Player Matchup

Ymir
Ymir
Axlna
Ymir
Level 16
God Stats
4W - 1L
1,615 SR
Queue Stats
84W - 28L
1,628 Elo+
Party 1
Cthulhu
Cthulhu
Bulakz
Cthulhu
Level 16
God Stats
8W - 3L
1,485 SR
Queue Stats
77W - 59L
1,336 Elo+
Party 1
Skadi
Skadi
CIivePaImer
Skadi
Level 15
God Stats
17W - 5L
1,643 SR
Queue Stats
86W - 25L
1,631 Elo+
Party 1
Zeus
Zeus
KvNG-XI
Zeus
Level 17
God Stats
10W - 4L
1,693 SR
Queue Stats
92W - 33L
1,679 Elo+
Party 1
Loki
Loki
Senxus
Loki
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 22L
1,627 Elo+
Party 1
Team Averages
Level 16
1,587 SR
1,580 Elo+

VS

Team Averages
Level 23
1,450 SR
1,469 Elo+
Scylla
Scylla
Ishiweewee
Scylla
Level 27
God Stats
1W - 1L
1,549 SR
Queue Stats
150W - 124L
1,548 Elo+
Solo
Artemis
Artemis
Maik-39
Artemis
Level 14
God Stats
2W - 2L
1,431 SR
Queue Stats
5W - 8L
1,354 Elo+
Solo
Janus
Janus
Papafewback
Janus
Level 28
God Stats
6W - 13L
1,355 SR
Queue Stats
197W - 199L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
TheLoneWolf888
Gilgamesh
Level 23
God Stats
0W - 3L
1,170 SR
Queue Stats
9W - 15L
1,366 Elo+
Solo
Ravana
Ravana
bofadesnuhtss
Ravana
Level 21
God Stats
1W - 1L
1,744 SR
Queue Stats
51W - 31L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Axlna
Ymir
15
7 / 6 / 14
10,292
542
14,087
17,987
9,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Bulakz
Cthulhu
13
2 / 4 / 13
8,975
472
8,607
13,822
10,363
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
9 / 3 / 8
11,189
589
10,384
12,772
4,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
KvNG-XI
Zeus
17
8 / 3 / 8
10,841
571
10,653
8,197
2,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Senxus
Loki
19
18 / 1 / 6
12,412
653
15,196
12,783
5,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ishiweewee
Scylla
12
1 / 11 / 7
8,219
433
6,157
11,730
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Maik-39
Artemis
15
4 / 11 / 1
9,422
496
7,401
14,955
4,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
3 / 7 / 7
9,110
479
10,206
13,364
4,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TheLoneWolf888
Gilgamesh
13
2 / 5 / 2
8,653
455
6,600
15,899
9,991
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 10 / 1
9,911
522
11,711
14,635
6,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
35
44
Kills
17
17
Deaths
44
49
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
Axlna
Ymir
7
6
14
2.33
W
Cthulhu
Bulakz
Cthulhu
2
4
13
2.13
W
9
3
8
4.33
L
Scylla
Ishiweewee
Scylla
1
11
7
0.41
W
Zeus
KvNG-XI
Zeus
8
3
8
4
L
Artemis
Maik-39
Artemis
4
11
1
0.41
L
3
7
7
0.93
W
Loki
Senxus
Loki
18
1
6
21
L
Gilgamesh
TheLoneWolf888
Gilgamesh
2
5
2
0.6
L
7
10
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,927
Damage
42,075
65,561
Taken
70,583
31,357
Mitigated
28,850
9,554
Healing
4,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Axlna
Ymir
14,087
5,538
0
2,250
17,987
9,185
1,077
5,883
11,554
37,092
2,321
W
Cthulhu
Bulakz
Cthulhu
8,607
1,445
77
911
13,822
10,363
666
5,131
8,321
27,261
0
W
10,384
6,404
0
1,889
12,772
4,261
3,642
2,766
9,764
0
75,954
L
Scylla
Ishiweewee
Scylla
6,157
635
0
490
11,730
3,345
0
6,989
4,741
29,518
0
W
Zeus
KvNG-XI
Zeus
10,653
1,627
0
281
8,197
2,457
2,185
1,622
6,426
62,013
0
L
Artemis
Maik-39
Artemis
7,401
4,584
0
1,158
14,955
4,684
42
4,393
10,562
0
39,224
L
10,206
720
0
437
13,364
4,056
0
7,529
5,835
45,163
0
W
Loki
Senxus
Loki
15,196
5,774
0
4,146
12,783
5,091
0
1,419
11,308
0
89,397
L
Gilgamesh
TheLoneWolf888
Gilgamesh
6,600
1,231
0
1,329
15,899
9,991
781
4,984
10,915
7,927
30,284
L
11,711
4,134
0
1,508
14,635
6,774
0
8,473
6,162
0
66,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,709
Gold Earned
45,315
436
Minions Killed
385
0
Camps Cleared
0
1,844,461
Distance Traveled
1,583,871
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,292
542
59
3
0
342,166
4
W
Cthulhu
8,975
472
29
2
0
380,711
1
W
Skadi
11,189
589
112
6
0
338,699
0
L
Scylla
8,219
433
54
3
0
291,091
0
W
Zeus
10,841
571
110
6
0
364,080
2
L
Artemis
9,422
496
60
3
0
295,583
0
L
Janus
9,110
479
100
5
0
363,952
1
W
Loki
12,412
653
126
7
0
418,805
2
L
Gilgamesh
8,653
455
59
3
0
322,093
1
L
Ravana
9,911
522
112
6
0
311,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role