Player Matchup

Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DCaudwell
Jormungandr
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,382 Elo+
Solo
Tyr
Tyr
MoguMelody
Tyr
Level 144
God Stats
3W - 1L
1,588 SR
Queue Stats
129W - 91L
1,568 Elo+
Party 1
Anubis
Anubis
SUCE006
Anubis
Level 154
God Stats
2W - 0L
1,483 SR
Queue Stats
92W - 83L
1,512 Elo+
Solo
Chang'e
Chang'e
snivy77
Chang'e
Level 158
God Stats
1W - 2L
1,759 SR
Queue Stats
114W - 93L
1,524 Elo+
Party 1
Team Averages
Level 136
1,566 SR
1,497 Elo+

VS

Team Averages
Level 140
1,497 SR
1,526 Elo+
Fafnir
Fafnir
Nobody27
Fafnir
Level 123
God Stats
0W - 2L
1,296 SR
Queue Stats
154W - 157L
1,543 Elo+
Solo
Hercules
Hercules
Ortel
Hercules
Level 141
God Stats
8W - 10L
1,488 SR
Queue Stats
539W - 551L
1,522 Elo+
Solo
Yemoja
Yemoja
SoliD69
Yemoja
Level 146
God Stats
2W - 1L
1,829 SR
Queue Stats
113W - 121L
1,505 Elo+
Solo
Da Ji
Da Ji
Teutonius
Da Ji
Level 156
God Stats
3W - 6L
1,366 SR
Queue Stats
667W - 660L
1,498 Elo+
Solo
Scylla
Scylla
eneacz
Scylla
Level 135
God Stats
2W - 3L
1,505 SR
Queue Stats
177W - 179L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
6 / 1 / 19
11,630
684
18,946
18,532
20,919
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
DCaudwell
Jormungandr
20
9 / 5 / 13
12,380
728
24,458
21,518
16,522
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 5 / 16
12,195
717
24,564
21,641
29,724
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Anubis
SUCE006
Anubis
20
6 / 3 / 19
13,191
776
39,484
19,188
11,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
snivy77
Chang'e
19
1 / 0 / 20
10,884
640
11,419
10,626
6,102
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Nobody27
Fafnir
15
1 / 8 / 8
9,801
577
13,255
36,179
34,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hercules
Ortel
Hercules
20
6 / 2 / 7
11,951
703
18,000
33,508
30,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yemoja
SoliD69
Yemoja
18
1 / 3 / 10
10,043
591
9,900
22,375
25,181
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
Teutonius
Da Ji
18
3 / 8 / 4
11,006
647
8,557
20,640
10,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
eneacz
Scylla
16
1 / 8 / 6
9,800
576
17,233
19,733
8,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
47
29
Kills
12
14
Deaths
29
87
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
19
15.5
W
Jormungandr
DCaudwell
Jormungandr
9
5
13
3.1
W
7
5
16
3
L
Fafnir
Nobody27
Fafnir
1
8
8
0.63
L
Hercules
Ortel
Hercules
6
2
7
4.75
W
Anubis
SUCE006
Anubis
6
3
19
5.17
L
Yemoja
SoliD69
Yemoja
1
3
10
2
L
Da Ji
Teutonius
Da Ji
3
8
4
0.63
L
Scylla
eneacz
Scylla
1
8
6
0.5
W
Chang'e
snivy77
Chang'e
1
0
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,871
Damage
66,945
91,505
Taken
132,435
84,782
Mitigated
108,986
51,224
Healing
55,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
18,946
4,605
2,770
3,756
18,532
20,919
339
8,668
9,864
0
32,668
W
Jormungandr
DCaudwell
Jormungandr
24,458
5,512
2,121
5,091
21,518
16,522
1,437
9,300
12,218
42,487
0
W
24,564
2,060
0
4,615
21,641
29,724
296
8,411
13,230
0
34,615
L
Fafnir
Nobody27
Fafnir
13,255
4,956
292
9,502
36,179
34,929
18
20,940
15,239
25,016
0
L
Hercules
Ortel
Hercules
18,000
3,716
2,523
15,381
33,508
30,796
0
17,800
15,708
0
26,648
W
Anubis
SUCE006
Anubis
39,484
2,238
528
9,867
19,188
11,515
723
8,195
10,993
74,300
0
L
Yemoja
SoliD69
Yemoja
9,900
2,761
13,728
6,361
22,375
25,181
270
12,875
9,500
24,088
0
L
Da Ji
Teutonius
Da Ji
8,557
1,035
792
2,988
20,640
10,002
0
14,765
5,875
0
26,376
L
Scylla
eneacz
Scylla
17,233
3,812
1,008
2,586
19,733
8,078
76
8,981
10,752
42,482
0
W
Chang'e
snivy77
Chang'e
11,419
2,536
15,191
7,285
10,626
6,102
1,430
5,814
4,812
20,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,280
Gold Earned
52,601
165
Minions Killed
149
0
Camps Cleared
0
1,641,327
Distance Traveled
1,386,168
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,630
684
30
2
0
372,861
5
W
Jormungandr
12,380
728
24
1
0
296,303
0
W
Tyr
12,195
717
24
1
0
356,376
4
L
Fafnir
9,801
577
19
1
0
257,244
0
L
Hercules
11,951
703
14
1
0
364,017
0
W
Anubis
13,191
776
70
4
0
283,256
0
L
Yemoja
10,043
591
20
1
0
255,061
4
L
Da Ji
11,006
647
39
2
0
255,032
2
L
Scylla
9,800
576
57
3
0
254,814
1
W
Chang'e
10,884
640
17
1
0
332,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role