Player Matchup

Neith
Neith
IronManSam HD
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 48L
1,224 Elo+
Solo
Khepri
Khepri
Tibulis
Khepri
Level 155
God Stats
18W - 3L
1,747 SR
Queue Stats
534W - 289L
1,720 Elo+
Party 1
Thoth
Thoth
missita62
Thoth
Level 29
God Stats
19W - 8L
1,663 SR
Queue Stats
170W - 55L
1,744 Elo+
Party 1
Team Averages
Level 69
1,637 SR
1,563 Elo+

VS

Team Averages
Level 54
1,525 SR
1,384 Elo+
Anubis
Anubis
GeekAt420dotcom
Anubis
Level 124
God Stats
17W - 15L
1,507 SR
Queue Stats
118W - 156L
1,391 Elo+
Solo
Cthulhu
Cthulhu
JakeWhite015
Cthulhu
Level 17
God Stats
7W - 5L
1,652 SR
Queue Stats
17W - 16L
1,455 Elo+
Solo
Kali
Kali
j_lorca31
Kali
Level 21
God Stats
0W - 1L
1,414 SR
Queue Stats
2W - 8L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 4
6,824
682
3,180
6,151
1,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Tibulis
Khepri
12
5 / 0 / 5
8,058
806
5,014
7,605
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
missita62
Thoth
12
4 / 0 / 8
7,850
785
14,295
5,646
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
6,097
610
4,465
8,095
3,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
JakeWhite015
Cthulhu
10
1 / 3 / 3
6,760
676
4,689
8,750
6,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
9
2 / 4 / 1
6,675
668
5,085
9,008
3,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
12
Kills
5
5
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
3
5
4
1
L
Cthulhu
JakeWhite015
Cthulhu
1
3
3
0.83
W
Khepri
Tibulis
Khepri
5
0
5
7.5
L
Kali
2
4
1
0.63
W
Thoth
missita62
Thoth
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,489
Damage
14,239
19,402
Taken
25,853
10,230
Mitigated
13,436
7,082
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,465
103
0
1,922
8,095
3,578
0
7,121
974
16,381
0
W
3,180
1,147
249
441
6,151
1,644
654
3,334
2,817
0
8,069
L
Cthulhu
JakeWhite015
Cthulhu
4,689
952
0
1,033
8,750
6,062
0
6,014
2,736
16,560
0
W
Khepri
Tibulis
Khepri
5,014
643
441
2,300
7,605
6,564
0
2,510
5,095
14,289
0
L
Kali
5,085
2,497
0
1,402
9,008
3,796
0
6,543
2,465
0
13,649
W
Thoth
missita62
Thoth
14,295
643
0
3,651
5,646
2,022
26
3,436
2,210
39,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,732
Gold Earned
19,532
101
Minions Killed
79
6
Camps Cleared
2
525,913
Distance Traveled
497,087
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,097
610
33
3
2
149,838
3
W
Neith
6,824
682
7
1
0
158,032
2
L
Cthulhu
6,760
676
29
3
0
176,954
0
W
Khepri
8,058
806
17
2
3
193,801
4
L
Kali
6,675
668
17
2
0
170,295
2
W
Thoth
7,850
785
77
8
3
174,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role