhu
YeetDude3993
Cthulhu
6,858
535
570
2,718
11,156
7,603
340
1,381
9,775
23,413
0
L
Charybdis
ewerxboy
Charybdis
1,671
943
0
1,756
6,238
1,559
0
1,694
4,538
0
21,552
W
Apollo
xKevinTC
Apollo
9,166
4,816
0
2,326
7,010
2,399
3,300
0
7,010
0
69,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,149
Gold Earned
32,168
329
Minions Killed
254
0
Camps Cleared
0
1,241,470
Distance Traveled
1,209,013
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,537
503
65
5
0
269,538
0
L
Morgan Le Fay
6,418
494
51
4
0
213,036
0
W
Scylla
6,124
471
34
3
0
182,796
2
L
Medusa
6,527
502
41
3
0
225,682
0
W
Loki
8,040
618
76
6
0
313,991
3
L
Mulan
7,263
559
60
5
0
266,227
3
W
Kukulkan
6,689
515
50
4
0
221,417
1
W
Cthulhu
7,285
560
31
2
0
280,816
5
L
Charybdis
5,423
417
37
3
0
234,530
3
W
Apollo
9,011
693
138
11
0
242,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role