Player Matchup

Tsukuyomi
Tsukuyomi
AhmadKing12
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,190 Elo+
Solo
Ymir
Ymir
JDMSimon
Ymir
Level 17
God Stats
0W - 2L
1,167 SR
Queue Stats
9W - 14L
1,317 Elo+
Party 1
Gilgamesh
Gilgamesh
JoN4sK4chEL
Gilgamesh
Level 26
God Stats
1W - 8L
1,017 SR
Queue Stats
13W - 25L
1,280 Elo+
Party 1
Tiamat
Tiamat
WHGboss88
Tiamat
Level 5
God Stats
1W - 4L
1,275 SR
Queue Stats
7W - 13L
1,334 Elo+
Party 1
Ra
Ra
youremom123
Ra
Level 14
God Stats
2W - 2L
1,577 SR
Queue Stats
14W - 22L
1,363 Elo+
Party 1
Team Averages
Level 13
1,307 SR
1,297 Elo+

VS

Team Averages
Level 18
1,379 SR
1,446 Elo+
Nike
Nike
BlueWoombat
Nike
Level 26
God Stats
10W - 7L
1,420 SR
Queue Stats
61W - 53L
1,448 Elo+
Party 2
Fenrir
Fenrir
Czario85
Fenrir
Level 31
God Stats
1W - 2L
1,263 SR
Queue Stats
69W - 59L
1,469 Elo+
Party 2
Ra
Ra
JosiyoOo
Ra
Level 20
God Stats
2W - 2L
1,211 SR
Queue Stats
35W - 36L
1,227 Elo+
Solo
Yemoja
Yemoja
YOLbIPALbi
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,615 Elo+
Party 3
Hou Yi
Hou Yi
kxcb
Hou Yi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AhmadKing12
Tsukuyomi
10
1 / 12 / 3
7,802
339
2,782
13,803
4,226
Ymir
16
5 / 4 / 6
11,326
492
15,254
25,952
36,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
JoN4sK4chEL
Gilgamesh
16
7 / 3 / 5
10,822
471
16,642
17,122
13,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
WHGboss88
Tiamat
14
1 / 7 / 4
9,313
405
4,821
18,911
6,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 1
7,097
309
3,998
7,054
2,139
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 6
12,485
543
15,923
12,483
11,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Czario85
Fenrir
19
5 / 3 / 3
12,506
544
7,837
17,591
8,703
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 3 / 6
12,139
528
10,623
11,906
5,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
YOLbIPALbi
Yemoja
14
3 / 4 / 9
11,138
484
10,599
14,512
13,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
kxcb
Hou Yi
14
6 / 3 / 6
10,334
449
13,686
12,472
4,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
14
Kills
27
28
Deaths
14
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AhmadKing12
Tsukuyomi
1
12
3
0.21
W
8
1
6
11
W
Fenrir
Czario85
Fenrir
5
3
3
2.17
L
Ymir
5
4
6
2
L
Gilgamesh
JoN4sK4chEL
Gilgamesh
7
3
5
3.17
W
5
3
6
2.67
L
Tiamat
WHGboss88
Tiamat
1
7
4
0.43
W
Yemoja
YOLbIPALbi
Yemoja
3
4
9
1.88
W
Hou Yi
kxcb
Hou Yi
6
3
6
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,497
Damage
58,668
82,842
Taken
68,964
62,794
Mitigated
43,026
14,480
Healing
22,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AhmadKing12
Tsukuyomi
2,782
545
0
60
13,803
4,226
0
1,932
11,557
0
13,642
W
15,923
2,922
0
2,180
12,483
11,163
2,058
3,382
9,093
0
64,840
W
Fenrir
Czario85
Fenrir
7,837
3,061
0
7,206
17,591
8,703
7,606
2,930
14,623
0
88,145
L
Ymir
15,254
1,354
338
5,722
25,952
36,281
0
9,474
16,132
46,301
0
L
Gilgamesh
JoN4sK4chEL
Gilgamesh
16,642
2,992
262
2,100
17,122
13,530
0
3,667
12,714
0
47,924
W
10,623
3,006
1,497
4,035
11,906
5,078
5,442
5,131
6,489
74,572
0
L
Tiamat
WHGboss88
Tiamat
4,821
2,084
112
4,794
18,911
6,618
294
4,818
13,751
48,911
0
W
Yemoja
YOLbIPALbi
Yemoja
10,599
1,624
2,244
2,354
14,512
13,854
190
5,560
8,928
27,188
0
W
Hou Yi
kxcb
Hou Yi
13,686
6,838
0
2,505
12,472
4,228
1,400
6,658
5,758
0
46,750
L
3,998
841
316
776
7,054
2,139
0
1,331
5,676
22,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,360
Gold Earned
58,602
253
Minions Killed
526
0
Camps Cleared
0
1,729,154
Distance Traveled
2,051,838
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,802
339
7
0
0
279,472
4
W
Nike
12,485
543
127
6
0
493,768
3
W
Fenrir
12,506
544
147
6
0
364,096
0
L
Ymir
11,326
492
53
2
0
378,026
5
L
Gilgamesh
10,822
471
69
3
0
464,714
1
W
Ra
12,139
528
141
6
0
404,108
4
L
Tiamat
9,313
405
92
4
0
344,513
0
W
Yemoja
11,138
484
36
2
0
377,062
1
W
Hou Yi
10,334
449
75
3
0
412,804
2
L
Ra
7,097
309
32
1
0
262,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role